..
AP_Proximity_AirSimSITL.cpp
AP_Proximity: Convert Proximity Backend drivers to use 3D Boundary methods
2021-02-01 14:34:13 +09:00
AP_Proximity_AirSimSITL.h
AP_Proximity: Fix Airsim Proximity sector update
2020-01-08 09:10:54 +09:00
AP_Proximity_Backend_Serial.cpp
AP_Proximity: add intermediate AP_Proximity_Backend_Serial class
2020-02-19 11:12:37 +09:00
AP_Proximity_Backend_Serial.h
AP_Proximity: add intermediate AP_Proximity_Backend_Serial class
2020-02-19 11:12:37 +09:00
AP_Proximity_Backend.cpp
AP_Proximity: Shift methods to Proximity_Boundary_3D class and support 3D Boundary
2021-02-01 14:34:13 +09:00
AP_Proximity_Backend.h
AP_Proximity: Shift methods to Proximity_Boundary_3D class and support 3D Boundary
2021-02-01 14:34:13 +09:00
AP_Proximity_Boundary_3D.cpp
AP_Proximity: refactor Boundary_3D
2021-02-01 14:34:13 +09:00
AP_Proximity_Boundary_3D.h
AP_Proximity: refactor Boundary_3D
2021-02-01 14:34:13 +09:00
AP_Proximity_LightWareSerial.cpp
AP_Proximity: Lightware SF45B driver
2020-10-06 20:52:29 +11:00
AP_Proximity_LightWareSerial.h
AP_Proximity: Lightware SF45B driver
2020-10-06 20:52:29 +11:00
AP_Proximity_LightWareSF40C_v09.cpp
AP_Proximity: Convert Proximity Backend drivers to use 3D Boundary methods
2021-02-01 14:34:13 +09:00
AP_Proximity_LightWareSF40C_v09.h
AP_Proximity: LightWareSF40C_v09 uses intermediate serial class
2020-02-19 11:12:37 +09:00
AP_Proximity_LightWareSF40C.cpp
AP_Proximity: Convert Proximity Backend drivers to use 3D Boundary methods
2021-02-01 14:34:13 +09:00
AP_Proximity_LightWareSF40C.h
AP_Proximity: LightWareSF40C used intermediate serial class
2020-02-19 11:12:37 +09:00
AP_Proximity_LightWareSF45B.cpp
AP_Proximity: Convert Proximity Backend drivers to use 3D Boundary methods
2021-02-01 14:34:13 +09:00
AP_Proximity_LightWareSF45B.h
AP_Proximity: Lightware SF45B driver
2020-10-06 20:52:29 +11:00
AP_Proximity_MAV.cpp
AP_Proximity: Add OBSTACLE_DISTANCE_3D mavlink message
2021-02-01 14:34:13 +09:00
AP_Proximity_MAV.h
AP_Proximity: Add OBSTACLE_DISTANCE_3D mavlink message
2021-02-01 14:34:13 +09:00
AP_Proximity_RangeFinder.cpp
AP_Proximity: Convert Proximity Backend drivers to use 3D Boundary methods
2021-02-01 14:34:13 +09:00
AP_Proximity_RangeFinder.h
AP_Proximity: remove empty constructors
2019-10-31 11:58:15 +08:00
AP_Proximity_RPLidarA2.cpp
AP_Proximity: Convert Proximity Backend drivers to use 3D Boundary methods
2021-02-01 14:34:13 +09:00
AP_Proximity_RPLidarA2.h
AP_Proximity: RPLidarA2 uses intermediate serial class
2020-02-19 11:12:37 +09:00
AP_Proximity_SITL.cpp
AP_Proximity: Convert Proximity Backend drivers to use 3D Boundary methods
2021-02-01 14:34:13 +09:00
AP_Proximity_SITL.h
AP_Proximity: cope with polyfence holding boundary points
2019-09-28 07:58:48 +09:00
AP_Proximity_TeraRangerTower.cpp
AP_Proximity: Convert Proximity Backend drivers to use 3D Boundary methods
2021-02-01 14:34:13 +09:00
AP_Proximity_TeraRangerTower.h
AP_Proximity: TeraRangerTower uses intermediate serial class
2020-02-19 11:12:37 +09:00
AP_Proximity_TeraRangerTowerEvo.cpp
AP_Proximity: Convert Proximity Backend drivers to use 3D Boundary methods
2021-02-01 14:34:13 +09:00
AP_Proximity_TeraRangerTowerEvo.h
AP_Proximity: remove unused variables
2020-10-01 21:13:20 +10:00
AP_Proximity.cpp
AP_Proximity: Convert Proximity Backend drivers to use 3D Boundary methods
2021-02-01 14:34:13 +09:00
AP_Proximity.h
AP_Proximity: Convert Proximity Backend drivers to use 3D Boundary methods
2021-02-01 14:34:13 +09:00