ardupilot/libraries/AP_Scripting/lua_boxed_numerics.cpp

207 lines
5.0 KiB
C++

#include "AP_Scripting_config.h"
#if AP_SCRIPTING_ENABLED
#include <AP_HAL/AP_HAL.h>
#include "lua_boxed_numerics.h"
#include <AP_Scripting/lua_generated_bindings.h>
extern const AP_HAL::HAL& hal;
uint32_t coerce_to_uint32_t(lua_State *L, int arg) {
{ // userdata
const uint32_t * ud = static_cast<uint32_t *>(luaL_testudata(L, arg, "uint32_t"));
if (ud != nullptr) {
return *ud;
}
}
{ // integer
// if this assert fails, you will need to add an upper bounds
// check that ensures the value isn't greater then UINT32_MAX
static_assert(sizeof(lua_Number) == sizeof(uint32_t), "32 bit integers are only supported");
int success;
const lua_Integer v = lua_tointegerx(L, arg, &success);
if (success) {
return static_cast<uint32_t>(v);
}
}
{ // float
int success;
const lua_Number v = lua_tonumberx(L, arg, &success);
if (success && v >= 0 && v <= float(UINT32_MAX)) {
return static_cast<uint32_t>(v);
}
}
// failure
return luaL_argerror(L, arg, "Unable to coerce to uint32_t");
}
uint64_t coerce_to_uint64_t(lua_State *L, int arg) {
{ // uint64_t userdata
const uint64_t * ud = static_cast<uint64_t *>(luaL_testudata(L, arg, "uint64_t"));
if (ud != nullptr) {
return *ud;
}
}
{ // integer
int success;
const lua_Integer v = lua_tointegerx(L, arg, &success);
// Lua int maps to int32. However, because of the size difference negatives numbers wont come out correctly as they do for uint32
if (success && v >= 0) {
return static_cast<uint64_t>(v);
}
}
{ // uint32_t userdata
const uint32_t * ud = static_cast<uint32_t *>(luaL_testudata(L, arg, "uint32_t"));
if (ud != nullptr) {
return static_cast<uint64_t>(*ud);
}
}
{ // float
int success;
const lua_Number v = lua_tonumberx(L, arg, &success);
if (success && (v >= 0) && (v <= float(UINT64_MAX))) {
return static_cast<uint64_t>(v);
}
}
// failure
return luaL_argerror(L, arg, "Unable to coerce to uint64_t");
}
// the exposed constructor to lua calls to create a uint32_t
int lua_new_uint32_t(lua_State *L) {
const int args = lua_gettop(L);
if (args > 1) {
return luaL_argerror(L, args, "too many arguments");
}
new_uint32_t(L);
*check_uint32_t(L, -1) = (args == 1) ? coerce_to_uint32_t(L, 1) : 0;
return 1;
}
// the exposed constructor to lua calls to create a uint64_t
int lua_new_uint64_t(lua_State *L) {
const int args = lua_gettop(L);
if (args > 2) {
return luaL_argerror(L, args, "too many arguments");
}
uint64_t value = 0;
switch (args) {
case 0:
default:
// No arguments, init to 0
break;
case 1:
// Single argument
value = coerce_to_uint64_t(L, 1);
break;
case 2:
// Two uint32 giving high and low half
const uint64_t high = coerce_to_uint32_t(L, 1);
const uint64_t low = coerce_to_uint32_t(L, 2);
value = (high << 32) | low;
break;
}
new_uint64_t(L);
*check_uint64_t(L, -1) = value;
return 1;
}
int uint32_t_toint(lua_State *L) {
binding_argcheck(L, 1);
const uint32_t v = *check_uint32_t(L, 1);
lua_pushinteger(L, static_cast<lua_Integer>(v));
return 1;
}
int uint64_t_toint(lua_State *L) {
binding_argcheck(L, 1);
const uint64_t v = *check_uint64_t(L, 1);
if (v > INT32_MAX) {
// uint64_t too large to convert to int return nill rather than giving error
return 0;
}
lua_pushinteger(L, static_cast<lua_Integer>(v));
return 1;
}
int uint32_t_tofloat(lua_State *L) {
binding_argcheck(L, 1);
const uint32_t v = *check_uint32_t(L, 1);
lua_pushnumber(L, static_cast<lua_Number>(v));
return 1;
}
int uint64_t_tofloat(lua_State *L) {
binding_argcheck(L, 1);
const uint64_t v = *check_uint64_t(L, 1);
lua_pushnumber(L, static_cast<lua_Number>(v));
return 1;
}
int uint32_t___tostring(lua_State *L) {
binding_argcheck(L, 1);
const uint32_t v = *check_uint32_t(L, 1);
char buf[32];
hal.util->snprintf(buf, ARRAY_SIZE(buf), "%lu", (unsigned long)v);
lua_pushstring(L, buf);
return 1;
}
int uint64_t___tostring(lua_State *L) {
binding_argcheck(L, 1);
const uint64_t v = *check_uint64_t(L, 1);
char buf[32];
hal.util->snprintf(buf, ARRAY_SIZE(buf), "%llu", (unsigned long long)v);
lua_pushstring(L, buf);
return 1;
}
// Split uint64 into a high and low uint32
int uint64_t_split(lua_State *L) {
binding_argcheck(L, 1);
const uint64_t v = *check_uint64_t(L, 1);
// high
new_uint32_t(L);
*check_uint32_t(L, -1) = v >> 32;
// low
new_uint32_t(L);
*check_uint32_t(L, -1) = v & 0xFFFFFFFF;
return 2;
}
#endif // AP_SCRIPTING_ENABLED