ardupilot/ArduPlane/fence.cpp

131 lines
4.9 KiB
C++

#include "Plane.h"
// Code to integrate AC_Fence library with main ArduPlane code
#if AC_FENCE == ENABLED
// fence_check - ask fence library to check for breaches and initiate the response
void Plane::fence_check()
{
const uint8_t orig_breaches = fence.get_breaches();
// check for new breaches; new_breaches is bitmask of fence types breached
const uint8_t new_breaches = fence.check();
if (!fence.enabled()) {
// Switch back to the chosen control mode if still in
// GUIDED to the return point
switch(fence.get_action()) {
case AC_FENCE_ACTION_GUIDED:
case AC_FENCE_ACTION_GUIDED_THROTTLE_PASS:
case AC_FENCE_ACTION_RTL_AND_LAND:
if (plane.control_mode_reason == ModeReason::FENCE_BREACHED &&
control_mode->is_guided_mode()) {
set_mode(*previous_mode, ModeReason::FENCE_RETURN_PREVIOUS_MODE);
}
break;
default:
// No returning to a previous mode, unless our action allows it
break;
}
return;
}
// we still don't do anything when disarmed, but we do check for fence breaches.
// fence pre-arm check actually checks if any fence has been breached
// that's not ever going to be true if we don't call check on AP_Fence while disarmed
if (!arming.is_armed()) {
return;
}
// Never trigger a fence breach in the final stage of landing
if (landing.is_expecting_impact()) {
return;
}
if (orig_breaches &&
(control_mode->is_guided_mode()
|| control_mode == &mode_rtl || fence.get_action() == AC_FENCE_ACTION_REPORT_ONLY)) {
// we have already triggered, don't trigger again until the
// user disables/re-enables using the fence channel switch
return;
}
if (new_breaches || orig_breaches) {
// if the user wants some kind of response and motors are armed
const uint8_t fence_act = fence.get_action();
switch (fence_act) {
case AC_FENCE_ACTION_REPORT_ONLY:
break;
case AC_FENCE_ACTION_GUIDED:
case AC_FENCE_ACTION_GUIDED_THROTTLE_PASS:
case AC_FENCE_ACTION_RTL_AND_LAND:
if (fence_act == AC_FENCE_ACTION_RTL_AND_LAND) {
set_mode(mode_rtl, ModeReason::FENCE_BREACHED);
} else {
set_mode(mode_guided, ModeReason::FENCE_BREACHED);
}
if (fence.get_return_rally() != 0 || fence_act == AC_FENCE_ACTION_RTL_AND_LAND) {
guided_WP_loc = rally.calc_best_rally_or_home_location(current_loc, get_RTL_altitude_cm());
} else {
//return to fence return point, not a rally point
guided_WP_loc = {};
if (fence.get_return_altitude() > 0) {
// fly to the return point using _retalt
guided_WP_loc.alt = home.alt + 100.0f * fence.get_return_altitude();
} else if (fence.get_safe_alt_min() >= fence.get_safe_alt_max()) {
// invalid min/max, use RTL_altitude
guided_WP_loc.alt = home.alt + g.RTL_altitude_cm;
} else {
// fly to the return point, with an altitude half way between
// min and max
guided_WP_loc.alt = home.alt + 100.0f * (fence.get_safe_alt_min() + fence.get_safe_alt_max()) / 2;
}
Vector2l return_point;
if(fence.polyfence().get_return_point(return_point)) {
guided_WP_loc.lat = return_point[0];
guided_WP_loc.lng = return_point[1];
} else {
// When no fence return point is found (ie. no inclusion fence uploaded, but exclusion is)
// we fail to obtain a valid fence return point. In this case, home is considered a safe
// return point.
guided_WP_loc.lat = home.lat;
guided_WP_loc.lng = home.lng;
}
}
if (fence.get_action() != AC_FENCE_ACTION_RTL_AND_LAND) {
setup_terrain_target_alt(guided_WP_loc);
set_guided_WP();
}
if (fence.get_action() == AC_FENCE_ACTION_GUIDED_THROTTLE_PASS) {
guided_throttle_passthru = true;
}
break;
}
AP::logger().Write_Error(LogErrorSubsystem::FAILSAFE_FENCE, LogErrorCode(new_breaches));
} else if (orig_breaches) {
// record clearing of breach
AP::logger().Write_Error(LogErrorSubsystem::FAILSAFE_FENCE, LogErrorCode::ERROR_RESOLVED);
}
}
bool Plane::fence_stickmixing(void) const
{
if (fence.enabled() &&
fence.get_breaches() &&
control_mode->is_guided_mode())
{
// don't mix in user input
return false;
}
// normal mixing rules
return true;
}
#endif