mirror of https://github.com/ArduPilot/ardupilot
273 lines
9.5 KiB
C++
273 lines
9.5 KiB
C++
#include "Copter.h"
|
|
|
|
#if MODE_ZIGZAG_ENABLED == ENABLED
|
|
|
|
/*
|
|
* Init and run calls for zigzag flight mode
|
|
*/
|
|
|
|
#define ZIGZAG_WP_RADIUS_CM 300
|
|
|
|
// initialise zigzag controller
|
|
bool Copter::ModeZigZag::init(bool ignore_checks)
|
|
{
|
|
// initialize's loiter position and velocity on xy-axes from current pos and velocity
|
|
loiter_nav->clear_pilot_desired_acceleration();
|
|
loiter_nav->init_target();
|
|
|
|
// initialise position_z and desired velocity_z
|
|
if (!pos_control->is_active_z()) {
|
|
pos_control->set_alt_target_to_current_alt();
|
|
pos_control->set_desired_velocity_z(inertial_nav.get_velocity_z());
|
|
}
|
|
|
|
// initialise waypoint state
|
|
stage = STORING_POINTS;
|
|
dest_A.zero();
|
|
dest_B.zero();
|
|
|
|
return true;
|
|
}
|
|
|
|
// run the zigzag controller
|
|
// should be called at 100hz or more
|
|
void Copter::ModeZigZag::run()
|
|
{
|
|
// initialize vertical speed and acceleration's range
|
|
pos_control->set_max_speed_z(-get_pilot_speed_dn(), g.pilot_speed_up);
|
|
pos_control->set_max_accel_z(g.pilot_accel_z);
|
|
|
|
// if not auto armed or motors not enabled set throttle to zero and exit immediately
|
|
if (!motors->armed() || !ap.auto_armed || !motors->get_interlock() || ap.land_complete) {
|
|
zero_throttle_and_relax_ac(copter.is_tradheli() && motors->get_interlock());
|
|
return;
|
|
}
|
|
|
|
// auto control
|
|
if (stage == AUTO) {
|
|
// if vehicle has reached destination switch to manual control
|
|
if (reached_destination()) {
|
|
AP_Notify::events.waypoint_complete = 1;
|
|
stage = MANUAL_REGAIN;
|
|
loiter_nav->init_target(wp_nav->get_wp_destination());
|
|
} else {
|
|
auto_control();
|
|
}
|
|
}
|
|
|
|
// manual control
|
|
if (stage == STORING_POINTS || stage == MANUAL_REGAIN) {
|
|
// receive pilot's inputs, do position and attitude control
|
|
manual_control();
|
|
}
|
|
}
|
|
|
|
// save current position as A (dest_num = 0) or B (dest_num = 1). If both A and B have been saved move to the one specified
|
|
void Copter::ModeZigZag::save_or_move_to_destination(uint8_t dest_num)
|
|
{
|
|
// sanity check
|
|
if (dest_num > 1) {
|
|
return;
|
|
}
|
|
|
|
// get current position as an offset from EKF origin
|
|
const Vector3f curr_pos = inertial_nav.get_position();
|
|
|
|
// handle state machine changes
|
|
switch (stage) {
|
|
|
|
case STORING_POINTS:
|
|
if (dest_num == 0) {
|
|
// store point A
|
|
dest_A.x = curr_pos.x;
|
|
dest_A.y = curr_pos.y;
|
|
gcs().send_text(MAV_SEVERITY_INFO, "ZigZag: point A stored");
|
|
copter.Log_Write_Event(DATA_ZIGZAG_STORE_A);
|
|
} else {
|
|
// store point B
|
|
dest_B.x = curr_pos.x;
|
|
dest_B.y = curr_pos.y;
|
|
gcs().send_text(MAV_SEVERITY_INFO, "ZigZag: point B stored");
|
|
copter.Log_Write_Event(DATA_ZIGZAG_STORE_B);
|
|
}
|
|
// if both A and B have been stored advance state
|
|
if (!dest_A.is_zero() && !dest_B.is_zero() && is_positive((dest_B - dest_A).length_squared())) {
|
|
stage = MANUAL_REGAIN;
|
|
}
|
|
break;
|
|
|
|
case AUTO:
|
|
case MANUAL_REGAIN:
|
|
// A and B have been defined, move vehicle to destination A or B
|
|
Vector3f next_dest;
|
|
if (calculate_next_dest(dest_num, next_dest)) {
|
|
// initialise waypoint controller
|
|
wp_nav->wp_and_spline_init();
|
|
if (wp_nav->set_wp_destination(next_dest, false)) {
|
|
stage = AUTO;
|
|
reach_wp_time_ms = 0;
|
|
if (dest_num == 0) {
|
|
gcs().send_text(MAV_SEVERITY_INFO, "ZigZag: moving to A");
|
|
} else {
|
|
gcs().send_text(MAV_SEVERITY_INFO, "ZigZag: moving to B");
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// return manual control to the pilot
|
|
void Copter::ModeZigZag::return_to_manual_control()
|
|
{
|
|
if (stage == AUTO) {
|
|
stage = MANUAL_REGAIN;
|
|
loiter_nav->clear_pilot_desired_acceleration();
|
|
loiter_nav->init_target();
|
|
gcs().send_text(MAV_SEVERITY_INFO, "ZigZag: manual control");
|
|
}
|
|
}
|
|
|
|
// fly the vehicle to closest point on line perpendicular to dest_A or dest_B
|
|
void Copter::ModeZigZag::auto_control()
|
|
{
|
|
// process pilot's yaw input
|
|
float target_yaw_rate = 0;
|
|
if (!copter.failsafe.radio) {
|
|
// get pilot's desired yaw rate
|
|
target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());
|
|
}
|
|
|
|
// set motors to full range
|
|
motors->set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);
|
|
|
|
// run waypoint controller
|
|
copter.failsafe_terrain_set_status(wp_nav->update_wpnav());
|
|
|
|
// call z-axis position controller (wp_nav should have already updated its alt target)
|
|
pos_control->update_z_controller();
|
|
|
|
// call attitude controller
|
|
// roll & pitch from waypoint controller, yaw rate from pilot
|
|
attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(wp_nav->get_roll(), wp_nav->get_pitch(), target_yaw_rate);
|
|
}
|
|
|
|
// manual_control - process manual control
|
|
void Copter::ModeZigZag::manual_control()
|
|
{
|
|
float target_yaw_rate = 0.0f;
|
|
float target_climb_rate = 0.0f;
|
|
|
|
// process pilot inputs unless we are in radio failsafe
|
|
if (!copter.failsafe.radio) {
|
|
float target_roll, target_pitch;
|
|
// apply SIMPLE mode transform to pilot inputs
|
|
update_simple_mode();
|
|
|
|
// convert pilot input to lean angles
|
|
get_pilot_desired_lean_angles(target_roll, target_pitch, loiter_nav->get_angle_max_cd(), attitude_control->get_althold_lean_angle_max());
|
|
|
|
// process pilot's roll and pitch input
|
|
loiter_nav->set_pilot_desired_acceleration(target_roll, target_pitch, G_Dt);
|
|
// get pilot's desired yaw rate
|
|
target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());
|
|
|
|
// get pilot desired climb rate
|
|
target_climb_rate = get_pilot_desired_climb_rate(channel_throttle->get_control_in());
|
|
// make sure the climb rate is in the given range, prevent floating point errors
|
|
target_climb_rate = constrain_float(target_climb_rate, -get_pilot_speed_dn(), g.pilot_speed_up);
|
|
} else {
|
|
// clear out pilot desired acceleration in case radio failsafe event occurs and we
|
|
// do not switch to RTL for some reason
|
|
loiter_nav->clear_pilot_desired_acceleration();
|
|
}
|
|
|
|
// set motors to full range
|
|
motors->set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);
|
|
|
|
// run loiter controller
|
|
loiter_nav->update();
|
|
|
|
// call attitude controller
|
|
attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(loiter_nav->get_roll(), loiter_nav->get_pitch(), target_yaw_rate);
|
|
|
|
// adjust climb rate using rangefinder
|
|
target_climb_rate = get_surface_tracking_climb_rate(target_climb_rate, pos_control->get_alt_target(), G_Dt);
|
|
|
|
// get avoidance adjusted climb rate
|
|
target_climb_rate = get_avoidance_adjusted_climbrate(target_climb_rate);
|
|
|
|
// update altitude target and call position controller
|
|
pos_control->set_alt_target_from_climb_rate_ff(target_climb_rate, G_Dt, false);
|
|
|
|
// adjusts target up or down using a climb rate
|
|
pos_control->update_z_controller();
|
|
}
|
|
|
|
// return true if vehicle is within a small area around the destination
|
|
bool Copter::ModeZigZag::reached_destination()
|
|
{
|
|
// check if wp_nav believes it has reached the destination
|
|
if (!wp_nav->reached_wp_destination()) {
|
|
return false;
|
|
}
|
|
|
|
// check distance to destination
|
|
if (wp_nav->get_wp_distance_to_destination() > ZIGZAG_WP_RADIUS_CM) {
|
|
return false;
|
|
}
|
|
|
|
// wait at least one second
|
|
uint32_t now = AP_HAL::millis();
|
|
if (reach_wp_time_ms == 0) {
|
|
reach_wp_time_ms = now;
|
|
}
|
|
return ((now - reach_wp_time_ms) > 1000);
|
|
}
|
|
|
|
// calculate next destination according to vector A-B and current position
|
|
bool Copter::ModeZigZag::calculate_next_dest(uint8_t dest_num, Vector3f& next_dest) const
|
|
{
|
|
// sanity check dest_num
|
|
if (dest_num > 1) {
|
|
return false;
|
|
}
|
|
|
|
// define start_pos as either A or B depending upon dest_num
|
|
Vector2f start_pos = dest_num == 0 ? dest_A : dest_B;
|
|
|
|
// calculate vector from A to B
|
|
Vector2f AB_diff = dest_B - dest_A;
|
|
|
|
// check distance between A and B
|
|
if (!is_positive(AB_diff.length_squared())) {
|
|
return false;
|
|
}
|
|
|
|
// get distance from vehicle to start_pos
|
|
const Vector3f curr_pos = inertial_nav.get_position();
|
|
const Vector2f curr_pos2d = Vector2f(curr_pos.x, curr_pos.y);
|
|
Vector2f veh_to_start_pos = curr_pos2d - start_pos;
|
|
|
|
// lengthen AB_diff so that it is at least as long as vehicle is from start point
|
|
// we need to ensure that the lines perpendicular to AB are long enough to reach the vehicle
|
|
float scalar = 1.0f;
|
|
if (veh_to_start_pos.length_squared() > AB_diff.length_squared()) {
|
|
scalar = veh_to_start_pos.length() / AB_diff.length();
|
|
}
|
|
|
|
// create a line perpendicular to AB but originating at start_pos
|
|
Vector2f perp1 = start_pos + Vector2f(-AB_diff[1] * scalar, AB_diff[0] * scalar);
|
|
Vector2f perp2 = start_pos + Vector2f(AB_diff[1] * scalar, -AB_diff[0] * scalar);
|
|
|
|
// find the closest point on the perpendicular line
|
|
const Vector2f closest2d = Vector2f::closest_point(curr_pos2d, perp1, perp2);
|
|
next_dest.x = closest2d.x;
|
|
next_dest.y = closest2d.y;
|
|
next_dest.z = pos_control->is_active_z() ? pos_control->get_alt_target() : curr_pos.z;
|
|
|
|
return true;
|
|
}
|
|
|
|
#endif // MODE_ZIGZAG_ENABLED == ENABLED
|