mirror of https://github.com/ArduPilot/ardupilot
274 lines
6.8 KiB
Lua
274 lines
6.8 KiB
Lua
--[[
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a script to select other lua scripts using an auxillary switch from
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/1 /2 or /3 subdirectories of the scripts directory
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--]]
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-- luacheck: only 0
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local THIS_SCRIPT = "Script_Controller.lua"
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local sel_ch = Parameter("SCR_USER6")
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SEL_CH = sel_ch:get()
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if SEL_CH == 0 then
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SEL_CH = 302
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end
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MISSION_FILENAME = "mission.txt"
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--[[
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check that directory exists
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--]]
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function check_subdir_exists(n)
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return dirlist(get_scripts_dir() .. "/" .. n )
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end
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--[[
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copy file src to dest, return true on success
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--]]
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function file_copy(src, dest)
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local block_size = 256
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local file1 = io.open(src, "rb")
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if not file1 then
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return false
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end
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local file2 = io.open(dest, "wb")
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if not file2 then
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file1:close()
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return false
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end
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while true do
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local block = file1:read(block_size)
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if not block then
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break
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end
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file2:write(block)
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end
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local ret = false
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if file1:seek("end") == file2:seek("end") then
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ret = true
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end
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file1:close()
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file2:close()
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return ret
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end
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--[[
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compare two files, return true if they are the same
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--]]
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function file_compare(filename1, filename2)
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local block_size = 256
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local file1 = io.open(filename1, "rb")
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if not file1 then
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return false
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end
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local file2 = io.open(filename2, "rb")
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if not file2 then
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file1:close()
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return false
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end
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local ret = true
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while true do
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local block1 = file1:read(block_size)
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local block2 = file2:read(block_size)
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if block1 ~= block2 then
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ret = false
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break
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end
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if not block1 then
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break
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end
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end
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file1:close()
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file2:close()
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return ret
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end
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--[[
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get the path to the scripts directory. This will be scripts/ on SITL
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and APM/scripts on a ChibiOS board
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--]]
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function get_scripts_dir()
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local dlist1 = dirlist("APM/scripts")
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if dlist1 and #dlist1 > 0 then
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return "APM/scripts"
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end
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-- otherwise assume scripts/
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return "scripts"
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end
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--[[
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check if a file exists, returns true if it does' fname is complete path to file
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--]]
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function file_exists(fname)
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local f = io.open(fname,"rb")
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if not f then
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return false
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end
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f:close()
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return true
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end
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--[[ compare strings case insensitive and return true if match
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--]]
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function compare_strings_ci(a,b)
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return string.upper(a) == string.upper(b)
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end
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--[[
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remove any lua scripts in the scripts directory that are not in the given subdir besides ourselves
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returns true if any files were removed
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--]]
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function remove_scripts(subdir)
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local sdir = get_scripts_dir()
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local dlist = dirlist(sdir)
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if not dlist then
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return false
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end
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local ret = false
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for k,v in ipairs(dlist) do
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local suffix = v:sub(-4)
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if compare_strings_ci(suffix,".LUA") and not compare_strings_ci(v,THIS_SCRIPT) then
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if not file_exists(subdir .. "/" .. v) then
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ret = true
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remove(sdir .. "/" .. v)
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end
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end
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end
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return ret
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end
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--[[
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copy scripts from a subdir to the main scripts directory
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return true if any changes were made
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--]]
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function copy_scripts(subdir)
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local dlist = dirlist(subdir)
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if not dlist then
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return false
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end
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local ret = false
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local sdir = get_scripts_dir()
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for k, v in ipairs(dlist) do
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local suffix = v:sub(-4)
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if compare_strings_ci(suffix,".LUA") and not compare_strings_ci(v,THIS_SCRIPT) then
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local src = subdir .. "/" .. v
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local dest = sdir .. "/" .. v
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if not file_compare(src, dest) then
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ret = true
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file_copy(src, dest)
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end
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end
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end
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if ret then
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gcs:send_text(5,"Copied new files to scripts directory")
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end
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return ret
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end
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--[[
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load a mission from a MISSION_FILENAME file in subdirectory n
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--]]
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function mission_load(n)
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file_name = get_scripts_dir() .. "/" .. n .."/" .. MISSION_FILENAME
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-- Open file
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file = io.open(file_name)
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if not file then
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return
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end
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-- check header
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assert(string.find(file:read('l'),'QGC WPL 110') == 1, file_name .. ': incorrect format')
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-- clear any existing mission
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assert(mission:clear(), 'Could not clear current mission')
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-- read each line and write to mission
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local item = mavlink_mission_item_int_t()
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local index = 0
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local fail = false
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while true and not fail do
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local data = {}
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local line = file:read()
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if not line then
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break
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end
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local ret, _, seq, curr, frame, cmd, p1, p2, p3, p4, x, y, z, autocont = string.find(line, "^(%d+)%s+(%d+)%s+(%d+)%s+(%d+)%s+([-.%d]+)%s+([-.%d]+)%s+([-.%d]+)%s+([-.%d]+)%s+([-.%d]+)%s+([-.%d]+)%s+([-.%d]+)%s+(%d+)")
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if not ret then
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fail = true
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break
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end
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if tonumber(seq) ~= index then
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fail = true
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break
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end
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item:seq(tonumber(seq))
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item:frame(tonumber(frame))
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item:command(tonumber(cmd))
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item:param1(tonumber(p1))
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item:param2(tonumber(p2))
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item:param3(tonumber(p3))
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item:param4(tonumber(p4))
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if mission:cmd_has_location(tonumber(cmd)) then
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item:x(math.floor(tonumber(x)*10^7))
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item:y(math.floor(tonumber(y)*10^7))
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else
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item:x(math.floor(tonumber(x)))
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item:y(math.floor(tonumber(y)))
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end
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item:z(tonumber(z))
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if not mission:set_item(index,item) then
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mission:clear() -- clear part loaded mission
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fail = true
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break
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end
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index = index + 1
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end
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if fail then
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mission:clear() --clear anything already loaded
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error(string.format('failed to load mission at seq num %u', index))
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end
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gcs:send_text(0, string.format("Loaded %u mission items", index))
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end
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--[[
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activate a scripting subdirectory
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--]]
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function activate_subdir(n)
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-- step1, remove lua files from scripts/ that are not in the given subdirectory
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local subdir = get_scripts_dir() .. "/" .. n
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local changes_made = remove_scripts(subdir)
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changes_made = changes_made or copy_scripts(subdir) --copy files if different
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return changes_made
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end
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local sw_last = -1
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function update()
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local sw_current = rc:get_aux_cached(SEL_CH)
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if sw_current == sw_last or sw_current == nil then
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return update, 500
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end
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if sw_current == 1 then
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subdir = 2
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elseif sw_current == 2 then
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subdir = 3
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else
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subdir = 1 --default if RC not established yet
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end
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sw_last = sw_current
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if not check_subdir_exists(subdir) then
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gcs:send_text(0,string.format("Scripts subdirectory /%s does not exist!",subdir))
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return update, 500
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end
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changes_made = activate_subdir(subdir)
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if changes_made then
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scripting:restart_all()
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else
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mission_load(subdir)
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gcs:send_text(0, string.format("Scripts subbdirectory %s active", subdir))
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end
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return update, 500
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end
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gcs:send_text(6,"Loaded Script_Controller.lua")
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return update, 500
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