mirror of https://github.com/ArduPilot/ardupilot
203 lines
8.5 KiB
C++
203 lines
8.5 KiB
C++
#include "Rover.h"
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#define SAILBOAT_AUTO_TACKING_TIMEOUT_MS 50000 // tacks in auto mode timeout if not successfully completed within this many milliseconds
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#define SAILBOAT_TACKING_ACCURACY_DEG 10 // tack is considered complete when vehicle is within this many degrees of target tack angle
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/*
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To Do List
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- Improve tacking in light winds and bearing away in strong wings
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- consider drag vs lift sailing differences, ie upwind sail is like wing, dead down wind sail is like parachute
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- max speed paramiter and contoller, for maping you may not want to go too fast
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- mavlink sailing messages
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- motor sailing, some boats may also have motor, we need to decide at what point we would be better of just motoring in low wind, or for a tight loiter, or to hit waypoint exactly, or if stuck head to wind, or to reverse...
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- smart decision making, ie tack on windshifts, what to do if stuck head to wind
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- some sailing codes track waves to try and 'surf' and to allow tacking on a flat bit, not sure if there is much gain to be had here
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- add some sort of pitch monitoring to prevent nose diving in heavy weather
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- pitch PID for hydrofoils
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- more advanced sail control, ie twist
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- independent sheeting for main and jib
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- wing type sails with 'elevator' control
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- tack on depth sounder info to stop sailing into shallow water on indirect sailing routes
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- add option to do proper tacks, ie tacking on flat spot in the waves, or only try once at a certain speed, or some better method than just changing the desired heading suddenly
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*/
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// update mainsail's desired angle based on wind speed and direction and desired speed (in m/s)
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void Rover::sailboat_update_mainsail(float desired_speed)
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{
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if (!g2.motors.has_sail()) {
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return;
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}
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// relax sail if desired speed is zero
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if (!is_positive(desired_speed)) {
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g2.motors.set_mainsail(100.0f);
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return;
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}
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// + is wind over starboard side, - is wind over port side, but as the sails are sheeted the same on each side it makes no difference so take abs
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float wind_dir_apparent = fabsf(g2.windvane.get_apparent_wind_direction_rad());
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wind_dir_apparent = degrees(wind_dir_apparent);
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// set the main sail to the ideal angle to the wind
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float mainsail_angle = wind_dir_apparent - g2.sail_angle_ideal;
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// make sure between allowable range
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mainsail_angle = constrain_float(mainsail_angle, g2.sail_angle_min, g2.sail_angle_max);
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// linear interpolate mainsail value (0 to 100) from wind angle mainsail_angle
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float mainsail = linear_interpolate(0.0f, 100.0f, mainsail_angle, g2.sail_angle_min, g2.sail_angle_max);
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// use PID controller to sheet out
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const float pid_offset = g2.attitude_control.get_sail_out_from_heel(radians(g2.sail_heel_angle_max), G_Dt) * 100.0f;
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mainsail = constrain_float((mainsail+pid_offset), 0.0f ,100.0f);
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g2.motors.set_mainsail(mainsail);
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}
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// Velocity Made Good, this is the speed we are traveling towards the desired destination
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// only for logging at this stage
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// https://en.wikipedia.org/wiki/Velocity_made_good
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float Rover::sailboat_get_VMG() const
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{
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// return 0 if not heading towards waypoint
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if (!control_mode->is_autopilot_mode()) {
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return 0.0f;
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}
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float speed;
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if (!g2.attitude_control.get_forward_speed(speed)) {
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return 0.0f;
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}
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return (speed * cosf(wrap_PI(radians(nav_controller->target_bearing_cd()) - ahrs.yaw)));
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}
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// handle user initiated tack while in acro mode
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void Rover::sailboat_handle_tack_request_acro()
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{
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// set tacking heading target to the current angle relative to the true wind but on the new tack
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sailboat.tacking = true;
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sailboat.tack_heading_rad = wrap_2PI(ahrs.yaw + 2.0f * wrap_PI((g2.windvane.get_absolute_wind_direction_rad() - ahrs.yaw)));
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}
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// return target heading in radians when tacking (only used in acro)
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float Rover::sailboat_get_tack_heading_rad() const
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{
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return sailboat.tack_heading_rad;
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}
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// handle user initiated tack while in autonomous modes (Auto, Guided, RTL, SmartRTL, etc)
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void Rover::sailboat_handle_tack_request_auto()
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{
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// record time of request for tack. This will be processed asynchronously by sailboat_calc_heading
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sailboat.auto_tack_request_ms = AP_HAL::millis();
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}
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// clear tacking state variables
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void Rover::sailboat_clear_tack()
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{
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sailboat.tacking = false;
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sailboat.auto_tack_request_ms = 0;
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}
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// returns true if boat is currently tacking
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bool Rover::sailboat_tacking() const
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{
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return sailboat.tacking;
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}
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// returns true if sailboat should take a indirect navigation route to go upwind
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// desired_heading should be in centi-degrees
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bool Rover::sailboat_use_indirect_route(float desired_heading_cd) const
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{
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if (!g2.motors.has_sail()) {
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return false;
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}
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// convert desired heading to radians
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const float desired_heading_rad = radians(desired_heading_cd * 0.01f);
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// check if desired heading is in the no go zone, if it is we can't go direct
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return fabsf(wrap_PI(g2.windvane.get_absolute_wind_direction_rad() - desired_heading_rad)) <= radians(g2.sail_no_go);
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}
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// if we can't sail on the desired heading then we should pick the best heading that we can sail on
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// this function assumes the caller has already checked sailboat_use_indirect_route(desired_heading_cd) returned true
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float Rover::sailboat_calc_heading(float desired_heading_cd)
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{
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if (!g2.motors.has_sail()) {
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return desired_heading_cd;
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}
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bool should_tack = false;
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// check for user requested tack
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uint32_t now = AP_HAL::millis();
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if (sailboat.auto_tack_request_ms != 0) {
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// set should_tack flag is user requested tack within last 0.5 sec
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should_tack = ((now - sailboat.auto_tack_request_ms) < 500);
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sailboat.auto_tack_request_ms = 0;
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}
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// calculate left and right no go headings looking upwind
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const float left_no_go_heading_rad = wrap_2PI(g2.windvane.get_absolute_wind_direction_rad() + radians(g2.sail_no_go));
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const float right_no_go_heading_rad = wrap_2PI(g2.windvane.get_absolute_wind_direction_rad() - radians(g2.sail_no_go));
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// calculate current tack, Port if heading is left of no-go, STBD if right of no-go
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Sailboat_Tack current_tack;
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if (is_negative(g2.windvane.get_apparent_wind_direction_rad())) {
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current_tack = TACK_PORT;
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} else {
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current_tack = TACK_STARBOARD;
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}
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// trigger tack if cross track error larger than waypoint_overshoot parameter
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// this effectively defines a 'corridor' of width 2*waypoint_overshoot that the boat will stay within
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if ((fabsf(rover.nav_controller->crosstrack_error()) >= g.waypoint_overshoot) && !is_zero(g.waypoint_overshoot) && !sailboat_tacking()) {
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// make sure the new tack will reduce the cross track error
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// if were on starboard tack we are traveling towards the left hand boundary
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if (is_positive(rover.nav_controller->crosstrack_error()) && (current_tack == TACK_STARBOARD)) {
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should_tack = true;
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}
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// if were on port tack we are traveling towards the right hand boundary
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if (is_negative(rover.nav_controller->crosstrack_error()) && (current_tack == TACK_PORT)) {
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should_tack = true;
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}
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}
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// if tack triggered, calculate target heading
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if (should_tack) {
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gcs().send_text(MAV_SEVERITY_INFO, "Sailboat: Tacking");
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// calculate target heading for the new tack
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switch (current_tack) {
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case TACK_PORT:
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sailboat.tack_heading_rad = right_no_go_heading_rad;
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break;
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case TACK_STARBOARD:
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sailboat.tack_heading_rad = left_no_go_heading_rad;
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break;
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}
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sailboat.tacking = true;
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sailboat.auto_tack_start_ms = AP_HAL::millis();
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}
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// if we are tacking we maintain the target heading until the tack completes or times out
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if (sailboat.tacking) {
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// check if we have reached target
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if (fabsf(wrap_PI(sailboat.tack_heading_rad - ahrs.yaw)) <= radians(SAILBOAT_TACKING_ACCURACY_DEG)) {
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sailboat_clear_tack();
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} else if ((now - sailboat.auto_tack_start_ms) > SAILBOAT_AUTO_TACKING_TIMEOUT_MS) {
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// tack has taken too long
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gcs().send_text(MAV_SEVERITY_INFO, "Sailboat: Tacking timed out");
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sailboat_clear_tack();
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}
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// return tack target heading
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return degrees(sailboat.tack_heading_rad) * 100.0f;
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}
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// return closest possible heading to wind
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if (current_tack == TACK_PORT) {
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return degrees(left_no_go_heading_rad) * 100.0f;
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} else {
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return degrees(right_no_go_heading_rad) * 100.0f;
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}
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}
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