mirror of https://github.com/ArduPilot/ardupilot
156 lines
7.1 KiB
C++
156 lines
7.1 KiB
C++
/// @file AP_MotorsMatrix.h
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/// @brief Motor control class for Matrixcopters
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#pragma once
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#include <AP_Common/AP_Common.h>
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#include <AP_Math/AP_Math.h> // ArduPilot Mega Vector/Matrix math Library
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#include <RC_Channel/RC_Channel.h> // RC Channel Library
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#include "AP_MotorsMulticopter.h"
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#define AP_MOTORS_MATRIX_YAW_FACTOR_CW -1
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#define AP_MOTORS_MATRIX_YAW_FACTOR_CCW 1
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/// @class AP_MotorsMatrix
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class AP_MotorsMatrix : public AP_MotorsMulticopter {
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public:
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/// Constructor
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AP_MotorsMatrix(uint16_t loop_rate, uint16_t speed_hz = AP_MOTORS_SPEED_DEFAULT) :
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AP_MotorsMulticopter(loop_rate, speed_hz)
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{
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if (_singleton != nullptr) {
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AP_HAL::panic("AP_MotorsMatrix must be singleton");
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}
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_singleton = this;
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};
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// get singleton instance
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static AP_MotorsMatrix *get_singleton() {
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return _singleton;
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}
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// init
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virtual void init(motor_frame_class frame_class, motor_frame_type frame_type) override;
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#if AP_SCRIPTING_ENABLED
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// Init to be called from scripting
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virtual bool init(uint8_t expected_num_motors);
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// Set throttle factor from scripting
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bool set_throttle_factor(int8_t motor_num, float throttle_factor);
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#endif // AP_SCRIPTING_ENABLED
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// set frame class (i.e. quad, hexa, heli) and type (i.e. x, plus)
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void set_frame_class_and_type(motor_frame_class frame_class, motor_frame_type frame_type) override;
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// set update rate to motors - a value in hertz
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// you must have setup_motors before calling this
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void set_update_rate(uint16_t speed_hz) override;
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// output_test_seq - spin a motor at the pwm value specified
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// motor_seq is the motor's sequence number from 1 to the number of motors on the frame
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// pwm value is an actual pwm value that will be output, normally in the range of 1000 ~ 2000
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virtual void output_test_seq(uint8_t motor_seq, int16_t pwm) override;
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// output_test_num - spin a motor connected to the specified output channel
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// (should only be performed during testing)
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// If a motor output channel is remapped, the mapped channel is used.
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// Returns true if motor output is set, false otherwise
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// pwm value is an actual pwm value that will be output, normally in the range of 1000 ~ 2000
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bool output_test_num(uint8_t motor, int16_t pwm);
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// output_to_motors - sends minimum values out to the motors
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virtual void output_to_motors() override;
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// get_motor_mask - returns a bitmask of which outputs are being used for motors (1 means being used)
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// this can be used to ensure other pwm outputs (i.e. for servos) do not conflict
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uint16_t get_motor_mask() override;
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// return number of motor that has failed. Should only be called if get_thrust_boost() returns true
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uint8_t get_lost_motor() const override { return _motor_lost_index; }
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// return the roll factor of any motor, this is used for tilt rotors and tail sitters
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// using copter motors for forward flight
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float get_roll_factor(uint8_t i) override { return _roll_factor[i]; }
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// return the pitch factor of any motor
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float get_pitch_factor(uint8_t i) override { return _pitch_factor[i]; }
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const char* get_frame_string() const override { return _frame_class_string; }
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const char* get_type_string() const override { return _frame_type_string; }
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// disable the use of motor torque to control yaw. Used when an external mechanism such
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// as vectoring is used for yaw control
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void disable_yaw_torque(void) override;
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// add_motor using raw roll, pitch, throttle and yaw factors
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void add_motor_raw(int8_t motor_num, float roll_fac, float pitch_fac, float yaw_fac, uint8_t testing_order, float throttle_factor = 1.0f);
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// same structure, but with floats.
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struct MotorDef {
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float angle_degrees;
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float yaw_factor;
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uint8_t testing_order;
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};
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// method to add many motors specified in a structure:
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void add_motors(const struct MotorDef *motors, uint8_t num_motors);
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// structure used for initialising motors that add have separate
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// roll/pitch/yaw factors. Note that this does *not* include
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// the final parameter for the add_motor_raw call - throttle
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// factor as that is only used in the scripting binding, not in
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// the static motors at the moment.
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struct MotorDefRaw {
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float roll_fac;
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float pitch_fac;
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float yaw_fac;
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uint8_t testing_order;
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};
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void add_motors_raw(const struct MotorDefRaw *motors, uint8_t num_motors);
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protected:
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// output - sends commands to the motors
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void output_armed_stabilizing() override;
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// check for failed motor
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void check_for_failed_motor(float throttle_thrust_best);
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// add_motor using just position and yaw_factor (or prop direction)
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void add_motor(int8_t motor_num, float angle_degrees, float yaw_factor, uint8_t testing_order);
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// add_motor using separate roll and pitch factors (for asymmetrical frames) and prop direction
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void add_motor(int8_t motor_num, float roll_factor_in_degrees, float pitch_factor_in_degrees, float yaw_factor, uint8_t testing_order);
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// remove_motor
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void remove_motor(int8_t motor_num);
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// configures the motors for the defined frame_class and frame_type
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virtual void setup_motors(motor_frame_class frame_class, motor_frame_type frame_type);
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// normalizes the roll, pitch and yaw factors so maximum magnitude is 0.5
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void normalise_rpy_factors();
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// call vehicle supplied thrust compensation if set
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void thrust_compensation(void) override;
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float _roll_factor[AP_MOTORS_MAX_NUM_MOTORS]; // each motors contribution to roll
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float _pitch_factor[AP_MOTORS_MAX_NUM_MOTORS]; // each motors contribution to pitch
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float _yaw_factor[AP_MOTORS_MAX_NUM_MOTORS]; // each motors contribution to yaw (normally 1 or -1)
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float _throttle_factor[AP_MOTORS_MAX_NUM_MOTORS]; // each motors contribution to throttle 0~1
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float _thrust_rpyt_out[AP_MOTORS_MAX_NUM_MOTORS]; // combined roll, pitch, yaw and throttle outputs to motors in 0~1 range
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uint8_t _test_order[AP_MOTORS_MAX_NUM_MOTORS]; // order of the motors in the test sequence
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// motor failure handling
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float _thrust_rpyt_out_filt[AP_MOTORS_MAX_NUM_MOTORS]; // filtered thrust outputs with 1 second time constant
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uint8_t _motor_lost_index; // index number of the lost motor
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motor_frame_class _active_frame_class; // active frame class (i.e. quad, hexa, octa, etc)
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motor_frame_type _active_frame_type; // active frame type (i.e. plus, x, v, etc)
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const char* _frame_class_string = ""; // string representation of frame class
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const char* _frame_type_string = ""; // string representation of frame type
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private:
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static AP_MotorsMatrix *_singleton;
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};
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