ardupilot/libraries/AP_Scripting/README.md

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# AP_Scripting
## Enabling Scripting Support in Builds
Scripting is automatically enabled on all boards with at least 1MB of flash space.
The following example enables scripting, builds the ArduPlane firmware for the Cube, and uploads it.
```
$ waf configure --board=CubeBlack
$ waf plane
$ waf plane --upload
```
To run SITL you can simply use the `sim_vehicle.py` script which will wrap the configuration, compilation,
and launching of the simulation into one command for you.
```
$ Tools/autotest/sim_vehicle.py -v ArduPlane
```
Once you have a vehicle flashed with scripting you need to set the `SCR_ENABLE` parameter to 1 to enable scripting and reboot.
## Adding Scripts
The vehicle will automatically look for and launch any scripts that are contained in the `scripts` folder when it starts.
On real hardware this should be inside of the `APM` folder of the SD card. In SITL this should be in the working directory (typically the main `ardupilot` directory).
An example script is given below:
```lua
function update () -- periodic function that will be called
local current_pos = ahrs:get_location() -- fetch the current position of the vehicle
local home = ahrs:get_home() -- fetch the home position of the vehicle
if current_pos and home then -- check that both a vehicle location, and home location are available
local distance = current_pos:get_distance(home) -- calculate the distance from home in meters
if distance > 1000 then -- if more then 1000 meters away
distance = 1000; -- clamp the distance to 1000 meters
end
SRV_Channels:set_output_pwm(96, 1000 + distance) -- set the servo assigned function 96 (scripting3) to a proportional value
end
return update, 1000 -- request "update" to be rerun again 1000 milliseconds (1 second) from now
end
return update, 1000 -- request "update" to be the first time 1000 milliseconds (1 second) after script is loaded
```
## Examples
See the [code examples folder](https://github.com/ArduPilot/ardupilot/tree/master/libraries/AP_Scripting/examples)
## Working with bindings
Edit bindings.desc and rebuild. The waf build will automatically
re-run the code generator.