ardupilot/Tools/ArdupilotMegaPlanner/Controls/MainSwitcher.cs
Michael Oborne 8bebf0c394 APM Planner 1.1.99
Convert to IActivate, IDeactivate scheme, thanks andrew
add support for rfcomm* interfaces on linux
fix guage off screen draw mono issue.
remove use of BackStageViewContentPanel
andrews spacer changes - not using dues to screen space issue
change configpanel constructor to load xml directly
remove IMavlink Interface
fix hsi off screen draw issue on mono
modify hud to use sprite fonts, instead of drawing via GDI+
modify progress reporter to use a 10hz timer to update screen, using invoke/begininvoke fails on mono at 50hz (over 100ms per call).
fix targetalt and target airspeed jumping issue.
lots of cleanup on tab switching, ie stoping timers/other
3dr radio status led update
update ardurover car icon
speedup georef image screen. tested on over 1000 images.
2012-07-22 15:51:05 +08:00

105 lines
2.7 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using ArdupilotMega.Utilities;
using ArdupilotMega.Controls.BackstageView;
namespace ArdupilotMega.Controls
{
public partial class MainSwitcher : UserControl
{
List<Screen> screens = new List<Screen>();
Screen current;
public MainSwitcher()
{
InitializeComponent();
}
public void AddScreen(Screen Screen)
{
// add to list
screens.Add(Screen);
// hide it
Screen.Control.Visible = false;
}
public void ShowScreen(string name)
{
if (current != null)
{
// hide current screen
current.Visible = false;
// remove reference
this.Controls.Remove(current.Control);
// check if we need to remove the current control
if (!current.Persistent)
{
if (current.Control is IDeactivate)
{
((IDeactivate)(current.Control)).Deactivate();
}
// cleanup
current.Control.Close();
current.Control.Dispose();
current.Control = (MyUserControl)Activator.CreateInstance(current.Control.GetType());
}
}
// find next screen
Screen nextscreen = screens.Single(s => s.Name == name);
nextscreen.Control.Location = new Point(0, 0);
nextscreen.Control.Dock = DockStyle.Fill;
nextscreen.Control.Size = this.Size;
nextscreen.Visible = true;
if (nextscreen.Control is IActivate)
{
((IActivate)(nextscreen.Control)).Activate();
}
this.Controls.Add(nextscreen.Control);
ThemeManager.ApplyThemeTo(nextscreen.Control);
current = nextscreen;
}
protected override void OnPaintBackground(PaintEventArgs e)
{
base.OnPaintBackground(e);
}
public class Screen
{
public string Name;
public MyUserControl Control;
public bool Visible { get { return Control.Visible; } set { Control.Visible = value; } }
public bool Persistent;
public Screen(string Name, MyUserControl Control, bool Persistent = false)
{
this.Name = Name;
this.Control = Control;
this.Persistent = Persistent;
}
}
}
}