ardupilot/libraries/AC_AttitudeControl/AC_AttitudeControl_Heli.h

107 lines
4.8 KiB
C++

// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: t -*-
/// @file AC_AttitudeControl_Heli.h
/// @brief ArduCopter attitude control library for traditional helicopters
#ifndef AC_ATTITUDECONTROL_HELI_H
#define AC_ATTITUDECONTROL_HELI_H
#include "AC_AttitudeControl.h"
#include <AP_Motors/AP_MotorsHeli.h>
#include <AC_PID/AC_HELI_PID.h>
#include <Filter/Filter.h>
#define AC_ATTITUDE_HELI_RATE_INTEGRATOR_LEAK_RATE 0.02f
#define AC_ATTITUDE_HELI_RATE_RP_FF_FILTER 10.0f
#define AC_ATTITUDE_HELI_RATE_Y_VFF_FILTER 10.0f
#define AC_ATTITUDE_HELI_RATE_Y_AFF_FILTER 10.0f
class AC_AttitudeControl_Heli : public AC_AttitudeControl {
public:
AC_AttitudeControl_Heli( AP_AHRS &ahrs,
const AP_Vehicle::MultiCopter &aparm,
AP_MotorsHeli& motors,
AC_P& p_angle_roll, AC_P& p_angle_pitch, AC_P& p_angle_yaw,
AC_HELI_PID& pid_rate_roll, AC_HELI_PID& pid_rate_pitch, AC_HELI_PID& pid_rate_yaw
) :
AC_AttitudeControl(ahrs, aparm, motors,
p_angle_roll, p_angle_pitch, p_angle_yaw,
pid_rate_roll, pid_rate_pitch, pid_rate_yaw),
_passthrough_roll(0), _passthrough_pitch(0), _passthrough_yaw(0),
pitch_feedforward_filter(AC_ATTITUDE_HELI_RATE_RP_FF_FILTER),
roll_feedforward_filter(AC_ATTITUDE_HELI_RATE_RP_FF_FILTER),
yaw_velocity_feedforward_filter(AC_ATTITUDE_HELI_RATE_Y_VFF_FILTER),
yaw_acceleration_feedforward_filter(AC_ATTITUDE_HELI_RATE_Y_AFF_FILTER)
{
AP_Param::setup_object_defaults(this, var_info);
}
// passthrough_bf_roll_pitch_rate_yaw - roll and pitch are passed through directly, body-frame rate target for yaw
void passthrough_bf_roll_pitch_rate_yaw(float roll_passthrough, float pitch_passthrough, float yaw_rate_bf);
// rate_controller_run - run lowest level body-frame rate controller and send outputs to the motors
// should be called at 100hz or more
virtual void rate_controller_run();
// get lean angle max for pilot input that prioritises altitude hold over lean angle
float get_althold_lean_angle_max() const;
// use_leaky_i - controls whether we use leaky i term for body-frame to motor output stage
void use_leaky_i(bool leaky_i) { _flags_heli.leaky_i = leaky_i; }
// use_flybar_passthrough - controls whether we pass-through
// control inputs to swash-plate and tail
void use_flybar_passthrough(bool passthrough, bool tail_passthrough) {
_flags_heli.flybar_passthrough = passthrough;
_flags_heli.tail_passthrough = tail_passthrough;
}
// user settable parameters
static const struct AP_Param::GroupInfo var_info[];
private:
// To-Do: move these limits flags into the heli motors class
struct AttControlHeliFlags {
uint8_t limit_roll : 1; // 1 if we have requested larger roll angle than swash can physically move
uint8_t limit_pitch : 1; // 1 if we have requested larger pitch angle than swash can physically move
uint8_t limit_yaw : 1; // 1 if we have requested larger yaw angle than tail servo can physically move
uint8_t leaky_i : 1; // 1 if we should use leaky i term for body-frame rate to motor stage
uint8_t flybar_passthrough : 1; // 1 if we should pass through pilots roll & pitch input directly to swash-plate
uint8_t tail_passthrough : 1; // 1 if we should pass through pilots yaw input to tail
} _flags_heli;
//
// body-frame rate controller
//
// rate_bf_to_motor_roll_pitch - ask the rate controller to calculate the motor outputs to achieve the target body-frame rate (in centi-degrees/sec) for roll, pitch and yaw
// outputs are sent directly to motor class
void rate_bf_to_motor_roll_pitch(float rate_roll_target_cds, float rate_pitch_target_cds);
virtual float rate_bf_to_motor_yaw(float rate_yaw_cds);
//
// throttle methods
//
// calculate total body frame throttle required to produce the given earth frame throttle
float get_boosted_throttle(float throttle_in);
// pass through for roll and pitch
int16_t _passthrough_roll;
int16_t _passthrough_pitch;
// pass through for yaw if tail_passthrough is set
int16_t _passthrough_yaw;
// LPF filters to act on Rate Feedforward terms to linearize output.
// Due to complicated aerodynamic effects, feedforwards acting too fast can lead
// to jerks on rate change requests.
LowPassFilterFloat pitch_feedforward_filter;
LowPassFilterFloat roll_feedforward_filter;
LowPassFilterFloat yaw_velocity_feedforward_filter;
LowPassFilterFloat yaw_acceleration_feedforward_filter;
};
#endif //AC_ATTITUDECONTROL_HELI_H