mirror of https://github.com/ArduPilot/ardupilot
100 lines
2.3 KiB
C++
100 lines
2.3 KiB
C++
#pragma once
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#include <AP_HAL/AP_HAL.h>
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#include <AP_Param/AP_Param.h>
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#include <DataFlash/DataFlash.h>
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class AP_AutoTune {
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public:
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struct ATGains {
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AP_Float tau;
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AP_Float P;
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AP_Float I;
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AP_Float D;
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AP_Float FF;
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AP_Int16 rmax;
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AP_Int16 imax;
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};
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enum ATType {
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AUTOTUNE_ROLL = 0,
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AUTOTUNE_PITCH = 1
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};
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struct PACKED log_ATRP {
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LOG_PACKET_HEADER;
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uint64_t time_us;
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uint8_t type;
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uint8_t state;
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int16_t servo;
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float demanded;
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float achieved;
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float P;
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};
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// constructor
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AP_AutoTune(ATGains &_gains, ATType type, const AP_Vehicle::FixedWing &parms, DataFlash_Class &_dataflash);
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// called when autotune mode is entered
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void start(void);
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// called to stop autotune and restore gains when user leaves
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// autotune
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void stop(void);
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// update called whenever autotune mode is active. This is
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// typically at 50Hz
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void update(float desired_rate, float achieved_rate, float servo_out);
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// are we running?
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bool running:1;
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private:
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// the current gains
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ATGains ¤t;
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// what type of autotune is this
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ATType type;
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const AP_Vehicle::FixedWing &aparm;
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DataFlash_Class &dataflash;
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// did we saturate surfaces?
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bool saturated_surfaces:1;
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// values to restore if we leave autotune mode
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ATGains restore;
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// values we last saved
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ATGains last_save;
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// values to save on the next save event
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ATGains next_save;
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// time when we last saved
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uint32_t last_save_ms = 0;
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// the demanded/achieved state
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enum ATState {DEMAND_UNSATURATED,
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DEMAND_UNDER_POS,
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DEMAND_OVER_POS,
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DEMAND_UNDER_NEG,
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DEMAND_OVER_NEG} state = DEMAND_UNSATURATED;
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// when we entered the current state
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uint32_t state_enter_ms = 0;
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void check_save(void);
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void check_state_exit(uint32_t state_time_ms);
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void save_gains(const ATGains &v);
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void write_log_headers(void);
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void write_log(float servo, float demanded, float achieved);
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void log_param_change(float v, const char *suffix);
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void save_float_if_changed(AP_Float &v, float value, const char *suffix);
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void save_int16_if_changed(AP_Int16 &v, int16_t value, const char *suffix);
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};
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