mirror of https://github.com/ArduPilot/ardupilot
214 lines
6.0 KiB
C++
214 lines
6.0 KiB
C++
/*
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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simulate ship takeoff/landing
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*/
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#include "SIM_Ship.h"
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#include "SITL.h"
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#include <stdio.h>
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#include "SIM_Aircraft.h"
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#include <AP_HAL_SITL/SITL_State.h>
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// use a spare channel for send. This is static to avoid mavlink
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// header import in SIM_Ship.h
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static const mavlink_channel_t mavlink_ch = (mavlink_channel_t)(MAVLINK_COMM_0+6);
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using namespace SITL;
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// SITL Ship parameters
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const AP_Param::GroupInfo ShipSim::var_info[] = {
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AP_GROUPINFO("ENABLE", 1, ShipSim, enable, 0),
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AP_GROUPINFO("SPEED", 2, ShipSim, speed, 3),
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AP_GROUPINFO("PSIZE", 3, ShipSim, path_size, 1000),
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AP_GROUPINFO("SYSID", 4, ShipSim, sys_id, 17),
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AP_GROUPINFO("DSIZE", 5, ShipSim, deck_size, 10),
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AP_GROUPEND
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};
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/*
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update a simulated vehicle
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*/
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void Ship::update(float delta_t)
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{
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// acceletate over time to keep EKF happy
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const float max_accel = 3.0;
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const float dspeed_max = max_accel * delta_t;
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speed = constrain_float(sim->speed.get(), speed-dspeed_max, speed+dspeed_max);
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// calculate how far around the circle we go
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float circumference = M_PI * sim->path_size.get();
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float dist = delta_t * speed;
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float dangle = (dist / circumference) * 360.0;
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if (delta_t > 0) {
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yaw_rate = radians(dangle) / delta_t;
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}
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heading_deg += dangle;
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heading_deg = wrap_360(heading_deg);
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Vector2f dpos(dist, 0);
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dpos.rotate(radians(heading_deg));
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position += dpos;
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}
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ShipSim::ShipSim()
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{
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if (!valid_channel(mavlink_ch)) {
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AP_HAL::panic("Invalid mavlink channel for ShipSim");
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}
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AP_Param::setup_object_defaults(this, var_info);
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}
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/*
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get ground speed adjustment if we are landed on the ship
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*/
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Vector2f ShipSim::get_ground_speed_adjustment(const Location &loc, float &yaw_rate)
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{
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if (!enable) {
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yaw_rate = 0;
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return Vector2f(0,0);
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}
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Location shiploc = home;
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shiploc.offset(ship.position.x, ship.position.y);
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if (loc.get_distance(shiploc) > deck_size) {
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yaw_rate = 0;
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return Vector2f(0,0);
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}
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Vector2f vel(ship.speed, 0);
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vel.rotate(radians(ship.heading_deg));
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yaw_rate = ship.yaw_rate;
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return vel;
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}
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/*
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update the ShipSim peripheral state
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*/
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void ShipSim::update(void)
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{
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if (!enable) {
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return;
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}
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auto *sitl = AP::sitl();
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uint32_t now_us = AP_HAL::micros();
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if (!initialised) {
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home = sitl->state.home;
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if (home.lat == 0 && home.lng == 0) {
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return;
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}
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initialised = true;
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::printf("ShipSim home %f %f\n", home.lat*1.0e-7, home.lng*1.0e-7);
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ship.sim = this;
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last_update_us = now_us;
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last_report_ms = AP_HAL::millis();
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}
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float dt = (now_us - last_update_us)*1.0e-6;
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last_update_us = now_us;
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ship.update(dt);
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uint32_t now_ms = AP_HAL::millis();
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if (now_ms - last_report_ms >= reporting_period_ms) {
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last_report_ms = now_ms;
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send_report();
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}
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}
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/*
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send a report to the vehicle control code over MAVLink
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*/
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void ShipSim::send_report(void)
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{
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if (!mavlink_connected && mav_socket.connect(target_address, target_port)) {
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::printf("ShipSim connected to %s:%u\n", target_address, (unsigned)target_port);
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mavlink_connected = true;
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}
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if (!mavlink_connected) {
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return;
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}
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uint32_t now = AP_HAL::millis();
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mavlink_message_t msg;
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uint16_t len;
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uint8_t buf[300];
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const uint8_t component_id = MAV_COMP_ID_USER10;
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if (now - last_heartbeat_ms >= 1000) {
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last_heartbeat_ms = now;
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mavlink_msg_heartbeat_pack_chan(sys_id.get(),
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component_id,
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mavlink_ch,
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&msg,
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MAV_TYPE_SURFACE_BOAT,
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MAV_AUTOPILOT_INVALID,
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0,
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0,
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0);
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len = mavlink_msg_to_send_buffer(buf, &msg);
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mav_socket.send(buf, len);
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}
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/*
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send a GLOBAL_POSITION_INT messages
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*/
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Location loc = home;
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loc.offset(ship.position.x, ship.position.y);
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int32_t alt;
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bool have_alt = false;
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#if AP_TERRAIN_AVAILABLE
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auto &terrain = AP::terrain();
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float height;
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if (terrain.enabled() && terrain.height_amsl(loc, height, true)) {
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alt = height * 1000;
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have_alt = true;
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}
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#endif
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if (!have_alt) {
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// assume home altitude
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alt = home.alt;
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}
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Vector2f vel(ship.speed, 0);
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vel.rotate(radians(ship.heading_deg));
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mavlink_msg_global_position_int_pack_chan(sys_id,
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component_id,
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mavlink_ch,
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&msg,
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now,
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loc.lat,
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loc.lng,
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alt,
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0,
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vel.x*100,
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vel.y*100,
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0,
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ship.heading_deg*100);
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len = mavlink_msg_to_send_buffer(buf, &msg);
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if (len > 0) {
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mav_socket.send(buf, len);
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}
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}
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