ardupilot/Tools/ArdupilotMegaPlanner/Controls/MainSwitcher.cs

108 lines
2.8 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using ArdupilotMega.Utilities;
using ArdupilotMega.Controls.BackstageView;
namespace ArdupilotMega.Controls
{
public partial class MainSwitcher : UserControl
{
public List<Screen> screens = new List<Screen>();
public Screen current;
public MainSwitcher()
{
InitializeComponent();
}
public void AddScreen(Screen Screen)
{
// add to list
screens.Add(Screen);
// hide it
Screen.Control.Visible = false;
}
public void ShowScreen(string name)
{
if (current != null)
{
// hide current screen
current.Visible = false;
// remove reference
this.Controls.Remove(current.Control);
if (current.Control is IDeactivate)
{
((IDeactivate)(current.Control)).Deactivate();
}
// check if we need to remove the current control
if (!current.Persistent)
{
// cleanup
current.Control.Close();
current.Control.Dispose();
current.Control = (MyUserControl)Activator.CreateInstance(current.Control.GetType());
}
}
// find next screen
Screen nextscreen = screens.Single(s => s.Name == name);
nextscreen.Control.Location = new Point(0, 0);
nextscreen.Control.SuspendLayout();
nextscreen.Control.Dock = DockStyle.Fill;
nextscreen.Control.Size = this.Size;
nextscreen.Visible = true;
if (nextscreen.Control is IActivate)
{
((IActivate)(nextscreen.Control)).Activate();
}
this.Controls.Add(nextscreen.Control);
nextscreen.Control.ResumeLayout();
ThemeManager.ApplyThemeTo(nextscreen.Control);
current = nextscreen;
}
protected override void OnPaintBackground(PaintEventArgs e)
{
base.OnPaintBackground(e);
}
public class Screen
{
public string Name;
public MyUserControl Control;
public bool Visible { get { return Control.Visible; } set { Control.Visible = value; } }
public bool Persistent;
public Screen(string Name, MyUserControl Control, bool Persistent = false)
{
this.Name = Name;
this.Control = Control;
this.Persistent = Persistent;
}
}
}
}