mirror of https://github.com/ArduPilot/ardupilot
142 lines
5.4 KiB
C++
142 lines
5.4 KiB
C++
#include "Plane.h"
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// Code to integrate AC_Fence library with main ArduPlane code
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#if AC_FENCE == ENABLED
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// fence_check - ask fence library to check for breaches and initiate the response
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void Plane::fence_check()
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{
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const uint8_t orig_breaches = fence.get_breaches();
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// check for new breaches; new_breaches is bitmask of fence types breached
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const uint8_t new_breaches = fence.check();
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if (!fence.enabled()) {
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// Switch back to the chosen control mode if still in
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// GUIDED to the return point
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switch(fence.get_action()) {
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case AC_FENCE_ACTION_GUIDED:
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case AC_FENCE_ACTION_GUIDED_THROTTLE_PASS:
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case AC_FENCE_ACTION_RTL_AND_LAND:
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if (plane.control_mode_reason == ModeReason::FENCE_BREACHED &&
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control_mode->is_guided_mode()) {
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set_mode(*previous_mode, ModeReason::FENCE_RETURN_PREVIOUS_MODE);
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}
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break;
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default:
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// No returning to a previous mode, unless our action allows it
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break;
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}
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return;
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}
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// we still don't do anything when disarmed, but we do check for fence breaches.
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// fence pre-arm check actually checks if any fence has been breached
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// that's not ever going to be true if we don't call check on AP_Fence while disarmed
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if (!arming.is_armed()) {
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return;
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}
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// Never trigger a fence breach in the final stage of landing
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if (landing.is_expecting_impact()) {
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return;
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}
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if (orig_breaches &&
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(control_mode->is_guided_mode()
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|| control_mode == &mode_rtl || fence.get_action() == AC_FENCE_ACTION_REPORT_ONLY)) {
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// we have already triggered, don't trigger again until the
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// user disables/re-enables using the fence channel switch
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return;
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}
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if(new_breaches && plane.is_flying()) {
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GCS_SEND_TEXT(MAV_SEVERITY_NOTICE, "Fence Breached");
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}
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if (new_breaches || orig_breaches) {
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// if the user wants some kind of response and motors are armed
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const uint8_t fence_act = fence.get_action();
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switch (fence_act) {
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case AC_FENCE_ACTION_REPORT_ONLY:
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break;
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case AC_FENCE_ACTION_GUIDED:
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case AC_FENCE_ACTION_GUIDED_THROTTLE_PASS:
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case AC_FENCE_ACTION_RTL_AND_LAND:
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if (fence_act == AC_FENCE_ACTION_RTL_AND_LAND) {
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if (control_mode == &mode_auto &&
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mission.get_in_landing_sequence_flag() &&
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(g.rtl_autoland == RtlAutoland::RTL_THEN_DO_LAND_START ||
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g.rtl_autoland == RtlAutoland::RTL_IMMEDIATE_DO_LAND_START)) {
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// already landing
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return;
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}
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set_mode(mode_rtl, ModeReason::FENCE_BREACHED);
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} else {
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set_mode(mode_guided, ModeReason::FENCE_BREACHED);
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}
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if (fence.get_return_rally() != 0 || fence_act == AC_FENCE_ACTION_RTL_AND_LAND) {
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guided_WP_loc = rally.calc_best_rally_or_home_location(current_loc, get_RTL_altitude_cm());
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} else {
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//return to fence return point, not a rally point
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guided_WP_loc = {};
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if (fence.get_return_altitude() > 0) {
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// fly to the return point using _retalt
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guided_WP_loc.alt = home.alt + 100.0f * fence.get_return_altitude();
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} else if (fence.get_safe_alt_min() >= fence.get_safe_alt_max()) {
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// invalid min/max, use RTL_altitude
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guided_WP_loc.alt = home.alt + g.RTL_altitude_cm;
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} else {
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// fly to the return point, with an altitude half way between
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// min and max
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guided_WP_loc.alt = home.alt + 100.0f * (fence.get_safe_alt_min() + fence.get_safe_alt_max()) / 2;
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}
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Vector2l return_point;
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if(fence.polyfence().get_return_point(return_point)) {
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guided_WP_loc.lat = return_point[0];
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guided_WP_loc.lng = return_point[1];
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} else {
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// When no fence return point is found (ie. no inclusion fence uploaded, but exclusion is)
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// we fail to obtain a valid fence return point. In this case, home is considered a safe
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// return point.
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guided_WP_loc.lat = home.lat;
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guided_WP_loc.lng = home.lng;
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}
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}
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if (fence.get_action() != AC_FENCE_ACTION_RTL_AND_LAND) {
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setup_terrain_target_alt(guided_WP_loc);
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set_guided_WP();
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}
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if (fence.get_action() == AC_FENCE_ACTION_GUIDED_THROTTLE_PASS) {
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guided_throttle_passthru = true;
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}
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break;
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}
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AP::logger().Write_Error(LogErrorSubsystem::FAILSAFE_FENCE, LogErrorCode(new_breaches));
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} else if (orig_breaches) {
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// record clearing of breach
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AP::logger().Write_Error(LogErrorSubsystem::FAILSAFE_FENCE, LogErrorCode::ERROR_RESOLVED);
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}
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}
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bool Plane::fence_stickmixing(void) const
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{
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if (fence.enabled() &&
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fence.get_breaches() &&
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control_mode->is_guided_mode())
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{
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// don't mix in user input
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return false;
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}
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// normal mixing rules
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return true;
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}
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#endif
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