mirror of https://github.com/ArduPilot/ardupilot
235 lines
10 KiB
C++
235 lines
10 KiB
C++
#pragma once
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#include "AC_Fence_config.h"
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#if AP_FENCE_ENABLED
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#include <inttypes.h>
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#include <AP_Common/AP_Common.h>
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#include <AP_Param/AP_Param.h>
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#include <AP_Math/AP_Math.h>
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#include <AC_Fence/AC_PolyFence_loader.h>
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// bit masks for enabled fence types. Used for TYPE parameter
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#define AC_FENCE_TYPE_ALT_MAX 1 // high alt fence which usually initiates an RTL
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#define AC_FENCE_TYPE_CIRCLE 2 // circular horizontal fence (usually initiates an RTL)
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#define AC_FENCE_TYPE_POLYGON 4 // polygon horizontal fence
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#define AC_FENCE_TYPE_ALT_MIN 8 // low alt fence which usually initiates an RTL
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// valid actions should a fence be breached
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#define AC_FENCE_ACTION_REPORT_ONLY 0 // report to GCS that boundary has been breached but take no further action
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#define AC_FENCE_ACTION_RTL_AND_LAND 1 // return to launch and, if that fails, land
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#define AC_FENCE_ACTION_ALWAYS_LAND 2 // always land
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#define AC_FENCE_ACTION_SMART_RTL 3 // smartRTL, if that fails, RTL, it that still fails, land
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#define AC_FENCE_ACTION_BRAKE 4 // brake, if that fails, land
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#define AC_FENCE_ACTION_SMART_RTL_OR_LAND 5 // SmartRTL, if that fails, Land
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#define AC_FENCE_ACTION_GUIDED 6 // guided mode, with target waypoint as fence return point
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#define AC_FENCE_ACTION_GUIDED_THROTTLE_PASS 7 // guided mode, but pilot retains manual throttle control
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// give up distance
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#define AC_FENCE_GIVE_UP_DISTANCE 100.0f // distance outside the fence at which we should give up and just land. Note: this is not used by library directly but is intended to be used by the main code
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class AC_Fence
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{
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public:
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friend class AC_PolyFence_loader;
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enum class AutoEnable
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{
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ALWAYS_DISABLED = 0,
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ALWAYS_ENABLED = 1,
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ENABLE_DISABLE_FLOOR_ONLY = 2,
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ONLY_WHEN_ARMED = 3
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};
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AC_Fence();
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/* Do not allow copies */
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CLASS_NO_COPY(AC_Fence);
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void init() {
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_poly_loader.init();
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}
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// get singleton instance
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static AC_Fence *get_singleton() { return _singleton; }
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/// enable - allows fence to be enabled/disabled.
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void enable(bool value);
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/// auto_enabled - automaticaly enable/disable fence depending of flight status
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AutoEnable auto_enabled() { return static_cast<AutoEnable>(_auto_enabled.get()); }
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/// enable_floor - allows fence floor to be enabled/disabled. Note this does not update the eeprom saved value
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void enable_floor();
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/// disable_floor - allows fence floor to be enabled/disabled. Note this does not update the eeprom saved value
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void disable_floor();
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/// auto_enable_fence_on_takeoff - auto enables the fence. Called after takeoff conditions met
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void auto_enable_fence_after_takeoff();
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/// auto_disable_fence_for_landing - auto disables respective fence. Called prior to landing.
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void auto_disable_fence_for_landing();
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/// enabled - returns true if fence is enabled
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bool enabled() const { return _enabled; }
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/// present - returns true if fence is present
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bool present() const;
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/// get_enabled_fences - returns bitmask of enabled fences
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uint8_t get_enabled_fences() const;
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// should be called @10Hz to handle loading from eeprom
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void update() {
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_poly_loader.update();
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}
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/// pre_arm_check - returns true if all pre-takeoff checks have completed successfully
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bool pre_arm_check(const char* &fail_msg) const;
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///
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/// methods to check we are within the boundaries and recover
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///
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/// check - returns the fence type that has been breached (if any)
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uint8_t check();
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// returns true if the destination is within fence (used to reject waypoints outside the fence)
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bool check_destination_within_fence(const class Location& loc);
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/// get_breaches - returns bit mask of the fence types that have been breached
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uint8_t get_breaches() const { return _breached_fences; }
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/// get_breach_time - returns time the fence was breached
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uint32_t get_breach_time() const { return _breach_time; }
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/// get_breach_count - returns number of times we have breached the fence
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uint16_t get_breach_count() const { return _breach_count; }
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/// get_breach_distance - returns maximum distance in meters outside
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/// of the given fences. fence_type is a bitmask here.
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float get_breach_distance(uint8_t fence_type) const;
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/// get_action - getter for user requested action on limit breach
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uint8_t get_action() const { return _action.get(); }
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/// get_safe_alt - returns maximum safe altitude (i.e. alt_max - margin)
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float get_safe_alt_max() const { return _alt_max - _margin; }
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/// get_safe_alt_min - returns the minimum safe altitude (i.e. alt_min + margin)
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float get_safe_alt_min() const { return _alt_min + _margin; }
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/// get_radius - returns the fence radius in meters
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float get_radius() const { return _circle_radius.get(); }
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/// get_margin - returns the fence margin in meters
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float get_margin() const { return _margin.get(); }
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/// get_return_rally - returns whether returning to fence return point or rally point
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uint8_t get_return_rally() const { return _ret_rally; }
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/// get_return_rally - returns whether returning to fence return point or rally point
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float get_return_altitude() const { return _ret_altitude; }
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/// manual_recovery_start - caller indicates that pilot is re-taking manual control so fence should be disabled for 10 seconds
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/// should be called whenever the pilot changes the flight mode
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/// has no effect if no breaches have occurred
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void manual_recovery_start();
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// methods for mavlink SYS_STATUS message (send_sys_status)
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bool sys_status_present() const;
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bool sys_status_enabled() const;
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bool sys_status_failed() const;
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AC_PolyFence_loader &polyfence();
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const AC_PolyFence_loader &polyfence() const;
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enum class OPTIONS {
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DISABLE_MODE_CHANGE = 1U << 0,
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INCLUSION_UNION = 1U << 1,
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};
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static bool option_enabled(OPTIONS opt, const AP_Int16 &options) {
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return (options.get() & int16_t(opt)) != 0;
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}
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bool option_enabled(OPTIONS opt) const {
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return option_enabled(opt, _options);
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}
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static const struct AP_Param::GroupInfo var_info[];
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private:
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static AC_Fence *_singleton;
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/// check_fence_alt_max - true if max alt fence has been newly breached
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bool check_fence_alt_max();
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/// check_fence_alt_min - true if min alt fence has been newly breached
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bool check_fence_alt_min();
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/// check_fence_polygon - true if polygon fence has been newly breached
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bool check_fence_polygon();
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/// check_fence_circle - true if circle fence has been newly breached
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bool check_fence_circle();
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/// record_breach - update breach bitmask, time and count
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void record_breach(uint8_t fence_type);
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/// clear_breach - update breach bitmask, time and count
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void clear_breach(uint8_t fence_type);
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// additional checks for the different fence types:
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bool pre_arm_check_polygon(const char* &fail_msg) const;
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bool pre_arm_check_circle(const char* &fail_msg) const;
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bool pre_arm_check_alt(const char* &fail_msg) const;
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// parameters
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AP_Int8 _enabled; // fence enable/disable control
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AP_Int8 _auto_enabled; // top level flag for auto enabling fence
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AP_Int8 _enabled_fences; // bit mask holding which fences are enabled
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AP_Int8 _action; // recovery action specified by user
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AP_Float _alt_max; // altitude upper limit in meters
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AP_Float _alt_min; // altitude lower limit in meters
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AP_Float _circle_radius; // circle fence radius in meters
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AP_Float _margin; // distance in meters that autopilot's should maintain from the fence to avoid a breach
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AP_Int8 _total; // number of polygon points saved in eeprom
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AP_Int8 _ret_rally; // return to fence return point or rally point/home
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AP_Int16 _ret_altitude; // return to this altitude
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AP_Int16 _options; // options bitmask, see OPTIONS enum
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// backup fences
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float _alt_max_backup; // backup altitude upper limit in meters used to refire the breach if the vehicle continues to move further away
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float _alt_min_backup; // backup altitude lower limit in meters used to refire the breach if the vehicle continues to move further away
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float _circle_radius_backup; // backup circle fence radius in meters used to refire the breach if the vehicle continues to move further away
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// breach distances
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float _alt_max_breach_distance; // distance above the altitude max
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float _alt_min_breach_distance; // distance below the altitude min
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float _circle_breach_distance; // distance beyond the circular fence
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// other internal variables
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bool _floor_enabled; // fence floor is enabled
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float _home_distance; // distance from home in meters (provided by main code)
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float _curr_alt;
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// breach information
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uint8_t _breached_fences; // bitmask holding the fence type that was breached (i.e. AC_FENCE_TYPE_ALT_MIN, AC_FENCE_TYPE_CIRCLE)
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uint32_t _breach_time; // time of last breach in milliseconds
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uint16_t _breach_count; // number of times we have breached the fence
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uint32_t _last_breach_notify_sent_ms; // last time we sent a message about newly-breaching the fences
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uint32_t _manual_recovery_start_ms; // system time in milliseconds that pilot re-took manual control
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AC_PolyFence_loader _poly_loader{_total, _options}; // polygon fence
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};
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namespace AP {
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AC_Fence *fence();
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};
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#endif // AP_FENCE_ENABLED
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