ardupilot/libraries/AP_PiccoloCAN/piccolo_protocol/fieldencode.h

140 lines
5.9 KiB
C

// fieldencode.h was generated by ProtoGen version 3.2.a
/*
* This file is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This file is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Oliver Walters / Currawong Engineering Pty Ltd
*/
#ifndef _FIELDENCODE_H
#define _FIELDENCODE_H
// Language target is C, C++ compilers: don't mangle us
#ifdef __cplusplus
extern "C" {
#endif
/*!
* \file
* fieldencode provides routines to place numbers into a byte stream.
*
* fieldencode provides routines to place numbers in local memory layout into a
* big or little endian byte stream. The byte stream is simply a sequence of
* bytes, as might come from the data payload of a packet.
*
* Support is included for non-standard types such as unsigned 24. When working
* with nonstandard types the data in memory are given using the next larger
* standard type. For example an unsigned 24 is actually a uint32_t in which
* the most significant byte is clear, and only the least significant three
* bytes are placed into a byte stream
*
* Big or Little Endian refers to the order that a computer architecture will
* place the bytes of a multi-byte word into successive memory locations. For
* example the 32-bit number 0x01020304 can be placed in successive memory
* locations in Big Endian: [0x01][0x02][0x03][0x04]; or in Little Endian:
* [0x04][0x03][0x02][0x01]. The names "Big Endian" and "Little Endian" come
* from Swift's Gulliver's travels, referring to which end of an egg should be
* opened. The choice of name is made to emphasize the degree to which the
* choice of memory layout is un-interesting, as long as one stays within the
* local memory.
*
* When transmitting data from one computer to another that assumption no
* longer holds. In computer-to-computer transmission there are three endians
* to consider: the endianness of the sender, the receiver, and the protocol
* between them. A protocol is Big Endian if it sends the most significant byte
* first and the least significant last. If the computer and the protocol have
* the same endianness then encoding data from memory into a byte stream is a
* simple copy. However if the endianness is not the same then bytes must be
* re-ordered for the data to be interpreted correctly.
*/
#define __STDC_CONSTANT_MACROS
#include <stdint.h>
#include <stdbool.h>
//! Macro to limit a number to be no more than a maximum value
#define limitMax(number, max) (((number) > (max)) ? (max) : (number))
//! Macro to limit a number to be no less than a minimum value
#define limitMin(number, min) (((number) < (min)) ? (min) : (number))
//! Macro to limit a number to be no less than a minimum value and no more than a maximum value
#define limitBoth(number, min, max) (((number) > (max)) ? (max) : (limitMin((number), (min))))
//! Copy a null terminated string
void pgstrncpy(char* dst, const char* src, int maxLength);
//! Encode a null terminated string on a byte stream
void stringToBytes(const char* string, uint8_t* bytes, int* index, int maxLength, int fixedLength);
//! Copy an array of bytes to a byte stream without changing the order.
void bytesToBeBytes(const uint8_t* data, uint8_t* bytes, int* index, int num);
//! Copy an array of bytes to a byte stream while reversing the order.
void bytesToLeBytes(const uint8_t* data, uint8_t* bytes, int* index, int num);
//! Encode a 4 byte float on a big endian byte stream.
void float32ToBeBytes(float number, uint8_t* bytes, int* index);
//! Encode a 4 byte float on a little endian byte stream.
void float32ToLeBytes(float number, uint8_t* bytes, int* index);
//! Encode a unsigned 4 byte integer on a big endian byte stream.
void uint32ToBeBytes(uint32_t number, uint8_t* bytes, int* index);
//! Encode a unsigned 4 byte integer on a little endian byte stream.
void uint32ToLeBytes(uint32_t number, uint8_t* bytes, int* index);
//! Encode a signed 4 byte integer on a big endian byte stream.
void int32ToBeBytes(int32_t number, uint8_t* bytes, int* index);
//! Encode a signed 4 byte integer on a little endian byte stream.
void int32ToLeBytes(int32_t number, uint8_t* bytes, int* index);
//! Encode a unsigned 3 byte integer on a big endian byte stream.
void uint24ToBeBytes(uint32_t number, uint8_t* bytes, int* index);
//! Encode a unsigned 3 byte integer on a little endian byte stream.
void uint24ToLeBytes(uint32_t number, uint8_t* bytes, int* index);
//! Encode a signed 3 byte integer on a big endian byte stream.
void int24ToBeBytes(int32_t number, uint8_t* bytes, int* index);
//! Encode a signed 3 byte integer on a little endian byte stream.
void int24ToLeBytes(int32_t number, uint8_t* bytes, int* index);
//! Encode a unsigned 2 byte integer on a big endian byte stream.
void uint16ToBeBytes(uint16_t number, uint8_t* bytes, int* index);
//! Encode a unsigned 2 byte integer on a little endian byte stream.
void uint16ToLeBytes(uint16_t number, uint8_t* bytes, int* index);
//! Encode a signed 2 byte integer on a big endian byte stream.
void int16ToBeBytes(int16_t number, uint8_t* bytes, int* index);
//! Encode a signed 2 byte integer on a little endian byte stream.
void int16ToLeBytes(int16_t number, uint8_t* bytes, int* index);
//! Encode a unsigned 1 byte integer on a byte stream.
#define uint8ToBytes(number, bytes, index) (bytes)[(*(index))++] = ((uint8_t)(number))
//! Encode a signed 1 byte integer on a byte stream.
#define int8ToBytes(number, bytes, index) (bytes)[(*(index))++] = ((int8_t)(number))
#ifdef __cplusplus
}
#endif
#endif // _FIELDENCODE_H