mirror of https://github.com/ArduPilot/ardupilot
580 lines
21 KiB
C++
580 lines
21 KiB
C++
#include "Sub.h"
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/*
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* control_auto.cpp
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* Contains the mission, waypoint navigation and NAV_CMD item implementation
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*
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* While in the auto flight mode, navigation or do/now commands can be run.
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* Code in this file implements the navigation commands
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*/
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bool ModeAuto::init(bool ignore_checks) {
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if (!sub.position_ok() || sub.mission.num_commands() < 2) {
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return false;
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}
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sub.auto_mode = Auto_Loiter;
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// stop ROI from carrying over from previous runs of the mission
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// To-Do: reset the yaw as part of auto_wp_start when the previous command was not a wp command to remove the need for this special ROI check
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if (sub.auto_yaw_mode == AUTO_YAW_ROI) {
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set_auto_yaw_mode(AUTO_YAW_HOLD);
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}
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// initialise waypoint controller
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sub.wp_nav.wp_and_spline_init();
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// clear guided limits
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guided_limit_clear();
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// start/resume the mission (based on MIS_RESTART parameter)
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sub.mission.start_or_resume();
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return true;
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}
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// auto_run - runs the appropriate auto controller
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// according to the current auto_mode
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void ModeAuto::run()
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{
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sub.mission.update();
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// call the correct auto controller
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switch (sub.auto_mode) {
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case Auto_WP:
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case Auto_CircleMoveToEdge:
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auto_wp_run();
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break;
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case Auto_Circle:
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auto_circle_run();
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break;
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case Auto_NavGuided:
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#if NAV_GUIDED
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auto_nav_guided_run();
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#endif
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break;
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case Auto_Loiter:
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auto_loiter_run();
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break;
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case Auto_TerrainRecover:
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auto_terrain_recover_run();
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break;
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}
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}
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// auto_wp_start - initialises waypoint controller to implement flying to a particular destination
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void ModeAuto::auto_wp_start(const Vector3f& destination)
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{
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sub.auto_mode = Auto_WP;
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// initialise wpnav (no need to check return status because terrain data is not used)
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sub.wp_nav.set_wp_destination(destination, false);
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// initialise yaw
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// To-Do: reset the yaw only when the previous navigation command is not a WP. this would allow removing the special check for ROI
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if (sub.auto_yaw_mode != AUTO_YAW_ROI) {
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set_auto_yaw_mode(get_default_auto_yaw_mode(false));
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}
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}
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// auto_wp_start - initialises waypoint controller to implement flying to a particular destination
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void ModeAuto::auto_wp_start(const Location& dest_loc)
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{
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sub.auto_mode = Auto_WP;
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// send target to waypoint controller
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if (!sub.wp_nav.set_wp_destination_loc(dest_loc)) {
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// failure to set destination can only be because of missing terrain data
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gcs().send_text(MAV_SEVERITY_WARNING, "Terrain data (rangefinder) not available");
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sub.failsafe_terrain_on_event();
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return;
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}
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// initialise yaw
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// To-Do: reset the yaw only when the previous navigation command is not a WP. this would allow removing the special check for ROI
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if (sub.auto_yaw_mode != AUTO_YAW_ROI) {
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set_auto_yaw_mode(get_default_auto_yaw_mode(false));
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}
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}
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// auto_wp_run - runs the auto waypoint controller
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// called by auto_run at 100hz or more
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void ModeAuto::auto_wp_run()
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{
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// if not armed set throttle to zero and exit immediately
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if (!motors.armed()) {
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// To-Do: reset waypoint origin to current location because vehicle is probably on the ground so we don't want it lurching left or right on take-off
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// (of course it would be better if people just used take-off)
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// call attitude controller
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// Sub vehicles do not stabilize roll/pitch/yaw when disarmed
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motors.set_desired_spool_state(AP_Motors::DesiredSpoolState::GROUND_IDLE);
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attitude_control->set_throttle_out(0,true,g.throttle_filt);
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attitude_control->relax_attitude_controllers();
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sub.wp_nav.wp_and_spline_init(); // Reset xy target
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return;
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}
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// process pilot's yaw input
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float target_yaw_rate = 0;
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if (!sub.failsafe.pilot_input) {
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// get pilot's desired yaw rate
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target_yaw_rate = sub.get_pilot_desired_yaw_rate(channel_yaw->get_control_in());
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if (!is_zero(target_yaw_rate)) {
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set_auto_yaw_mode(AUTO_YAW_HOLD);
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}
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}
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// set motors to full range
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motors.set_desired_spool_state(AP_Motors::DesiredSpoolState::THROTTLE_UNLIMITED);
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// run waypoint controller
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// TODO logic for terrain tracking target going below fence limit
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// TODO implement waypoint radius individually for each waypoint based on cmd.p2
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// TODO fix auto yaw heading to switch to something appropriate when mission complete and switches to loiter
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sub.failsafe_terrain_set_status(sub.wp_nav.update_wpnav());
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///////////////////////
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// update xy outputs //
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float lateral_out, forward_out;
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sub.translate_wpnav_rp(lateral_out, forward_out);
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// Send to forward/lateral outputs
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motors.set_lateral(lateral_out);
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motors.set_forward(forward_out);
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// WP_Nav has set the vertical position control targets
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// run the vertical position controller and set output throttle
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position_control->update_z_controller();
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////////////////////////////
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// update attitude output //
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// get pilot desired lean angles
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float target_roll, target_pitch;
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sub.get_pilot_desired_lean_angles(channel_roll->get_control_in(), channel_pitch->get_control_in(), target_roll, target_pitch, sub.aparm.angle_max);
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// call attitude controller
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if (sub.auto_yaw_mode == AUTO_YAW_HOLD) {
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// roll & pitch & yaw rate from pilot
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attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(target_roll, target_pitch, target_yaw_rate);
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} else {
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// roll, pitch from pilot, yaw heading from auto_heading()
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attitude_control->input_euler_angle_roll_pitch_yaw(target_roll, target_pitch, get_auto_heading(), true);
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}
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}
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// auto_circle_movetoedge_start - initialise waypoint controller to move to edge of a circle with it's center at the specified location
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// we assume the caller has set the circle's circle with sub.circle_nav.set_center()
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// we assume the caller has performed all required GPS_ok checks
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void ModeAuto::auto_circle_movetoedge_start(const Location &circle_center, float radius_m, bool ccw_turn)
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{
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// set circle center
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sub.circle_nav.set_center(circle_center);
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// set circle radius
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if (!is_zero(radius_m)) {
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sub.circle_nav.set_radius_cm(radius_m * 100.0f);
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}
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// set circle direction by using rate
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float current_rate = sub.circle_nav.get_rate();
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current_rate = ccw_turn ? -fabsf(current_rate) : fabsf(current_rate);
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sub.circle_nav.set_rate(current_rate);
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// check our distance from edge of circle
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Vector3f circle_edge_neu;
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sub.circle_nav.get_closest_point_on_circle(circle_edge_neu);
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float dist_to_edge = (inertial_nav.get_position_neu_cm() - circle_edge_neu).length();
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// if more than 3m then fly to edge
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if (dist_to_edge > 300.0f) {
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// set the state to move to the edge of the circle
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sub.auto_mode = Auto_CircleMoveToEdge;
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// convert circle_edge_neu to Location
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Location circle_edge(circle_edge_neu, Location::AltFrame::ABOVE_ORIGIN);
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// convert altitude to same as command
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circle_edge.set_alt_cm(circle_center.alt, circle_center.get_alt_frame());
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// initialise wpnav to move to edge of circle
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if (!sub.wp_nav.set_wp_destination_loc(circle_edge)) {
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// failure to set destination can only be because of missing terrain data
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sub.failsafe_terrain_on_event();
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}
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// if we are outside the circle, point at the edge, otherwise hold yaw
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float dist_to_center = get_horizontal_distance_cm(inertial_nav.get_position_xy_cm().topostype(), sub.circle_nav.get_center().xy());
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if (dist_to_center > sub.circle_nav.get_radius() && dist_to_center > 500) {
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set_auto_yaw_mode(get_default_auto_yaw_mode(false));
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} else {
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// vehicle is within circle so hold yaw to avoid spinning as we move to edge of circle
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set_auto_yaw_mode(AUTO_YAW_HOLD);
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}
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} else {
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auto_circle_start();
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}
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}
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// auto_circle_start - initialises controller to fly a circle in AUTO flight mode
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// assumes that circle_nav object has already been initialised with circle center and radius
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void ModeAuto::auto_circle_start()
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{
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sub.auto_mode = Auto_Circle;
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// initialise circle controller
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sub.circle_nav.init(sub.circle_nav.get_center(), sub.circle_nav.center_is_terrain_alt(), sub.circle_nav.get_rate());
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}
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// auto_circle_run - circle in AUTO flight mode
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// called by auto_run at 100hz or more
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void ModeAuto::auto_circle_run()
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{
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// call circle controller
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sub.failsafe_terrain_set_status(sub.circle_nav.update());
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float lateral_out, forward_out;
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sub.translate_circle_nav_rp(lateral_out, forward_out);
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// Send to forward/lateral outputs
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motors.set_lateral(lateral_out);
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motors.set_forward(forward_out);
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// WP_Nav has set the vertical position control targets
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// run the vertical position controller and set output throttle
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position_control->update_z_controller();
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// roll & pitch from waypoint controller, yaw rate from pilot
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attitude_control->input_euler_angle_roll_pitch_yaw(channel_roll->get_control_in(), channel_pitch->get_control_in(), sub.circle_nav.get_yaw(), true);
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}
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#if NAV_GUIDED
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// auto_nav_guided_start - hand over control to external navigation controller in AUTO mode
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void ModeAuto::auto_nav_guided_start()
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{
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sub.mode_guided.init(true);
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sub.auto_mode = Auto_NavGuided;
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// initialise guided start time and position as reference for limit checking
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sub.mode_auto.guided_limit_init_time_and_pos();
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}
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// auto_nav_guided_run - allows control by external navigation controller
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// called by auto_run at 100hz or more
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void ModeAuto::auto_nav_guided_run()
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{
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// call regular guided flight mode run function
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sub.mode_guided.run();
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}
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#endif // NAV_GUIDED
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// auto_loiter_start - initialises loitering in auto mode
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// returns success/failure because this can be called by exit_mission
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bool ModeAuto::auto_loiter_start()
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{
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// return failure if GPS is bad
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if (!sub.position_ok()) {
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return false;
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}
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sub.auto_mode = Auto_Loiter;
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// calculate stopping point
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Vector3f stopping_point;
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sub.wp_nav.get_wp_stopping_point(stopping_point);
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// initialise waypoint controller target to stopping point
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sub.wp_nav.set_wp_destination(stopping_point);
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// hold yaw at current heading
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set_auto_yaw_mode(AUTO_YAW_HOLD);
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return true;
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}
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// auto_loiter_run - loiter in AUTO flight mode
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// called by auto_run at 100hz or more
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void ModeAuto::auto_loiter_run()
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{
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// if not armed set throttle to zero and exit immediately
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if (!motors.armed()) {
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motors.set_desired_spool_state(AP_Motors::DesiredSpoolState::GROUND_IDLE);
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// Sub vehicles do not stabilize roll/pitch/yaw when disarmed
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attitude_control->set_throttle_out(0,true,g.throttle_filt);
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attitude_control->relax_attitude_controllers();
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sub.wp_nav.wp_and_spline_init(); // Reset xy target
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return;
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}
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// accept pilot input of yaw
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float target_yaw_rate = 0;
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if (!sub.failsafe.pilot_input) {
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target_yaw_rate = sub.get_pilot_desired_yaw_rate(channel_yaw->get_control_in());
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}
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// set motors to full range
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motors.set_desired_spool_state(AP_Motors::DesiredSpoolState::THROTTLE_UNLIMITED);
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// run waypoint and z-axis position controller
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sub.failsafe_terrain_set_status(sub.wp_nav.update_wpnav());
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///////////////////////
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// update xy outputs //
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float lateral_out, forward_out;
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sub.translate_wpnav_rp(lateral_out, forward_out);
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// Send to forward/lateral outputs
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motors.set_lateral(lateral_out);
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motors.set_forward(forward_out);
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// WP_Nav has set the vertical position control targets
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// run the vertical position controller and set output throttle
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position_control->update_z_controller();
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// get pilot desired lean angles
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float target_roll, target_pitch;
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sub.get_pilot_desired_lean_angles(channel_roll->get_control_in(), channel_pitch->get_control_in(), target_roll, target_pitch, sub.aparm.angle_max);
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// roll & pitch & yaw rate from pilot
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attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(target_roll, target_pitch, target_yaw_rate);
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}
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// set_auto_yaw_look_at_heading - sets the yaw look at heading for auto mode
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void ModeAuto::set_auto_yaw_look_at_heading(float angle_deg, float turn_rate_dps, int8_t direction, uint8_t relative_angle)
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{
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// get current yaw
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int32_t curr_yaw_target = attitude_control->get_att_target_euler_cd().z;
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// get final angle, 1 = Relative, 0 = Absolute
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if (relative_angle == 0) {
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// absolute angle
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sub.yaw_look_at_heading = wrap_360_cd(angle_deg * 100);
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} else {
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// relative angle
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if (direction < 0) {
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angle_deg = -angle_deg;
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}
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sub.yaw_look_at_heading = wrap_360_cd((angle_deg * 100 + curr_yaw_target));
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}
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// get turn speed
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if (is_zero(turn_rate_dps)) {
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// default to regular auto slew rate
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sub.yaw_look_at_heading_slew = AUTO_YAW_SLEW_RATE;
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} else {
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sub.yaw_look_at_heading_slew = MIN(turn_rate_dps, AUTO_YAW_SLEW_RATE); // deg / sec
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}
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// set yaw mode
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set_auto_yaw_mode(AUTO_YAW_LOOK_AT_HEADING);
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// TO-DO: restore support for clockwise and counter clockwise rotation held in cmd.content.yaw.direction. 1 = clockwise, -1 = counterclockwise
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}
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// sets the desired yaw rate
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void ModeAuto::set_yaw_rate(float turn_rate_dps)
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{
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// set sub to desired yaw rate
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sub.yaw_look_at_heading_slew = MIN(turn_rate_dps, AUTO_YAW_SLEW_RATE); // deg / sec
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// set yaw mode
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set_auto_yaw_mode(AUTO_YAW_RATE);
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}
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// set_auto_yaw_roi - sets the yaw to look at roi for auto mode
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void ModeAuto::set_auto_yaw_roi(const Location &roi_location)
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{
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// if location is zero lat, lon and altitude turn off ROI
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if (roi_location.alt == 0 && roi_location.lat == 0 && roi_location.lng == 0) {
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// set auto yaw mode back to default assuming the active command is a waypoint command. A more sophisticated method is required to ensure we return to the proper yaw control for the active command
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set_auto_yaw_mode(get_default_auto_yaw_mode(false));
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#if HAL_MOUNT_ENABLED
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// switch off the camera tracking if enabled
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sub.camera_mount.clear_roi_target();
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#endif // HAL_MOUNT_ENABLED
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} else {
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#if HAL_MOUNT_ENABLED
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// check if mount type requires us to rotate the sub
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if (!sub.camera_mount.has_pan_control()) {
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if (roi_location.get_vector_from_origin_NEU(sub.roi_WP)) {
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set_auto_yaw_mode(AUTO_YAW_ROI);
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}
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}
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// send the command to the camera mount
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sub.camera_mount.set_roi_target(roi_location);
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// TO-DO: expand handling of the do_nav_roi to support all modes of the MAVLink. Currently we only handle mode 4 (see below)
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// 0: do nothing
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// 1: point at next waypoint
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// 2: point at a waypoint taken from WP# parameter (2nd parameter?)
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// 3: point at a location given by alt, lon, lat parameters
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// 4: point at a target given a target id (can't be implemented)
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#else
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// if we have no camera mount aim the sub at the location
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if (roi_location.get_vector_from_origin_NEU(sub.roi_WP)) {
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set_auto_yaw_mode(AUTO_YAW_ROI);
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}
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#endif // HAL_MOUNT_ENABLED
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}
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}
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// Return true if it is possible to recover from a rangefinder failure
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bool ModeAuto::auto_terrain_recover_start()
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{
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#if AP_RANGEFINDER_ENABLED
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// Check rangefinder status to see if recovery is possible
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switch (sub.rangefinder.status_orient(ROTATION_PITCH_270)) {
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case RangeFinder::Status::OutOfRangeLow:
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case RangeFinder::Status::OutOfRangeHigh:
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// RangeFinder::Good if just one valid sample was obtained recently, but ::rangefinder_state.alt_healthy
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// requires several consecutive valid readings for wpnav to accept rangefinder data
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case RangeFinder::Status::Good:
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sub.auto_mode = Auto_TerrainRecover;
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break;
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// Not connected or no data
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default:
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return false; // Rangefinder is not connected, or has stopped responding
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}
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// Initialize recovery timeout time
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sub.fs_terrain_recover_start_ms = AP_HAL::millis();
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// Stop mission
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sub.mission.stop();
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// Reset xy target
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sub.loiter_nav.clear_pilot_desired_acceleration();
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sub.loiter_nav.init_target();
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// Reset z axis controller
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position_control->relax_z_controller(motors.get_throttle_hover());
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// initialize vertical maximum speeds and acceleration
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position_control->set_max_speed_accel_z(sub.wp_nav.get_default_speed_down(), sub.wp_nav.get_default_speed_up(), sub.wp_nav.get_accel_z());
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position_control->set_correction_speed_accel_z(sub.wp_nav.get_default_speed_down(), sub.wp_nav.get_default_speed_up(), sub.wp_nav.get_accel_z());
|
|
|
|
gcs().send_text(MAV_SEVERITY_WARNING, "Attempting auto failsafe recovery");
|
|
return true;
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
// Attempt recovery from terrain failsafe
|
|
// If recovery is successful resume mission
|
|
// If recovery fails revert to failsafe action
|
|
void ModeAuto::auto_terrain_recover_run()
|
|
{
|
|
float target_climb_rate = 0;
|
|
|
|
// if not armed set throttle to zero and exit immediately
|
|
if (!motors.armed()) {
|
|
motors.set_desired_spool_state(AP_Motors::DesiredSpoolState::GROUND_IDLE);
|
|
attitude_control->set_throttle_out(0,true,g.throttle_filt);
|
|
attitude_control->relax_attitude_controllers();
|
|
|
|
sub.loiter_nav.init_target(); // Reset xy target
|
|
position_control->relax_z_controller(motors.get_throttle_hover()); // Reset z axis controller
|
|
return;
|
|
}
|
|
|
|
#if AP_RANGEFINDER_ENABLED
|
|
static uint32_t rangefinder_recovery_ms = 0;
|
|
switch (sub.rangefinder.status_orient(ROTATION_PITCH_270)) {
|
|
|
|
case RangeFinder::Status::OutOfRangeLow:
|
|
target_climb_rate = sub.wp_nav.get_default_speed_up();
|
|
rangefinder_recovery_ms = 0;
|
|
break;
|
|
|
|
case RangeFinder::Status::OutOfRangeHigh:
|
|
target_climb_rate = sub.wp_nav.get_default_speed_down();
|
|
rangefinder_recovery_ms = 0;
|
|
break;
|
|
|
|
case RangeFinder::Status::Good: // exit on success (recovered rangefinder data)
|
|
|
|
target_climb_rate = 0; // Attempt to hold current depth
|
|
|
|
if (sub.rangefinder_state.alt_healthy) {
|
|
|
|
// Start timer as soon as rangefinder is healthy
|
|
if (rangefinder_recovery_ms == 0) {
|
|
rangefinder_recovery_ms = AP_HAL::millis();
|
|
position_control->relax_z_controller(motors.get_throttle_hover()); // Reset alt hold targets
|
|
}
|
|
|
|
// 1.5 seconds of healthy rangefinder means we can resume mission with terrain enabled
|
|
if (AP_HAL::millis() > rangefinder_recovery_ms + 1500) {
|
|
gcs().send_text(MAV_SEVERITY_INFO, "Terrain failsafe recovery successful!");
|
|
sub.failsafe_terrain_set_status(true); // Reset failsafe timers
|
|
sub.failsafe.terrain = false; // Clear flag
|
|
sub.auto_mode = Auto_Loiter; // Switch back to loiter for next iteration
|
|
sub.mission.resume(); // Resume mission
|
|
rangefinder_recovery_ms = 0; // Reset for subsequent recoveries
|
|
}
|
|
|
|
}
|
|
break;
|
|
|
|
// Not connected, or no data
|
|
default:
|
|
// Terrain failsafe recovery has failed, terrain data is not available
|
|
// and rangefinder is not connected, or has stopped responding
|
|
gcs().send_text(MAV_SEVERITY_CRITICAL, "Terrain failsafe recovery failure: No Rangefinder!");
|
|
sub.failsafe_terrain_act();
|
|
rangefinder_recovery_ms = 0;
|
|
return;
|
|
}
|
|
#else
|
|
gcs().send_text(MAV_SEVERITY_CRITICAL, "Terrain failsafe recovery failure: No Rangefinder!");
|
|
sub.failsafe_terrain_act();
|
|
#endif
|
|
|
|
// exit on failure (timeout)
|
|
if (AP_HAL::millis() > sub.fs_terrain_recover_start_ms + FS_TERRAIN_RECOVER_TIMEOUT_MS) {
|
|
// Recovery has failed, revert to failsafe action
|
|
gcs().send_text(MAV_SEVERITY_CRITICAL, "Terrain failsafe recovery timeout!");
|
|
sub.failsafe_terrain_act();
|
|
}
|
|
|
|
// run loiter controller
|
|
sub.loiter_nav.update();
|
|
|
|
///////////////////////
|
|
// update xy targets //
|
|
float lateral_out, forward_out;
|
|
sub.translate_wpnav_rp(lateral_out, forward_out);
|
|
|
|
// Send to forward/lateral outputs
|
|
motors.set_lateral(lateral_out);
|
|
motors.set_forward(forward_out);
|
|
|
|
/////////////////////
|
|
// update z target //
|
|
position_control->set_pos_target_z_from_climb_rate_cm(target_climb_rate);
|
|
position_control->update_z_controller();
|
|
|
|
////////////////////////////
|
|
// update angular targets //
|
|
float target_roll = 0;
|
|
float target_pitch = 0;
|
|
|
|
// convert pilot input to lean angles
|
|
// To-Do: convert sub.get_pilot_desired_lean_angles to return angles as floats
|
|
sub.get_pilot_desired_lean_angles(channel_roll->get_control_in(), channel_pitch->get_control_in(), target_roll, target_pitch, sub.aparm.angle_max);
|
|
|
|
float target_yaw_rate = 0;
|
|
|
|
// call attitude controller
|
|
attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(target_roll, target_pitch, target_yaw_rate);
|
|
}
|