mirror of https://github.com/ArduPilot/ardupilot
193 lines
9.2 KiB
C++
193 lines
9.2 KiB
C++
#pragma once
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#include <AP_Common/AP_Common.h>
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#include <AP_Common/Location.h>
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#include <AP_Math/AP_Math.h>
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#include <AP_HAL/AP_HAL.h>
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#include "AP_OAVisGraph.h"
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/*
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* Dijkstra's algorithm for path planning around polygon fence
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*/
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class AP_OADijkstra {
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public:
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AP_OADijkstra();
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/* Do not allow copies */
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AP_OADijkstra(const AP_OADijkstra &other) = delete;
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AP_OADijkstra &operator=(const AP_OADijkstra&) = delete;
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// set fence margin (in meters) used when creating "safe positions" within the polygon fence
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void set_fence_margin(float margin) { _polyfence_margin = MAX(margin, 0.0f); }
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// trigger Dijkstra's to recalculate shortest path based on current location
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void recalculate_path() { _shortest_path_ok = false; }
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// update return status enum
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enum AP_OADijkstra_State : uint8_t {
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DIJKSTRA_STATE_NOT_REQUIRED = 0,
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DIJKSTRA_STATE_ERROR,
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DIJKSTRA_STATE_SUCCESS
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};
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// calculate a destination to avoid the polygon fence
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// returns DIJKSTRA_STATE_SUCCESS and populates origin_new and destination_new if avoidance is required
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AP_OADijkstra_State update(const Location ¤t_loc, const Location &destination, Location& origin_new, Location& destination_new);
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private:
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// returns true if at least one inclusion or exclusion zone is enabled
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bool some_fences_enabled() const;
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enum class AP_OADijkstra_Error : uint8_t {
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DIJKSTRA_ERROR_NONE = 0,
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DIJKSTRA_ERROR_OUT_OF_MEMORY,
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DIJKSTRA_ERROR_OVERLAPPING_POLYGON_POINTS,
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DIJKSTRA_ERROR_FAILED_TO_BUILD_INNER_POLYGON,
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DIJKSTRA_ERROR_OVERLAPPING_POLYGON_LINES,
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DIJKSTRA_ERROR_FENCE_DISABLED,
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DIJKSTRA_ERROR_TOO_MANY_FENCE_POINTS,
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DIJKSTRA_ERROR_NO_POSITION_ESTIMATE,
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DIJKSTRA_ERROR_COULD_NOT_FIND_PATH
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};
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// return error message for a given error id
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const char* get_error_msg(AP_OADijkstra_Error error_id) const;
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// report error to ground station
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void report_error(AP_OADijkstra_Error error_id);
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//
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// inclusion polygon methods
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//
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// check if inclusion polygons have been updated since create_inclusion_polygon_with_margin was run
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// returns true if changed
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bool check_inclusion_polygon_updated() const;
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// create polygons inside the existing inclusion polygons
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// returns true on success. returns false on failure and err_id is updated
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bool create_inclusion_polygon_with_margin(float margin_cm, AP_OADijkstra_Error &err_id);
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//
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// exclusion polygon methods
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//
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// check if exclusion polygons have been updated since create_exclusion_polygon_with_margin was run
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// returns true if changed
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bool check_exclusion_polygon_updated() const;
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// create polygons around existing exclusion polygons
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// returns true on success. returns false on failure and err_id is updated
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bool create_exclusion_polygon_with_margin(float margin_cm, AP_OADijkstra_Error &err_id);
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//
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// exclusion circle methods
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//
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// check if exclusion circles have been updated since create_exclusion_circle_with_margin was run
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// returns true if changed
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bool check_exclusion_circle_updated() const;
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// create polygons around existing exclusion circles
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// returns true on success. returns false on failure and err_id is updated
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bool create_exclusion_circle_with_margin(float margin_cm, AP_OADijkstra_Error &err_id);
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//
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// other methods
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//
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// returns total number of points across all fence types
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uint16_t total_numpoints() const;
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// get a single point across the total list of points from all fence types
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// also returns the type of point
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bool get_point(uint16_t index, Vector2f& point) const;
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// returns true if line segment intersects polygon or circular fence
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bool intersects_fence(const Vector2f &seg_start, const Vector2f &seg_end) const;
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// create visibility graph for all fence (with margin) points
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// returns true on success. returns false on failure and err_id is updated
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bool create_fence_visgraph(AP_OADijkstra_Error &err_id);
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// calculate shortest path from origin to destination
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// returns true on success. returns false on failure and err_id is updated
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// requires create_polygon_fence_with_margin and create_polygon_fence_visgraph to have been run
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// resulting path is stored in _shortest_path array as vector offsets from EKF origin
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bool calc_shortest_path(const Location &origin, const Location &destination, AP_OADijkstra_Error &err_id);
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// shortest path state variables
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bool _inclusion_polygon_with_margin_ok;
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bool _exclusion_polygon_with_margin_ok;
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bool _exclusion_circle_with_margin_ok;
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bool _polyfence_visgraph_ok;
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bool _shortest_path_ok;
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Location _destination_prev; // destination of previous iterations (used to determine if path should be re-calculated)
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uint8_t _path_idx_returned; // index into _path array which gives location vehicle should be currently moving towards
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// inclusion polygon (with margin) related variables
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float _polyfence_margin = 10; // margin around polygon defaults to 10m but is overriden with set_fence_margin
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AP_ExpandingArray<Vector2f> _inclusion_polygon_pts; // array of nodes corresponding to inclusion polygon points plus a margin
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uint8_t _inclusion_polygon_numpoints; // number of points held in above array
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uint32_t _inclusion_polygon_update_ms; // system time of boundary update from AC_Fence (used to detect changes to polygon fence)
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// exclusion polygon related variables
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AP_ExpandingArray<Vector2f> _exclusion_polygon_pts; // array of nodes corresponding to exclusion polygon points plus a margin
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uint8_t _exclusion_polygon_numpoints; // number of points held in above array
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uint32_t _exclusion_polygon_update_ms; // system time exclusion polygon was updated (used to detect changes)
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// exclusion circle related variables
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AP_ExpandingArray<Vector2f> _exclusion_circle_pts; // array of nodes surrounding exclusion circles plus a margin
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uint8_t _exclusion_circle_numpoints; // number of points held in above array
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uint32_t _exclusion_circle_update_ms; // system time exclusion circles were updated (used to detect changes)
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// visibility graphs
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AP_OAVisGraph _fence_visgraph; // holds distances between all inclusion/exclusion fence points (with margin)
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AP_OAVisGraph _source_visgraph; // holds distances from source point to all other nodes
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AP_OAVisGraph _destination_visgraph; // holds distances from the destination to all other nodes
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// updates visibility graph for a given position which is an offset (in cm) from the ekf origin
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// to add an additional position (i.e. the destination) set add_extra_position = true and provide the position in the extra_position argument
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// requires create_polygon_fence_with_margin to have been run
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// returns true on success
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bool update_visgraph(AP_OAVisGraph& visgraph, const AP_OAVisGraph::OAItemID& oaid, const Vector2f &position, bool add_extra_position = false, Vector2f extra_position = Vector2f(0,0));
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typedef uint8_t node_index; // indices into short path data
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struct ShortPathNode {
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AP_OAVisGraph::OAItemID id; // unique id for node (combination of type and id number)
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bool visited; // true if all this node's neighbour's distances have been updated
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node_index distance_from_idx; // index into _short_path_data from where distance was updated (or 255 if not set)
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float distance_cm; // distance from source (number is tentative until this node is the current node and/or visited = true)
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};
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AP_ExpandingArray<ShortPathNode> _short_path_data;
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node_index _short_path_data_numpoints; // number of elements in _short_path_data array
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// update total distance for all nodes visible from current node
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// curr_node_idx is an index into the _short_path_data array
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void update_visible_node_distances(node_index curr_node_idx);
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// find a node's index into _short_path_data array from it's id (i.e. id type and id number)
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// returns true if successful and node_idx is updated
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bool find_node_from_id(const AP_OAVisGraph::OAItemID &id, node_index &node_idx) const;
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// find index of node with lowest tentative distance (ignore visited nodes)
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// returns true if successful and node_idx argument is updated
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bool find_closest_node_idx(node_index &node_idx) const;
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// final path variables and functions
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AP_ExpandingArray<AP_OAVisGraph::OAItemID> _path; // ids of points on return path in reverse order (i.e. destination is first element)
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uint8_t _path_numpoints; // number of points on return path
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Vector2f _path_source; // source point used in shortest path calculations (offset in cm from EKF origin)
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Vector2f _path_destination; // destination position used in shortest path calculations (offset in cm from EKF origin)
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// return point from final path as an offset (in cm) from the ekf origin
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bool get_shortest_path_point(uint8_t point_num, Vector2f& pos);
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AP_OADijkstra_Error _error_last_id; // last error id sent to GCS
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uint32_t _error_last_report_ms; // last time an error message was sent to GCS
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};
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