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#pragma once
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#include "lua/src/lua.hpp"
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int new_uint32_t(lua_State *L);
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uint32_t *check_uint32_t(lua_State *L, int arg);
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uint32_t coerce_to_uint32_t(lua_State *L, int arg);
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void load_boxed_numerics(lua_State *L);
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void load_boxed_numerics_sandbox(lua_State *L);
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