mirror of https://github.com/ArduPilot/ardupilot
433 lines
22 KiB
C++
433 lines
22 KiB
C++
#pragma once
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#include <AP_Common/AP_Common.h>
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#include <AP_Param/AP_Param.h>
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#include <AP_Math/AP_Math.h>
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#include <AC_PID/AC_P.h> // P library
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#include <AC_PID/AC_PID.h> // PID library
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#include <AC_PID/AC_PI_2D.h> // PI library (2-axis)
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#include <AC_PID/AC_PID_2D.h> // PID library (2-axis)
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#include <AP_InertialNav/AP_InertialNav.h> // Inertial Navigation library
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#include "AC_AttitudeControl.h" // Attitude control library
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#include <AP_Motors/AP_Motors.h> // motors library
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#include <AP_Vehicle/AP_Vehicle.h> // common vehicle parameters
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// position controller default definitions
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#define POSCONTROL_ACCELERATION_MIN 50.0f // minimum horizontal acceleration in cm/s/s - used for sanity checking acceleration in leash length calculation
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#define POSCONTROL_ACCEL_XY 100.0f // default horizontal acceleration in cm/s/s. This is overwritten by waypoint and loiter controllers
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#define POSCONTROL_ACCEL_XY_MAX 980.0f // max horizontal acceleration in cm/s/s that the position velocity controller will ask from the lower accel controller
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#define POSCONTROL_STOPPING_DIST_UP_MAX 300.0f // max stopping distance (in cm) vertically while climbing
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#define POSCONTROL_STOPPING_DIST_DOWN_MAX 200.0f // max stopping distance (in cm) vertically while descending
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#define POSCONTROL_SPEED 500.0f // default horizontal speed in cm/s
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#define POSCONTROL_SPEED_DOWN -150.0f // default descent rate in cm/s
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#define POSCONTROL_SPEED_UP 250.0f // default climb rate in cm/s
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#define POSCONTROL_ACCEL_Z 250.0f // default vertical acceleration in cm/s/s.
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#define POSCONTROL_LEASH_LENGTH_MIN 100.0f // minimum leash lengths in cm
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#define POSCONTROL_DT_50HZ 0.02f // time difference in seconds for 50hz update rate
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#define POSCONTROL_DT_400HZ 0.0025f // time difference in seconds for 400hz update rate
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#define POSCONTROL_ACTIVE_TIMEOUT_US 200000 // position controller is considered active if it has been called within the past 0.2 seconds
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#define POSCONTROL_VEL_ERROR_CUTOFF_FREQ 4.0f // low-pass filter on velocity error (unit: hz)
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#define POSCONTROL_THROTTLE_CUTOFF_FREQ 2.0f // low-pass filter on accel error (unit: hz)
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#define POSCONTROL_ACCEL_FILTER_HZ 2.0f // low-pass filter on acceleration (unit: hz)
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#define POSCONTROL_JERK_RATIO 1.0f // Defines the time it takes to reach the requested acceleration
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#define POSCONTROL_OVERSPEED_GAIN_Z 2.0f // gain controlling rate at which z-axis speed is brought back within SPEED_UP and SPEED_DOWN range
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class AC_PosControl
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{
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public:
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/// Constructor
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AC_PosControl(AP_AHRS_View& ahrs, const AP_InertialNav& inav,
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const AP_Motors& motors, AC_AttitudeControl& attitude_control);
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///
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/// initialisation functions
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///
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/// set_dt - sets time delta in seconds for all controllers (i.e. 100hz = 0.01, 400hz = 0.0025)
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/// updates z axis accel controller's D term filter
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void set_dt(float delta_sec);
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float get_dt() const { return _dt; }
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///
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/// z position controller
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///
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/// set_max_speed_z - sets maximum climb and descent rates
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/// speed_down can be positive or negative but will always be interpreted as a descent speed
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/// leash length will be recalculated
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void set_max_speed_z(float speed_down, float speed_up);
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/// get_max_speed_up - accessor for current maximum up speed in cm/s
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float get_max_speed_up() const { return _speed_up_cms; }
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/// get_max_speed_down - accessors for current maximum down speed in cm/s. Will be a negative number
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float get_max_speed_down() const { return _speed_down_cms; }
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/// get_vel_target_z - returns current vertical speed in cm/s
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float get_vel_target_z() const { return _vel_target.z; }
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/// set_max_accel_z - set the maximum vertical acceleration in cm/s/s
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/// leash length will be recalculated
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void set_max_accel_z(float accel_cmss);
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/// get_max_accel_z - returns current maximum vertical acceleration in cm/s/s
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float get_max_accel_z() const { return _accel_z_cms; }
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/// calc_leash_length - calculates the vertical leash lengths from maximum speed, acceleration
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/// called by update_z_controller if z-axis speed or accelerations are changed
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void calc_leash_length_z();
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/// set_alt_target - set altitude target in cm above home
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void set_alt_target(float alt_cm) { _pos_target.z = alt_cm; }
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/// set_alt_target_with_slew - adjusts target towards a final altitude target
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/// should be called continuously (with dt set to be the expected time between calls)
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/// actual position target will be moved no faster than the speed_down and speed_up
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/// target will also be stopped if the motors hit their limits or leash length is exceeded
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void set_alt_target_with_slew(float alt_cm, float dt);
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/// set_alt_target_from_climb_rate - adjusts target up or down using a climb rate in cm/s
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/// should be called continuously (with dt set to be the expected time between calls)
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/// actual position target will be moved no faster than the speed_down and speed_up
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/// target will also be stopped if the motors hit their limits or leash length is exceeded
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/// set force_descend to true during landing to allow target to move low enough to slow the motors
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virtual void set_alt_target_from_climb_rate(float climb_rate_cms, float dt, bool force_descend);
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/// set_alt_target_from_climb_rate_ff - adjusts target up or down using a climb rate in cm/s using feed-forward
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/// should be called continuously (with dt set to be the expected time between calls)
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/// actual position target will be moved no faster than the speed_down and speed_up
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/// target will also be stopped if the motors hit their limits or leash length is exceeded
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/// set force_descend to true during landing to allow target to move low enough to slow the motors
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virtual void set_alt_target_from_climb_rate_ff(float climb_rate_cms, float dt, bool force_descend);
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/// add_takeoff_climb_rate - adjusts alt target up or down using a climb rate in cm/s
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/// should be called continuously (with dt set to be the expected time between calls)
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/// almost no checks are performed on the input
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void add_takeoff_climb_rate(float climb_rate_cms, float dt);
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/// set_alt_target_to_current_alt - set altitude target to current altitude
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void set_alt_target_to_current_alt() { _pos_target.z = _inav.get_altitude(); }
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/// shift altitude target (positive means move altitude up)
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void shift_alt_target(float z_cm);
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/// relax_alt_hold_controllers - set all desired and targets to measured
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void relax_alt_hold_controllers(float throttle_setting);
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/// get_alt_target - get desired altitude (in cm above home) from loiter or wp controller which should be fed into throttle controller
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float get_alt_target() const { return _pos_target.z; }
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/// get_alt_error - returns altitude error in cm
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float get_alt_error() const;
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/// get_vel_z_error_ratio - returns the proportion of error relative to the maximum request
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float get_vel_z_control_ratio() const { return constrain_float(_vel_z_control_ratio, 0.0f, 1.0f); }
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// returns horizontal error in cm
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float get_horizontal_error() const;
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/// set_target_to_stopping_point_z - sets altitude target to reasonable stopping altitude in cm above home
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void set_target_to_stopping_point_z();
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/// get_stopping_point_z - calculates stopping point based on current position, velocity, vehicle acceleration
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void get_stopping_point_z(Vector3f& stopping_point) const;
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/// init_takeoff - initialises target altitude if we are taking off
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void init_takeoff();
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// is_active - returns true if the z-axis position controller has been run very recently
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bool is_active_z() const;
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/// update_z_controller - fly to altitude in cm above home
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void update_z_controller();
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// get_leash_down_z, get_leash_up_z - returns vertical leash lengths in cm
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float get_leash_down_z() const { return _leash_down_z; }
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float get_leash_up_z() const { return _leash_up_z; }
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/// freeze_ff_z - used to stop the feed forward being calculated during a known discontinuity
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void freeze_ff_z() { _flags.freeze_ff_z = true; }
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///
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/// xy position controller
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///
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/// get_lean_angle_max_cd - returns the maximum lean angle the autopilot may request
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float get_lean_angle_max_cd() const;
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/// init_xy_controller - initialise the xy controller
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/// sets target roll angle, pitch angle and I terms based on vehicle current lean angles
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/// should be called once whenever significant changes to the position target are made
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/// this does not update the xy target
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void init_xy_controller();
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/// standby_xyz_reset - resets I terms and removes position error
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/// This function will let Loiter and Alt Hold continue to operate
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/// in the event that the flight controller is in control of the
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/// aircraft when in standby.
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void standby_xyz_reset();
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/// set_max_accel_xy - set the maximum horizontal acceleration in cm/s/s
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/// leash length will be recalculated
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void set_max_accel_xy(float accel_cmss);
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float get_max_accel_xy() const { return _accel_cms; }
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/// set_max_speed_xy - set the maximum horizontal speed maximum in cm/s
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/// leash length will be recalculated
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void set_max_speed_xy(float speed_cms);
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float get_max_speed_xy() const { return _speed_cms; }
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/// set_limit_accel_xy - mark that accel has been limited
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/// this prevents integrator buildup
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void set_limit_accel_xy(void) { _limit.accel_xy = true; }
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/// calc_leash_length - calculates the horizontal leash length given a maximum speed, acceleration
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/// should be called whenever the speed, acceleration or position kP is modified
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void calc_leash_length_xy();
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/// set the horizontal leash length
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void set_leash_length_xy(float leash) { _leash = leash; _flags.recalc_leash_xy = false; }
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/// get_pos_target - get target as position vector (from home in cm)
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const Vector3f& get_pos_target() const { return _pos_target; }
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/// set_pos_target in cm from home
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void set_pos_target(const Vector3f& position);
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/// set_xy_target in cm from home
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void set_xy_target(float x, float y);
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/// shift position target target in x, y axis
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void shift_pos_xy_target(float x_cm, float y_cm);
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/// get_desired_velocity - returns xy desired velocity (i.e. feed forward) in cm/s in lat and lon direction
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const Vector3f& get_desired_velocity() { return _vel_desired; }
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/// set_desired_velocity_z - sets desired velocity in cm/s in z axis
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void set_desired_velocity_z(float vel_z_cms) {_vel_desired.z = vel_z_cms;}
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// clear desired velocity feed-forward in z axis
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void clear_desired_velocity_ff_z() { _flags.use_desvel_ff_z = false; }
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// set desired acceleration in cm/s in xy axis
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void set_desired_accel_xy(float accel_lat_cms, float accel_lon_cms) { _accel_desired.x = accel_lat_cms; _accel_desired.y = accel_lon_cms; }
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/// set_desired_velocity_xy - sets desired velocity in cm/s in lat and lon directions
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/// when update_xy_controller is next called the position target is moved based on the desired velocity and
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/// the desired velocities are fed forward into the rate_to_accel step
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void set_desired_velocity_xy(float vel_lat_cms, float vel_lon_cms) {_vel_desired.x = vel_lat_cms; _vel_desired.y = vel_lon_cms; }
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/// set_desired_velocity - sets desired velocity in cm/s in all 3 axis
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/// when update_vel_controller_xyz is next called the position target is moved based on the desired velocity
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void set_desired_velocity(const Vector3f &des_vel) { _vel_desired = des_vel; }
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// overrides the velocity process variable for one timestep
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void override_vehicle_velocity_xy(const Vector2f& vel_xy) { _vehicle_horiz_vel = vel_xy; _flags.vehicle_horiz_vel_override = true; }
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// relax velocity controller by clearing velocity error and setting velocity target to current velocity
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void relax_velocity_controller_xy();
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// is_active_xy - returns true if the xy position controller has been run very recently
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bool is_active_xy() const;
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/// update_xy_controller - run the horizontal position controller - should be called at 100hz or higher
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/// when use_desired_velocity is true the desired velocity (i.e. feed forward) is incorporated at the pos_to_rate step
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void update_xy_controller();
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/// set_target_to_stopping_point_xy - sets horizontal target to reasonable stopping position in cm from home
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void set_target_to_stopping_point_xy();
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/// get_stopping_point_xy - calculates stopping point based on current position, velocity, vehicle acceleration
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/// results placed in stopping_position vector
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/// set_accel_xy() should be called before this method to set vehicle acceleration
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/// set_leash_length() should have been called before this method
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void get_stopping_point_xy(Vector3f &stopping_point) const;
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/// get_distance_to_target - get horizontal distance to position target in cm (used for reporting)
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float get_distance_to_target() const;
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/// get_bearing_to_target - get bearing to target position in centi-degrees
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int32_t get_bearing_to_target() const;
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/// xyz velocity controller
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/// init_vel_controller_xyz - initialise the velocity controller - should be called once before the caller attempts to use the controller
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void init_vel_controller_xyz();
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/// update_velocity_controller_xyz - run the velocity controller - should be called at 100hz or higher
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/// velocity targets should we set using set_desired_velocity_xyz() method
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/// callers should use get_roll() and get_pitch() methods and sent to the attitude controller
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/// throttle targets will be sent directly to the motors
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void update_vel_controller_xyz();
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/// get desired roll, pitch which should be fed into stabilize controllers
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float get_roll() const { return _roll_target; }
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float get_pitch() const { return _pitch_target; }
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// get_leash_xy - returns horizontal leash length in cm
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float get_leash_xy() const { return _leash; }
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/// get pid controllers
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AC_P& get_pos_z_p() { return _p_pos_z; }
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AC_P& get_vel_z_p() { return _p_vel_z; }
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AC_PID& get_accel_z_pid() { return _pid_accel_z; }
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AC_P& get_pos_xy_p() { return _p_pos_xy; }
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AC_PID_2D& get_vel_xy_pid() { return _pid_vel_xy; }
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/// accessors for reporting
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const Vector3f& get_vel_target() const { return _vel_target; }
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const Vector3f& get_accel_target() const { return _accel_target; }
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// lean_angles_to_accel - convert roll, pitch lean angles to lat/lon frame accelerations in cm/s/s
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void accel_to_lean_angles(float accel_x_cmss, float accel_y_cmss, float& roll_target, float& pitch_target) const;
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// lean_angles_to_accel - convert roll, pitch lean angles to lat/lon frame accelerations in cm/s/s
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void lean_angles_to_accel(float& accel_x_cmss, float& accel_y_cmss) const;
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// time_since_last_xy_update - returns time in seconds since the horizontal position controller was last run
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float time_since_last_xy_update() const;
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void write_log();
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// provide feedback on whether arming would be a good idea right now:
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bool pre_arm_checks(const char *param_prefix,
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char *failure_msg,
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const uint8_t failure_msg_len);
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// enable or disable high vibration compensation
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void set_vibe_comp(bool on_off) { _vibe_comp_enabled = on_off; }
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static const struct AP_Param::GroupInfo var_info[];
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protected:
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// general purpose flags
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struct poscontrol_flags {
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uint16_t recalc_leash_z : 1; // 1 if we should recalculate the z axis leash length
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uint16_t recalc_leash_xy : 1; // 1 if we should recalculate the xy axis leash length
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uint16_t reset_desired_vel_to_pos : 1; // 1 if we should reset the rate_to_accel_xy step
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uint16_t reset_accel_to_lean_xy : 1; // 1 if we should reset the accel to lean angle step
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uint16_t reset_rate_to_accel_z : 1; // 1 if we should reset the rate_to_accel_z step
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uint16_t freeze_ff_z : 1; // 1 used to freeze velocity to accel feed forward for one iteration
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uint16_t use_desvel_ff_z : 1; // 1 to use z-axis desired velocity as feed forward into velocity step
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uint16_t vehicle_horiz_vel_override : 1; // 1 if we should use _vehicle_horiz_vel as our velocity process variable for one timestep
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} _flags;
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// limit flags structure
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struct poscontrol_limit_flags {
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uint8_t pos_up : 1; // 1 if we have hit the vertical position leash limit while going up
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uint8_t pos_down : 1; // 1 if we have hit the vertical position leash limit while going down
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uint8_t vel_up : 1; // 1 if we have hit the vertical velocity limit going up
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uint8_t vel_down : 1; // 1 if we have hit the vertical velocity limit going down
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uint8_t accel_xy : 1; // 1 if we have hit the horizontal accel limit
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} _limit;
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///
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/// z controller private methods
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///
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// run position control for Z axis
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// target altitude should be set with one of these functions
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// set_alt_target
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// set_target_to_stopping_point_z
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// init_takeoff
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void run_z_controller();
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///
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/// xy controller private methods
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///
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/// move velocity target using desired acceleration
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void desired_accel_to_vel(float nav_dt);
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/// desired_vel_to_pos - move position target using desired velocities
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void desired_vel_to_pos(float nav_dt);
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/// run horizontal position controller correcting position and velocity
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/// converts position (_pos_target) to target velocity (_vel_target)
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/// desired velocity (_vel_desired) is combined into final target velocity
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/// converts desired velocities in lat/lon directions to accelerations in lat/lon frame
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/// converts desired accelerations provided in lat/lon frame to roll/pitch angles
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void run_xy_controller(float dt);
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/// calc_leash_length - calculates the horizontal leash length given a maximum speed, acceleration and position kP gain
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float calc_leash_length(float speed_cms, float accel_cms, float kP) const;
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/// limit vector to a given length, returns true if vector was limited
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static bool limit_vector_length(float& vector_x, float& vector_y, float max_length);
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/// Proportional controller with piecewise sqrt sections to constrain second derivative
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static Vector3f sqrt_controller(const Vector3f& error, float p, float second_ord_lim);
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/// initialise and check for ekf position resets
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void init_ekf_xy_reset();
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void check_for_ekf_xy_reset();
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void init_ekf_z_reset();
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void check_for_ekf_z_reset();
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// references to inertial nav and ahrs libraries
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AP_AHRS_View & _ahrs;
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const AP_InertialNav& _inav;
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const AP_Motors& _motors;
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AC_AttitudeControl& _attitude_control;
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// parameters
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AP_Float _accel_xy_filt_hz; // XY acceleration filter cutoff frequency
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AP_Float _lean_angle_max; // Maximum autopilot commanded angle (in degrees). Set to zero for Angle Max
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AC_P _p_pos_z;
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AC_P _p_vel_z;
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AC_PID _pid_accel_z;
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AC_P _p_pos_xy;
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AC_PID_2D _pid_vel_xy;
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// internal variables
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float _dt; // time difference (in seconds) between calls from the main program
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uint64_t _last_update_xy_us; // system time (in microseconds) since last update_xy_controller call
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uint64_t _last_update_z_us; // system time (in microseconds) of last update_z_controller call
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float _speed_down_cms; // max descent rate in cm/s
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float _speed_up_cms; // max climb rate in cm/s
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float _speed_cms; // max horizontal speed in cm/s
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float _accel_z_cms; // max vertical acceleration in cm/s/s
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float _accel_last_z_cms; // max vertical acceleration in cm/s/s
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float _accel_cms; // max horizontal acceleration in cm/s/s
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float _leash; // horizontal leash length in cm. target will never be further than this distance from the vehicle
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float _leash_down_z; // vertical leash down in cm. target will never be further than this distance below the vehicle
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float _leash_up_z; // vertical leash up in cm. target will never be further than this distance above the vehicle
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float _vel_z_control_ratio = 2.0f; // confidence that we have control in the vertical axis
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// output from controller
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float _roll_target; // desired roll angle in centi-degrees calculated by position controller
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float _pitch_target; // desired roll pitch in centi-degrees calculated by position controller
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// position controller internal variables
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Vector3f _pos_target; // target location in cm from home
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Vector3f _pos_error; // error between desired and actual position in cm
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Vector3f _vel_desired; // desired velocity in cm/s
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Vector3f _vel_target; // velocity target in cm/s calculated by pos_to_rate step
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Vector3f _vel_error; // error between desired and actual acceleration in cm/s
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Vector3f _vel_last; // previous iterations velocity in cm/s
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Vector3f _accel_desired; // desired acceleration in cm/s/s (feed forward)
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Vector3f _accel_target; // acceleration target in cm/s/s
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Vector3f _accel_error; // acceleration error in cm/s/s
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Vector2f _vehicle_horiz_vel; // velocity to use if _flags.vehicle_horiz_vel_override is set
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LowPassFilterFloat _vel_error_filter; // low-pass-filter on z-axis velocity error
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LowPassFilterVector2f _accel_target_filter; // acceleration target filter
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// ekf reset handling
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uint32_t _ekf_xy_reset_ms; // system time of last recorded ekf xy position reset
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uint32_t _ekf_z_reset_ms; // system time of last recorded ekf altitude reset
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// high vibration handling
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bool _vibe_comp_enabled; // true when high vibration compensation is on
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};
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