mirror of https://github.com/ArduPilot/ardupilot
99 lines
3.8 KiB
C++
99 lines
3.8 KiB
C++
#pragma once
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#include <AP_Common/AP_Common.h>
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#include <AP_Common/Location.h>
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#include <AP_Param/AP_Param.h>
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#include <AP_HAL/AP_HAL.h>
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#include "AP_OABendyRuler.h"
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#include "AP_OADijkstra.h"
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/*
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* This class provides path planning around fence, stay-out zones and moving obstacles
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*/
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class AP_OAPathPlanner {
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public:
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AP_OAPathPlanner();
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/* Do not allow copies */
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AP_OAPathPlanner(const AP_OAPathPlanner &other) = delete;
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AP_OAPathPlanner &operator=(const AP_OAPathPlanner&) = delete;
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// get singleton instance
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static AP_OAPathPlanner *get_singleton() {
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return _singleton;
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}
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// perform any required initialisation
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void init();
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/// returns true if all pre-takeoff checks have completed successfully
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bool pre_arm_check(char *failure_msg, uint8_t failure_msg_len) const;
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// object avoidance processing return status enum
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enum OA_RetState : uint8_t {
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OA_NOT_REQUIRED = 0, // object avoidance is not required
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OA_PROCESSING, // still calculating alternative path
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OA_ERROR, // error during calculation
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OA_SUCCESS // success
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};
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// provides an alternative target location if path planning around obstacles is required
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// returns true and updates result_origin and result_destination with an intermediate path
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OA_RetState mission_avoidance(const Location ¤t_loc,
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const Location &origin,
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const Location &destination,
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Location &result_origin,
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Location &result_destination) WARN_IF_UNUSED;
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// enumerations for _TYPE parameter
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enum OAPathPlanTypes {
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OA_PATHPLAN_DISABLED = 0,
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OA_PATHPLAN_BENDYRULER = 1,
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OA_PATHPLAN_DIJKSTRA = 2
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};
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static const struct AP_Param::GroupInfo var_info[];
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private:
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// avoidance thread that continually updates the avoidance_result structure based on avoidance_request
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void avoidance_thread();
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// an avoidance request from the navigation code
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struct avoidance_info {
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Location current_loc;
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Location origin;
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Location destination;
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Vector2f ground_speed_vec;
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uint32_t request_time_ms;
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} avoidance_request, avoidance_request2;
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// an avoidance result from the avoidance thread
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struct {
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Location destination; // destination vehicle is trying to get to (also used to verify the result matches a recent request)
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Location origin_new; // intermediate origin. The start of line segment that vehicle should follow
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Location destination_new; // intermediate destination vehicle should move towards
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uint32_t result_time_ms; // system time the result was calculated (used to verify the result is recent)
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OA_RetState ret_state; // OA_SUCCESS if the vehicle should move along the path from origin_new to destination_new
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} avoidance_result;
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// parameters
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AP_Int8 _type; // avoidance algorith to be used
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AP_Float _lookahead; // object avoidance will look this many meters ahead of vehicle
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AP_Float _margin_max; // object avoidance will ignore objects more than this many meters from vehicle
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// internal variables used by front end
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HAL_Semaphore_Recursive _rsem; // semaphore for multi-thread use of avoidance_request and avoidance_result
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bool _thread_created; // true once background thread has been created
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AP_OABendyRuler *_oabendyruler; // Bendy Ruler algorithm
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AP_OADijkstra *_oadijkstra; // Dijkstra's algorithm
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uint32_t _logged_time_ms; // result_time_ms of last result logged (triggers logging of new results)
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static AP_OAPathPlanner *_singleton;
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};
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namespace AP {
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AP_OAPathPlanner *ap_oapathplanner();
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};
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