ardupilot/ArduPlane/fence.cpp

174 lines
7.0 KiB
C++

#include "Plane.h"
// Code to integrate AC_Fence library with main ArduPlane code
#if AP_FENCE_ENABLED
// fence_check - ask fence library to check for breaches and initiate the response
void Plane::fence_check()
{
const uint8_t orig_breaches = fence.get_breaches();
const bool armed = arming.is_armed();
uint16_t mission_id = plane.mission.get_current_nav_cmd().id;
bool landing_or_landed = plane.flight_stage == AP_FixedWing::FlightStage::LAND
|| !armed
#if HAL_QUADPLANE_ENABLED
|| control_mode->mode_number() == Mode::Number::QLAND
|| quadplane.in_vtol_land_descent()
#endif
|| (plane.is_land_command(mission_id) && plane.mission.state() == AP_Mission::MISSION_RUNNING);
// check for new breaches; new_breaches is bitmask of fence types breached
const uint8_t new_breaches = fence.check(landing_or_landed);
/*
if we are either disarmed or we are currently not in breach and
we are not flying then clear the state associated with the
previous mode breach handling. This allows the fence state
machine to reset at the end of a fence breach action such as an
RTL and autoland
*/
if (plane.previous_mode_reason == ModeReason::FENCE_BREACHED) {
if (!armed || ((new_breaches == 0 && orig_breaches == 0) && !plane.is_flying())) {
plane.previous_mode_reason = ModeReason::UNKNOWN;
}
}
if (!fence.enabled()) {
// Switch back to the chosen control mode if still in
// GUIDED to the return point
switch(fence.get_action()) {
case AC_FENCE_ACTION_GUIDED:
case AC_FENCE_ACTION_GUIDED_THROTTLE_PASS:
case AC_FENCE_ACTION_RTL_AND_LAND:
if (plane.control_mode_reason == ModeReason::FENCE_BREACHED &&
control_mode->is_guided_mode()) {
set_mode(*previous_mode, ModeReason::FENCE_RETURN_PREVIOUS_MODE);
}
break;
default:
// No returning to a previous mode, unless our action allows it
break;
}
return;
}
// we still don't do anything when disarmed, but we do check for fence breaches.
// fence pre-arm check actually checks if any fence has been breached
// that's not ever going to be true if we don't call check on AP_Fence while disarmed
if (!armed) {
return;
}
// Never trigger a fence breach in the final stage of landing
if (landing.is_expecting_impact()) {
return;
}
if (in_fence_recovery()) {
// we have already triggered, don't trigger again until the
// user disables/re-enables using the fence channel switch
return;
}
if (new_breaches) {
fence.print_fence_message("breached", new_breaches);
// if the user wants some kind of response and motors are armed
const uint8_t fence_act = fence.get_action();
switch (fence_act) {
case AC_FENCE_ACTION_REPORT_ONLY:
break;
case AC_FENCE_ACTION_GUIDED:
case AC_FENCE_ACTION_GUIDED_THROTTLE_PASS:
case AC_FENCE_ACTION_RTL_AND_LAND:
if (fence_act == AC_FENCE_ACTION_RTL_AND_LAND) {
if (control_mode == &mode_auto &&
mission.get_in_landing_sequence_flag() &&
(g.rtl_autoland == RtlAutoland::RTL_THEN_DO_LAND_START ||
g.rtl_autoland == RtlAutoland::RTL_IMMEDIATE_DO_LAND_START)) {
// already landing
return;
}
set_mode(mode_rtl, ModeReason::FENCE_BREACHED);
} else {
set_mode(mode_guided, ModeReason::FENCE_BREACHED);
}
Location loc;
if (fence.get_return_rally() != 0 || fence_act == AC_FENCE_ACTION_RTL_AND_LAND) {
loc = calc_best_rally_or_home_location(current_loc, get_RTL_altitude_cm());
} else {
//return to fence return point, not a rally point
if (fence.get_return_altitude() > 0) {
// fly to the return point using _retalt
loc.alt = home.alt + 100.0f * fence.get_return_altitude();
} else if (fence.get_safe_alt_min() >= fence.get_safe_alt_max()) {
// invalid min/max, use RTL_altitude
loc.alt = home.alt + g.RTL_altitude*100;
} else {
// fly to the return point, with an altitude half way between
// min and max
loc.alt = home.alt + 100.0f * (fence.get_safe_alt_min() + fence.get_safe_alt_max()) / 2;
}
Vector2l return_point;
if(fence.polyfence().get_return_point(return_point)) {
loc.lat = return_point[0];
loc.lng = return_point[1];
} else {
// When no fence return point is found (ie. no inclusion fence uploaded, but exclusion is)
// we fail to obtain a valid fence return point. In this case, home is considered a safe
// return point.
loc.lat = home.lat;
loc.lng = home.lng;
}
}
if (fence.get_action() != AC_FENCE_ACTION_RTL_AND_LAND) {
setup_terrain_target_alt(loc);
set_guided_WP(loc);
}
if (fence.get_action() == AC_FENCE_ACTION_GUIDED_THROTTLE_PASS) {
guided_throttle_passthru = true;
}
break;
}
LOGGER_WRITE_ERROR(LogErrorSubsystem::FAILSAFE_FENCE, LogErrorCode(new_breaches));
} else if (orig_breaches && fence.get_breaches() == 0) {
GCS_SEND_TEXT(MAV_SEVERITY_NOTICE, "Fence breach cleared");
// record clearing of breach
LOGGER_WRITE_ERROR(LogErrorSubsystem::FAILSAFE_FENCE, LogErrorCode::ERROR_RESOLVED);
}
}
bool Plane::fence_stickmixing(void) const
{
if (fence.enabled() &&
fence.get_breaches() &&
in_fence_recovery())
{
// don't mix in user input
return false;
}
// normal mixing rules
return true;
}
bool Plane::in_fence_recovery() const
{
const bool current_mode_breach = plane.control_mode_reason == ModeReason::FENCE_BREACHED;
const bool previous_mode_breach = plane.previous_mode_reason == ModeReason::FENCE_BREACHED;
const bool previous_mode_complete = (plane.control_mode_reason == ModeReason::RTL_COMPLETE_SWITCHING_TO_VTOL_LAND_RTL) ||
(plane.control_mode_reason == ModeReason::RTL_COMPLETE_SWITCHING_TO_FIXEDWING_AUTOLAND) ||
(plane.control_mode_reason == ModeReason::QRTL_INSTEAD_OF_RTL) ||
(plane.control_mode_reason == ModeReason::QLAND_INSTEAD_OF_RTL);
return current_mode_breach || (previous_mode_breach && previous_mode_complete);
}
#endif