mirror of https://github.com/ArduPilot/ardupilot
350 lines
9.4 KiB
C++
350 lines
9.4 KiB
C++
/*
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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handle disk IO for terrain code
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*/
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#include <AP_HAL/AP_HAL.h>
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#include <AP_Common/AP_Common.h>
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#include <AP_Math/AP_Math.h>
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#include <GCS_MAVLink/GCS_MAVLink.h>
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#include <GCS_MAVLink/GCS.h>
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#include "AP_Terrain.h"
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#if AP_TERRAIN_AVAILABLE
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#include <assert.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <errno.h>
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extern const AP_HAL::HAL& hal;
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/*
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check for blocks that need to be read from disk
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*/
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void AP_Terrain::check_disk_read(void)
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{
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for (uint16_t i=0; i<cache_size; i++) {
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if (cache[i].state == GRID_CACHE_DISKWAIT) {
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disk_block.block = cache[i].grid;
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disk_io_state = DiskIoWaitRead;
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return;
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}
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}
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}
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/*
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check for blocks that need to be written to disk
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*/
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void AP_Terrain::check_disk_write(void)
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{
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for (uint16_t i=0; i<cache_size; i++) {
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if (cache[i].state == GRID_CACHE_DIRTY) {
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disk_block.block = cache[i].grid;
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disk_io_state = DiskIoWaitWrite;
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return;
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}
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}
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}
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/*
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Check if we need to do disk IO for grids.
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*/
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void AP_Terrain::schedule_disk_io(void)
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{
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if (enable == 0 || !allocate()) {
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return;
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}
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if (!timer_setup) {
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timer_setup = true;
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hal.scheduler->register_io_process(FUNCTOR_BIND_MEMBER(&AP_Terrain::io_timer, void));
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}
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switch (disk_io_state) {
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case DiskIoIdle:
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// look for a block that needs reading or writing
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check_disk_read();
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if (disk_io_state == DiskIoIdle) {
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// still idle, check for writes
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check_disk_write();
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}
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break;
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case DiskIoDoneRead: {
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// a read has completed
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int16_t cache_idx = find_io_idx(GRID_CACHE_DISKWAIT);
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if (cache_idx != -1) {
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if (disk_block.block.bitmap != 0) {
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// when bitmap is zero we read an empty block
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cache[cache_idx].grid = disk_block.block;
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}
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cache[cache_idx].state = GRID_CACHE_VALID;
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cache[cache_idx].last_access_ms = AP_HAL::millis();
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}
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disk_io_state = DiskIoIdle;
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break;
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}
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case DiskIoDoneWrite: {
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// a write has completed
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int16_t cache_idx = find_io_idx(GRID_CACHE_DIRTY);
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if (cache_idx != -1) {
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if (cache[cache_idx].grid.bitmap == disk_block.block.bitmap) {
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// only mark valid if more grids haven't been added
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cache[cache_idx].state = GRID_CACHE_VALID;
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}
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}
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disk_io_state = DiskIoIdle;
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break;
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}
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case DiskIoWaitWrite:
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case DiskIoWaitRead:
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// waiting for io_timer()
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break;
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}
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}
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/********************************************************
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All the functions below this point run in the IO timer context, which
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is a separate thread. The code uses the state machine controlled by
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disk_io_state to manage who has access to the structures and to
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prevent race conditions.
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The IO timer context owns the data when disk_io_state is
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DiskIoWaitWrite or DiskIoWaitRead. The main thread owns the data when
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disk_io_state is DiskIoIdle, DiskIoDoneWrite or DiskIoDoneRead
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All file operations are done by the IO thread.
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*********************************************************/
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/*
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open the current degree file
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*/
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void AP_Terrain::open_file(void)
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{
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struct grid_block &block = disk_block.block;
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if (fd != -1 &&
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block.lat_degrees == file_lat_degrees &&
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block.lon_degrees == file_lon_degrees) {
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// already open on right file
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return;
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}
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if (file_path == NULL) {
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const char* terrain_dir = hal.util->get_custom_terrain_directory();
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if (terrain_dir == NULL) {
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terrain_dir = HAL_BOARD_TERRAIN_DIRECTORY;
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}
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if (asprintf(&file_path, "%s/NxxExxx.DAT", terrain_dir) <= 0) {
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io_failure = true;
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file_path = NULL;
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return;
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}
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}
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if (file_path == NULL) {
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io_failure = true;
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return;
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}
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char *p = &file_path[strlen(file_path)-12];
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if (*p != '/') {
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io_failure = true;
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return;
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}
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snprintf(p, 13, "/%c%02u%c%03u.DAT",
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block.lat_degrees<0?'S':'N',
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abs(block.lat_degrees),
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block.lon_degrees<0?'W':'E',
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abs(block.lon_degrees));
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// create directory if need be
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if (!directory_created) {
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*p = 0;
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mkdir(file_path, 0755);
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directory_created = true;
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*p = '/';
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}
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if (fd != -1) {
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::close(fd);
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}
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fd = ::open(file_path, O_RDWR|O_CREAT, 0644);
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if (fd == -1) {
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#if TERRAIN_DEBUG
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hal.console->printf("Open %s failed - %s\n",
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file_path, strerror(errno));
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#endif
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io_failure = true;
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return;
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}
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file_lat_degrees = block.lat_degrees;
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file_lon_degrees = block.lon_degrees;
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}
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/*
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seek to the right offset for disk_block
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*/
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void AP_Terrain::seek_offset(void)
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{
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struct grid_block &block = disk_block.block;
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// work out how many longitude blocks there are at this latitude
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Location loc1, loc2;
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loc1.lat = block.lat_degrees*10*1000*1000L;
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loc1.lng = block.lon_degrees*10*1000*1000L;
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loc2.lat = block.lat_degrees*10*1000*1000L;
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loc2.lng = (block.lon_degrees+1)*10*1000*1000L;
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// shift another two blocks east to ensure room is available
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location_offset(loc2, 0, 2*grid_spacing*TERRAIN_GRID_BLOCK_SIZE_Y);
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Vector2f offset = location_diff(loc1, loc2);
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uint16_t east_blocks = offset.y / (grid_spacing*TERRAIN_GRID_BLOCK_SIZE_Y);
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uint32_t file_offset = (east_blocks * block.grid_idx_x +
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block.grid_idx_y) * sizeof(union grid_io_block);
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if (::lseek(fd, file_offset, SEEK_SET) != (off_t)file_offset) {
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#if TERRAIN_DEBUG
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hal.console->printf("Seek %lu failed - %s\n",
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(unsigned long)file_offset, strerror(errno));
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#endif
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::close(fd);
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fd = -1;
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io_failure = true;
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}
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}
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/*
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write out disk_block
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*/
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void AP_Terrain::write_block(void)
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{
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seek_offset();
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if (io_failure) {
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return;
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}
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disk_block.block.crc = get_block_crc(disk_block.block);
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ssize_t ret = ::write(fd, &disk_block, sizeof(disk_block));
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if (ret != sizeof(disk_block)) {
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#if TERRAIN_DEBUG
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hal.console->printf("write failed - %s\n", strerror(errno));
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#endif
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::close(fd);
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fd = -1;
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io_failure = true;
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} else {
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::fsync(fd);
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#if TERRAIN_DEBUG
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printf("wrote block at %ld %ld ret=%d mask=%07llx\n",
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(long)disk_block.block.lat,
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(long)disk_block.block.lon,
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(int)ret,
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(unsigned long long)disk_block.block.bitmap);
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#endif
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}
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disk_io_state = DiskIoDoneWrite;
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}
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/*
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read in disk_block
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*/
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void AP_Terrain::read_block(void)
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{
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seek_offset();
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if (io_failure) {
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return;
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}
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int32_t lat = disk_block.block.lat;
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int32_t lon = disk_block.block.lon;
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ssize_t ret = ::read(fd, &disk_block, sizeof(disk_block));
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if (ret != sizeof(disk_block) ||
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disk_block.block.lat != lat ||
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disk_block.block.lon != lon ||
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disk_block.block.bitmap == 0 ||
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disk_block.block.spacing != grid_spacing ||
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disk_block.block.version != TERRAIN_GRID_FORMAT_VERSION ||
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disk_block.block.crc != get_block_crc(disk_block.block)) {
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#if TERRAIN_DEBUG
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printf("read empty block at %ld %ld ret=%d\n",
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(long)lat,
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(long)lon,
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(int)ret);
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#endif
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// a short read or bad data is not an IO failure, just a
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// missing block on disk
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memset(&disk_block, 0, sizeof(disk_block));
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disk_block.block.lat = lat;
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disk_block.block.lon = lon;
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disk_block.block.bitmap = 0;
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} else {
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#if TERRAIN_DEBUG
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printf("read block at %ld %ld ret=%d mask=%07llx\n",
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(long)lat,
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(long)lon,
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(int)ret,
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(unsigned long long)disk_block.block.bitmap);
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#endif
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}
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disk_io_state = DiskIoDoneRead;
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}
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/*
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timer called to do disk IO
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*/
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void AP_Terrain::io_timer(void)
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{
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if (io_failure) {
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// don't keep trying io, so we don't thrash the filesystem
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// code while flying
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return;
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}
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switch (disk_io_state) {
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case DiskIoIdle:
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case DiskIoDoneRead:
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case DiskIoDoneWrite:
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// nothing to do
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break;
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case DiskIoWaitWrite:
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// need to write out the block
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open_file();
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if (fd == -1) {
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return;
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}
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write_block();
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break;
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case DiskIoWaitRead:
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// need to read in the block
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open_file();
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if (fd == -1) {
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return;
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}
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read_block();
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break;
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}
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}
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#endif // AP_TERRAIN_AVAILABLE
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