mirror of
https://github.com/ArduPilot/ardupilot
synced 2025-01-03 14:38:30 -04:00
6f200fa923
Further to refactor of RC_Channel class which included adding get_xx set_xx methods, change reads and writes to the public members to calls to get and set functionsss old public member(int16_t) get function -> int16_t set function (int16_t) (expression where c is an object of type RC_Channel) c.radio_in c.get_radio_in() c.set_radio_in(v) c.control_in c.get_control_in() c.set_control_in(v) c.servo_out c.get_servo_out() c.set_servo_out(v) c.pwm_out c.get_pwm_out() // use existing c.radio_out c.get_radio_out() c.set_radio_out(v) c.radio_max c.get_radio_max() c.set_radio_max(v) c.radio_min c.get_radio_min() c.set_radio_min(v) c.radio_trim c.get_radio_trim() c.set_radio_trim(v); c.min_max_configured() // return true if min and max are configured Because data members of RC_Channels are now private and so cannot be written directly some overloads are provided in the Plane classes to provide the old functionality new overload Plane::stick_mix_channel(RC_Channel *channel) which forwards to the previously existing void stick_mix_channel(RC_Channel *channel, int16_t &servo_out); new overload Plane::channel_output_mixer(Rc_Channel* , RC_Channel*)const which forwards to (uint8_t mixing_type, int16_t & chan1, int16_t & chan2)const; Rename functions RC_Channel_aux::set_radio_trim(Aux_servo_function_t function) to RC_Channel_aux::set_trim_to_radio_in_for(Aux_servo_function_t function) RC_Channel_aux::set_servo_out(Aux_servo_function_t function, int16_t value) to RC_Channel_aux::set_servo_out_for(Aux_servo_function_t function, int16_t value) Rationale: RC_Channel is a complicated class, which combines several functionalities dealing with stick inputs in pwm and logical units, logical and actual actuator outputs, unit conversion etc, etc The intent of this PR is to clarify existing use of the class. At the basic level it should now be possible to grep all places where private variable is set by searching for the set_xx function. (The wider purpose is to provide a more generic and logically simpler method of output mixing. This is a small step)
780 lines
28 KiB
C++
780 lines
28 KiB
C++
/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
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#include "Copter.h"
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/*
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* control_auto.pde - init and run calls for auto flight mode
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*
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* This file contains the implementation for Land, Waypoint navigation and Takeoff from Auto mode
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* Command execution code (i.e. command_logic.pde) should:
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* a) switch to Auto flight mode with set_mode() function. This will cause auto_init to be called
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* b) call one of the three auto initialisation functions: auto_wp_start(), auto_takeoff_start(), auto_land_start()
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* c) call one of the verify functions auto_wp_verify(), auto_takeoff_verify, auto_land_verify repeated to check if the command has completed
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* The main loop (i.e. fast loop) will call update_flight_modes() which will in turn call auto_run() which, based upon the auto_mode variable will call
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* correct auto_wp_run, auto_takeoff_run or auto_land_run to actually implement the feature
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*/
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/*
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* While in the auto flight mode, navigation or do/now commands can be run.
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* Code in this file implements the navigation commands
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*/
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// auto_init - initialise auto controller
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bool Copter::auto_init(bool ignore_checks)
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{
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if ((position_ok() && mission.num_commands() > 1) || ignore_checks) {
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auto_mode = Auto_Loiter;
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// stop ROI from carrying over from previous runs of the mission
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// To-Do: reset the yaw as part of auto_wp_start when the previous command was not a wp command to remove the need for this special ROI check
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if (auto_yaw_mode == AUTO_YAW_ROI) {
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set_auto_yaw_mode(AUTO_YAW_HOLD);
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}
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// initialise waypoint and spline controller
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wp_nav.wp_and_spline_init();
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// clear guided limits
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guided_limit_clear();
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// start/resume the mission (based on MIS_RESTART parameter)
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mission.start_or_resume();
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return true;
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}else{
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return false;
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}
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}
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// auto_run - runs the auto controller
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// should be called at 100hz or more
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// relies on run_autopilot being called at 10hz which handles decision making and non-navigation related commands
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void Copter::auto_run()
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{
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// call the correct auto controller
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switch (auto_mode) {
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case Auto_TakeOff:
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auto_takeoff_run();
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break;
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case Auto_WP:
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case Auto_CircleMoveToEdge:
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auto_wp_run();
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break;
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case Auto_Land:
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auto_land_run();
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break;
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case Auto_RTL:
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auto_rtl_run();
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break;
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case Auto_Circle:
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auto_circle_run();
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break;
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case Auto_Spline:
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auto_spline_run();
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break;
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case Auto_NavGuided:
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#if NAV_GUIDED == ENABLED
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auto_nav_guided_run();
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#endif
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break;
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case Auto_Loiter:
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auto_loiter_run();
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break;
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}
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}
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// auto_takeoff_start - initialises waypoint controller to implement take-off
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void Copter::auto_takeoff_start(const Location& dest_loc)
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{
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auto_mode = Auto_TakeOff;
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// convert location to class
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Location_Class dest(dest_loc);
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// set horizontal target
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dest.lat = current_loc.lat;
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dest.lng = current_loc.lng;
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// get altitude target
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int32_t alt_target;
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if (!dest.get_alt_cm(Location_Class::ALT_FRAME_ABOVE_HOME, alt_target)) {
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// this failure could only happen if take-off alt was specified as an alt-above terrain and we have no terrain data
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Log_Write_Error(ERROR_SUBSYSTEM_TERRAIN, ERROR_CODE_MISSING_TERRAIN_DATA);
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// fall back to altitude above current altitude
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alt_target = current_loc.alt + dest.alt;
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}
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// sanity check target
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if (alt_target < current_loc.alt) {
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dest.set_alt_cm(current_loc.alt, Location_Class::ALT_FRAME_ABOVE_HOME);
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}
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// Note: if taking off from below home this could cause a climb to an unexpectedly high altitude
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if (alt_target < 100) {
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dest.set_alt_cm(100, Location_Class::ALT_FRAME_ABOVE_HOME);
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}
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// set waypoint controller target
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if (!wp_nav.set_wp_destination(dest)) {
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// failure to set destination can only be because of missing terrain data
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failsafe_terrain_on_event();
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return;
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}
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// initialise yaw
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set_auto_yaw_mode(AUTO_YAW_HOLD);
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// clear i term when we're taking off
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set_throttle_takeoff();
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}
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// auto_takeoff_run - takeoff in auto mode
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// called by auto_run at 100hz or more
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void Copter::auto_takeoff_run()
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{
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// if not auto armed or motor interlock not enabled set throttle to zero and exit immediately
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if (!motors.armed() || !ap.auto_armed || !motors.get_interlock()) {
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// initialise wpnav targets
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wp_nav.shift_wp_origin_to_current_pos();
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#if FRAME_CONFIG == HELI_FRAME // Helicopters always stabilize roll/pitch/yaw
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// call attitude controller
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attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw_smooth(0, 0, 0, get_smoothing_gain());
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attitude_control.set_throttle_out(0,false,g.throttle_filt);
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#else // multicopters do not stabilize roll/pitch/yaw when disarmed
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motors.set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED);
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// reset attitude control targets
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attitude_control.set_throttle_out_unstabilized(0,true,g.throttle_filt);
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#endif
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// clear i term when we're taking off
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set_throttle_takeoff();
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return;
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}
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// process pilot's yaw input
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float target_yaw_rate = 0;
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if (!failsafe.radio) {
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// get pilot's desired yaw rate
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target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());
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}
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// set motors to full range
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motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);
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// run waypoint controller
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failsafe_terrain_set_status(wp_nav.update_wpnav());
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// call z-axis position controller (wpnav should have already updated it's alt target)
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pos_control.update_z_controller();
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// roll & pitch from waypoint controller, yaw rate from pilot
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attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(wp_nav.get_roll(), wp_nav.get_pitch(), target_yaw_rate);
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}
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// auto_wp_start - initialises waypoint controller to implement flying to a particular destination
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void Copter::auto_wp_start(const Vector3f& destination)
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{
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auto_mode = Auto_WP;
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// initialise wpnav (no need to check return status because terrain data is not used)
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wp_nav.set_wp_destination(destination, false);
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// initialise yaw
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// To-Do: reset the yaw only when the previous navigation command is not a WP. this would allow removing the special check for ROI
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if (auto_yaw_mode != AUTO_YAW_ROI) {
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set_auto_yaw_mode(get_default_auto_yaw_mode(false));
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}
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}
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// auto_wp_start - initialises waypoint controller to implement flying to a particular destination
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void Copter::auto_wp_start(const Location_Class& dest_loc)
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{
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auto_mode = Auto_WP;
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// send target to waypoint controller
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if (!wp_nav.set_wp_destination(dest_loc)) {
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// failure to set destination can only be because of missing terrain data
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failsafe_terrain_on_event();
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}
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// initialise yaw
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// To-Do: reset the yaw only when the previous navigation command is not a WP. this would allow removing the special check for ROI
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if (auto_yaw_mode != AUTO_YAW_ROI) {
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set_auto_yaw_mode(get_default_auto_yaw_mode(false));
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}
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}
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// auto_wp_run - runs the auto waypoint controller
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// called by auto_run at 100hz or more
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void Copter::auto_wp_run()
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{
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// if not auto armed or motor interlock not enabled set throttle to zero and exit immediately
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if (!motors.armed() || !ap.auto_armed || !motors.get_interlock()) {
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// To-Do: reset waypoint origin to current location because copter is probably on the ground so we don't want it lurching left or right on take-off
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// (of course it would be better if people just used take-off)
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#if FRAME_CONFIG == HELI_FRAME // Helicopters always stabilize roll/pitch/yaw
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// call attitude controller
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attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw_smooth(0, 0, 0, get_smoothing_gain());
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attitude_control.set_throttle_out(0,false,g.throttle_filt);
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#else // multicopters do not stabilize roll/pitch/yaw when disarmed
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motors.set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED);
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attitude_control.set_throttle_out_unstabilized(0,true,g.throttle_filt);
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#endif
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// clear i term when we're taking off
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set_throttle_takeoff();
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return;
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}
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// process pilot's yaw input
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float target_yaw_rate = 0;
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if (!failsafe.radio) {
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// get pilot's desired yaw rate
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target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());
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if (!is_zero(target_yaw_rate)) {
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set_auto_yaw_mode(AUTO_YAW_HOLD);
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}
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}
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// set motors to full range
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motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);
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// run waypoint controller
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failsafe_terrain_set_status(wp_nav.update_wpnav());
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// call z-axis position controller (wpnav should have already updated it's alt target)
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pos_control.update_z_controller();
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// call attitude controller
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if (auto_yaw_mode == AUTO_YAW_HOLD) {
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// roll & pitch from waypoint controller, yaw rate from pilot
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attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(wp_nav.get_roll(), wp_nav.get_pitch(), target_yaw_rate);
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}else{
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// roll, pitch from waypoint controller, yaw heading from auto_heading()
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attitude_control.input_euler_angle_roll_pitch_yaw(wp_nav.get_roll(), wp_nav.get_pitch(), get_auto_heading(),true);
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}
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}
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// auto_spline_start - initialises waypoint controller to implement flying to a particular destination using the spline controller
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// seg_end_type can be SEGMENT_END_STOP, SEGMENT_END_STRAIGHT or SEGMENT_END_SPLINE. If Straight or Spline the next_destination should be provided
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void Copter::auto_spline_start(const Location_Class& destination, bool stopped_at_start,
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AC_WPNav::spline_segment_end_type seg_end_type,
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const Location_Class& next_destination)
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{
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auto_mode = Auto_Spline;
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// initialise wpnav
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if (!wp_nav.set_spline_destination(destination, stopped_at_start, seg_end_type, next_destination)) {
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// failure to set destination (likely because of missing terrain data)
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Log_Write_Error(ERROR_SUBSYSTEM_NAVIGATION, ERROR_CODE_FAILED_TO_SET_DESTINATION);
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// To-Do: handle failure
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}
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// initialise yaw
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// To-Do: reset the yaw only when the previous navigation command is not a WP. this would allow removing the special check for ROI
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if (auto_yaw_mode != AUTO_YAW_ROI) {
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set_auto_yaw_mode(get_default_auto_yaw_mode(false));
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}
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}
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// auto_spline_run - runs the auto spline controller
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// called by auto_run at 100hz or more
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void Copter::auto_spline_run()
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{
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// if not auto armed or motor interlock not enabled set throttle to zero and exit immediately
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if (!motors.armed() || !ap.auto_armed || !motors.get_interlock()) {
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// To-Do: reset waypoint origin to current location because copter is probably on the ground so we don't want it lurching left or right on take-off
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// (of course it would be better if people just used take-off)
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#if FRAME_CONFIG == HELI_FRAME // Helicopters always stabilize roll/pitch/yaw
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// call attitude controller
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attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw_smooth(0, 0, 0, get_smoothing_gain());
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attitude_control.set_throttle_out(0,false,g.throttle_filt);
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#else // multicopters do not stabilize roll/pitch/yaw when disarmed
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attitude_control.set_throttle_out_unstabilized(0,true,g.throttle_filt);
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motors.set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED);
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#endif
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// clear i term when we're taking off
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set_throttle_takeoff();
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return;
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}
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// process pilot's yaw input
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float target_yaw_rate = 0;
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if (!failsafe.radio) {
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// get pilot's desired yaw rat
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target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());
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if (!is_zero(target_yaw_rate)) {
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set_auto_yaw_mode(AUTO_YAW_HOLD);
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}
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}
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// set motors to full range
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motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);
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// run waypoint controller
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wp_nav.update_spline();
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// call z-axis position controller (wpnav should have already updated it's alt target)
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pos_control.update_z_controller();
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// call attitude controller
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if (auto_yaw_mode == AUTO_YAW_HOLD) {
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// roll & pitch from waypoint controller, yaw rate from pilot
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attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(wp_nav.get_roll(), wp_nav.get_pitch(), target_yaw_rate);
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}else{
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// roll, pitch from waypoint controller, yaw heading from auto_heading()
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attitude_control.input_euler_angle_roll_pitch_yaw(wp_nav.get_roll(), wp_nav.get_pitch(), get_auto_heading(), true);
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}
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}
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// auto_land_start - initialises controller to implement a landing
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void Copter::auto_land_start()
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{
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// set target to stopping point
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Vector3f stopping_point;
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wp_nav.get_loiter_stopping_point_xy(stopping_point);
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// call location specific land start function
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auto_land_start(stopping_point);
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}
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// auto_land_start - initialises controller to implement a landing
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void Copter::auto_land_start(const Vector3f& destination)
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{
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auto_mode = Auto_Land;
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// initialise loiter target destination
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wp_nav.init_loiter_target(destination);
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// initialise altitude target to stopping point
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pos_control.set_target_to_stopping_point_z();
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// initialise yaw
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set_auto_yaw_mode(AUTO_YAW_HOLD);
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}
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// auto_land_run - lands in auto mode
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// called by auto_run at 100hz or more
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void Copter::auto_land_run()
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{
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int16_t roll_control = 0, pitch_control = 0;
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float target_yaw_rate = 0;
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// if not auto armed or motor interlock not enabled set throttle to zero and exit immediately
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if (!motors.armed() || !ap.auto_armed || ap.land_complete) {
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#if FRAME_CONFIG == HELI_FRAME // Helicopters always stabilize roll/pitch/yaw
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// call attitude controller
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attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw_smooth(0, 0, 0, get_smoothing_gain());
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attitude_control.set_throttle_out(0,false,g.throttle_filt);
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#else
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motors.set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED);
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// multicopters do not stabilize roll/pitch/yaw when disarmed
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attitude_control.set_throttle_out_unstabilized(0,true,g.throttle_filt);
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#endif
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// set target to current position
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wp_nav.init_loiter_target();
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return;
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}
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// relax loiter targets if we might be landed
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if (ap.land_complete_maybe) {
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wp_nav.loiter_soften_for_landing();
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}
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// process pilot's input
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if (!failsafe.radio) {
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if ((g.throttle_behavior & THR_BEHAVE_HIGH_THROTTLE_CANCELS_LAND) != 0 && rc_throttle_control_in_filter.get() > LAND_CANCEL_TRIGGER_THR){
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Log_Write_Event(DATA_LAND_CANCELLED_BY_PILOT);
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// exit land if throttle is high
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if (!set_mode(LOITER, MODE_REASON_THROTTLE_LAND_ESCAPE)) {
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set_mode(ALT_HOLD, MODE_REASON_THROTTLE_LAND_ESCAPE);
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}
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}
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if (g.land_repositioning) {
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// apply SIMPLE mode transform to pilot inputs
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update_simple_mode();
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// process pilot's roll and pitch input
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roll_control = channel_roll->get_control_in();
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pitch_control = channel_pitch->get_control_in();
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}
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// get pilot's desired yaw rate
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target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());
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}
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// set motors to full range
|
|
motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);
|
|
|
|
// process roll, pitch inputs
|
|
wp_nav.set_pilot_desired_acceleration(roll_control, pitch_control);
|
|
|
|
// run loiter controller
|
|
wp_nav.update_loiter(ekfGndSpdLimit, ekfNavVelGainScaler);
|
|
|
|
// call z-axis position controller
|
|
float cmb_rate = get_land_descent_speed();
|
|
pos_control.set_alt_target_from_climb_rate(cmb_rate, G_Dt, true);
|
|
pos_control.update_z_controller();
|
|
|
|
// record desired climb rate for logging
|
|
desired_climb_rate = cmb_rate;
|
|
|
|
// roll & pitch from waypoint controller, yaw rate from pilot
|
|
attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(wp_nav.get_roll(), wp_nav.get_pitch(), target_yaw_rate);
|
|
}
|
|
|
|
// auto_rtl_start - initialises RTL in AUTO flight mode
|
|
void Copter::auto_rtl_start()
|
|
{
|
|
auto_mode = Auto_RTL;
|
|
|
|
// call regular rtl flight mode initialisation and ask it to ignore checks
|
|
rtl_init(true);
|
|
}
|
|
|
|
// auto_rtl_run - rtl in AUTO flight mode
|
|
// called by auto_run at 100hz or more
|
|
void Copter::auto_rtl_run()
|
|
{
|
|
// call regular rtl flight mode run function
|
|
rtl_run();
|
|
}
|
|
|
|
// auto_circle_movetoedge_start - initialise waypoint controller to move to edge of a circle with it's center at the specified location
|
|
// we assume the caller has performed all required GPS_ok checks
|
|
void Copter::auto_circle_movetoedge_start(const Location_Class &circle_center, float radius_m)
|
|
{
|
|
// convert location to vector from ekf origin
|
|
Vector3f circle_center_neu;
|
|
if (!circle_center.get_vector_from_origin_NEU(circle_center_neu)) {
|
|
// default to current position and log error
|
|
circle_center_neu = inertial_nav.get_position();
|
|
Log_Write_Error(ERROR_SUBSYSTEM_NAVIGATION, ERROR_CODE_FAILED_CIRCLE_INIT);
|
|
}
|
|
circle_nav.set_center(circle_center_neu);
|
|
|
|
// set circle radius
|
|
if (!is_zero(radius_m)) {
|
|
circle_nav.set_radius(radius_m * 100.0f);
|
|
}
|
|
|
|
// check our distance from edge of circle
|
|
Vector3f circle_edge_neu;
|
|
circle_nav.get_closest_point_on_circle(circle_edge_neu);
|
|
float dist_to_edge = (inertial_nav.get_position() - circle_edge_neu).length();
|
|
|
|
// if more than 3m then fly to edge
|
|
if (dist_to_edge > 300.0f) {
|
|
// set the state to move to the edge of the circle
|
|
auto_mode = Auto_CircleMoveToEdge;
|
|
|
|
// convert circle_edge_neu to Location_Class
|
|
Location_Class circle_edge(circle_edge_neu);
|
|
|
|
// convert altitude to same as command
|
|
circle_edge.set_alt_cm(circle_center.alt, circle_center.get_alt_frame());
|
|
|
|
// initialise wpnav to move to edge of circle
|
|
if (!wp_nav.set_wp_destination(circle_edge)) {
|
|
// failure to set destination can only be because of missing terrain data
|
|
failsafe_terrain_on_event();
|
|
}
|
|
|
|
// if we are outside the circle, point at the edge, otherwise hold yaw
|
|
const Vector3f &curr_pos = inertial_nav.get_position();
|
|
float dist_to_center = pythagorous2(circle_center_neu.x - curr_pos.x, circle_center_neu.y - curr_pos.y);
|
|
if (dist_to_center > circle_nav.get_radius() && dist_to_center > 500) {
|
|
set_auto_yaw_mode(get_default_auto_yaw_mode(false));
|
|
} else {
|
|
// vehicle is within circle so hold yaw to avoid spinning as we move to edge of circle
|
|
set_auto_yaw_mode(AUTO_YAW_HOLD);
|
|
}
|
|
} else {
|
|
auto_circle_start();
|
|
}
|
|
}
|
|
|
|
// auto_circle_start - initialises controller to fly a circle in AUTO flight mode
|
|
// assumes that circle_nav object has already been initialised with circle center and radius
|
|
void Copter::auto_circle_start()
|
|
{
|
|
auto_mode = Auto_Circle;
|
|
|
|
// initialise circle controller
|
|
circle_nav.init(circle_nav.get_center());
|
|
}
|
|
|
|
// auto_circle_run - circle in AUTO flight mode
|
|
// called by auto_run at 100hz or more
|
|
void Copter::auto_circle_run()
|
|
{
|
|
// call circle controller
|
|
circle_nav.update();
|
|
|
|
// call z-axis position controller
|
|
pos_control.update_z_controller();
|
|
|
|
// roll & pitch from waypoint controller, yaw rate from pilot
|
|
attitude_control.input_euler_angle_roll_pitch_yaw(circle_nav.get_roll(), circle_nav.get_pitch(), circle_nav.get_yaw(),true);
|
|
}
|
|
|
|
#if NAV_GUIDED == ENABLED
|
|
// auto_nav_guided_start - hand over control to external navigation controller in AUTO mode
|
|
void Copter::auto_nav_guided_start()
|
|
{
|
|
auto_mode = Auto_NavGuided;
|
|
|
|
// call regular guided flight mode initialisation
|
|
guided_init(true);
|
|
|
|
// initialise guided start time and position as reference for limit checking
|
|
guided_limit_init_time_and_pos();
|
|
}
|
|
|
|
// auto_nav_guided_run - allows control by external navigation controller
|
|
// called by auto_run at 100hz or more
|
|
void Copter::auto_nav_guided_run()
|
|
{
|
|
// call regular guided flight mode run function
|
|
guided_run();
|
|
}
|
|
#endif // NAV_GUIDED
|
|
|
|
// auto_loiter_start - initialises loitering in auto mode
|
|
// returns success/failure because this can be called by exit_mission
|
|
bool Copter::auto_loiter_start()
|
|
{
|
|
// return failure if GPS is bad
|
|
if (!position_ok()) {
|
|
return false;
|
|
}
|
|
auto_mode = Auto_Loiter;
|
|
|
|
Vector3f origin = inertial_nav.get_position();
|
|
|
|
// calculate stopping point
|
|
Vector3f stopping_point;
|
|
pos_control.get_stopping_point_xy(stopping_point);
|
|
pos_control.get_stopping_point_z(stopping_point);
|
|
|
|
// initialise waypoint controller target to stopping point
|
|
wp_nav.set_wp_origin_and_destination(origin, stopping_point);
|
|
|
|
// hold yaw at current heading
|
|
set_auto_yaw_mode(AUTO_YAW_HOLD);
|
|
|
|
return true;
|
|
}
|
|
|
|
// auto_loiter_run - loiter in AUTO flight mode
|
|
// called by auto_run at 100hz or more
|
|
void Copter::auto_loiter_run()
|
|
{
|
|
// if not auto armed or motor interlock not enabled set throttle to zero and exit immediately
|
|
if (!motors.armed() || !ap.auto_armed || ap.land_complete || !motors.get_interlock()) {
|
|
#if FRAME_CONFIG == HELI_FRAME // Helicopters always stabilize roll/pitch/yaw
|
|
// call attitude controller
|
|
attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw_smooth(0, 0, 0, get_smoothing_gain());
|
|
attitude_control.set_throttle_out(0,false,g.throttle_filt);
|
|
#else
|
|
motors.set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED);
|
|
// multicopters do not stabilize roll/pitch/yaw when disarmed
|
|
attitude_control.set_throttle_out_unstabilized(0,true,g.throttle_filt);
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
// accept pilot input of yaw
|
|
float target_yaw_rate = 0;
|
|
if(!failsafe.radio) {
|
|
target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());
|
|
}
|
|
|
|
// set motors to full range
|
|
motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);
|
|
|
|
// run waypoint and z-axis position controller
|
|
failsafe_terrain_set_status(wp_nav.update_wpnav());
|
|
|
|
pos_control.update_z_controller();
|
|
attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(wp_nav.get_roll(), wp_nav.get_pitch(), target_yaw_rate);
|
|
}
|
|
|
|
// get_default_auto_yaw_mode - returns auto_yaw_mode based on WP_YAW_BEHAVIOR parameter
|
|
// set rtl parameter to true if this is during an RTL
|
|
uint8_t Copter::get_default_auto_yaw_mode(bool rtl)
|
|
{
|
|
switch (g.wp_yaw_behavior) {
|
|
|
|
case WP_YAW_BEHAVIOR_NONE:
|
|
return AUTO_YAW_HOLD;
|
|
break;
|
|
|
|
case WP_YAW_BEHAVIOR_LOOK_AT_NEXT_WP_EXCEPT_RTL:
|
|
if (rtl) {
|
|
return AUTO_YAW_HOLD;
|
|
}else{
|
|
return AUTO_YAW_LOOK_AT_NEXT_WP;
|
|
}
|
|
break;
|
|
|
|
case WP_YAW_BEHAVIOR_LOOK_AHEAD:
|
|
return AUTO_YAW_LOOK_AHEAD;
|
|
break;
|
|
|
|
case WP_YAW_BEHAVIOR_LOOK_AT_NEXT_WP:
|
|
default:
|
|
return AUTO_YAW_LOOK_AT_NEXT_WP;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// set_auto_yaw_mode - sets the yaw mode for auto
|
|
void Copter::set_auto_yaw_mode(uint8_t yaw_mode)
|
|
{
|
|
// return immediately if no change
|
|
if (auto_yaw_mode == yaw_mode) {
|
|
return;
|
|
}
|
|
auto_yaw_mode = yaw_mode;
|
|
|
|
// perform initialisation
|
|
switch (auto_yaw_mode) {
|
|
|
|
case AUTO_YAW_LOOK_AT_NEXT_WP:
|
|
// wpnav will initialise heading when wpnav's set_destination method is called
|
|
break;
|
|
|
|
case AUTO_YAW_ROI:
|
|
// point towards a location held in yaw_look_at_WP
|
|
yaw_look_at_WP_bearing = ahrs.yaw_sensor;
|
|
break;
|
|
|
|
case AUTO_YAW_LOOK_AT_HEADING:
|
|
// keep heading pointing in the direction held in yaw_look_at_heading
|
|
// caller should set the yaw_look_at_heading
|
|
break;
|
|
|
|
case AUTO_YAW_LOOK_AHEAD:
|
|
// Commanded Yaw to automatically look ahead.
|
|
yaw_look_ahead_bearing = ahrs.yaw_sensor;
|
|
break;
|
|
|
|
case AUTO_YAW_RESETTOARMEDYAW:
|
|
// initial_armed_bearing will be set during arming so no init required
|
|
break;
|
|
}
|
|
}
|
|
|
|
// set_auto_yaw_look_at_heading - sets the yaw look at heading for auto mode
|
|
void Copter::set_auto_yaw_look_at_heading(float angle_deg, float turn_rate_dps, int8_t direction, uint8_t relative_angle)
|
|
{
|
|
// get current yaw target
|
|
int32_t curr_yaw_target = attitude_control.get_att_target_euler_cd().z;
|
|
|
|
// get final angle, 1 = Relative, 0 = Absolute
|
|
if (relative_angle == 0) {
|
|
// absolute angle
|
|
yaw_look_at_heading = wrap_360_cd(angle_deg * 100);
|
|
} else {
|
|
// relative angle
|
|
if (direction < 0) {
|
|
angle_deg = -angle_deg;
|
|
}
|
|
yaw_look_at_heading = wrap_360_cd((angle_deg*100+curr_yaw_target));
|
|
}
|
|
|
|
// get turn speed
|
|
if (is_zero(turn_rate_dps)) {
|
|
// default to regular auto slew rate
|
|
yaw_look_at_heading_slew = AUTO_YAW_SLEW_RATE;
|
|
}else{
|
|
int32_t turn_rate = (wrap_180_cd(yaw_look_at_heading - curr_yaw_target) / 100) / turn_rate_dps;
|
|
yaw_look_at_heading_slew = constrain_int32(turn_rate, 1, 360); // deg / sec
|
|
}
|
|
|
|
// set yaw mode
|
|
set_auto_yaw_mode(AUTO_YAW_LOOK_AT_HEADING);
|
|
|
|
// TO-DO: restore support for clockwise and counter clockwise rotation held in cmd.content.yaw.direction. 1 = clockwise, -1 = counterclockwise
|
|
}
|
|
|
|
// set_auto_yaw_roi - sets the yaw to look at roi for auto mode
|
|
void Copter::set_auto_yaw_roi(const Location &roi_location)
|
|
{
|
|
// if location is zero lat, lon and altitude turn off ROI
|
|
if (roi_location.alt == 0 && roi_location.lat == 0 && roi_location.lng == 0) {
|
|
// set auto yaw mode back to default assuming the active command is a waypoint command. A more sophisticated method is required to ensure we return to the proper yaw control for the active command
|
|
set_auto_yaw_mode(get_default_auto_yaw_mode(false));
|
|
#if MOUNT == ENABLED
|
|
// switch off the camera tracking if enabled
|
|
if (camera_mount.get_mode() == MAV_MOUNT_MODE_GPS_POINT) {
|
|
camera_mount.set_mode_to_default();
|
|
}
|
|
#endif // MOUNT == ENABLED
|
|
}else{
|
|
#if MOUNT == ENABLED
|
|
// check if mount type requires us to rotate the quad
|
|
if(!camera_mount.has_pan_control()) {
|
|
roi_WP = pv_location_to_vector(roi_location);
|
|
set_auto_yaw_mode(AUTO_YAW_ROI);
|
|
}
|
|
// send the command to the camera mount
|
|
camera_mount.set_roi_target(roi_location);
|
|
|
|
// TO-DO: expand handling of the do_nav_roi to support all modes of the MAVLink. Currently we only handle mode 4 (see below)
|
|
// 0: do nothing
|
|
// 1: point at next waypoint
|
|
// 2: point at a waypoint taken from WP# parameter (2nd parameter?)
|
|
// 3: point at a location given by alt, lon, lat parameters
|
|
// 4: point at a target given a target id (can't be implemented)
|
|
#else
|
|
// if we have no camera mount aim the quad at the location
|
|
roi_WP = pv_location_to_vector(roi_location);
|
|
set_auto_yaw_mode(AUTO_YAW_ROI);
|
|
#endif // MOUNT == ENABLED
|
|
}
|
|
}
|
|
|
|
// get_auto_heading - returns target heading depending upon auto_yaw_mode
|
|
// 100hz update rate
|
|
float Copter::get_auto_heading(void)
|
|
{
|
|
switch(auto_yaw_mode) {
|
|
|
|
case AUTO_YAW_ROI:
|
|
// point towards a location held in roi_WP
|
|
return get_roi_yaw();
|
|
break;
|
|
|
|
case AUTO_YAW_LOOK_AT_HEADING:
|
|
// keep heading pointing in the direction held in yaw_look_at_heading with no pilot input allowed
|
|
return yaw_look_at_heading;
|
|
break;
|
|
|
|
case AUTO_YAW_LOOK_AHEAD:
|
|
// Commanded Yaw to automatically look ahead.
|
|
return get_look_ahead_yaw();
|
|
break;
|
|
|
|
case AUTO_YAW_RESETTOARMEDYAW:
|
|
// changes yaw to be same as when quad was armed
|
|
return initial_armed_bearing;
|
|
break;
|
|
|
|
case AUTO_YAW_LOOK_AT_NEXT_WP:
|
|
default:
|
|
// point towards next waypoint.
|
|
// we don't use wp_bearing because we don't want the copter to turn too much during flight
|
|
return wp_nav.get_yaw();
|
|
break;
|
|
}
|
|
}
|
|
|