mirror of https://github.com/ArduPilot/ardupilot
537 lines
20 KiB
C++
537 lines
20 KiB
C++
/*
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "AP_OADijkstra.h"
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#include <AC_Fence/AC_Fence.h>
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#include <AP_AHRS/AP_AHRS.h>
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#define OA_DIJKSTRA_EXPANDING_ARRAY_ELEMENTS_PER_CHUNK 32 // expanding arrays for inner polygon fence and paths to destination will grow in increments of 20 elements
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#define OA_DIJKSTRA_POLYGON_SHORTPATH_NOTSET_IDX 255 // index use to indicate we do not have a tentative short path for a node
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/// Constructor
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AP_OADijkstra::AP_OADijkstra() :
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_polyfence_pts(OA_DIJKSTRA_EXPANDING_ARRAY_ELEMENTS_PER_CHUNK),
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_short_path_data(OA_DIJKSTRA_EXPANDING_ARRAY_ELEMENTS_PER_CHUNK),
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_path(OA_DIJKSTRA_EXPANDING_ARRAY_ELEMENTS_PER_CHUNK)
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{
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}
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// calculate a destination to avoid the polygon fence
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// returns DIJKSTRA_STATE_SUCCESS and populates origin_new and destination_new if avoidance is required
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AP_OADijkstra::AP_OADijkstra_State AP_OADijkstra::update(const Location ¤t_loc, const Location &destination, Location& origin_new, Location& destination_new)
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{
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// require ekf origin to have been set
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struct Location ekf_origin {};
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if (!AP::ahrs().get_origin(ekf_origin)) {
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return DIJKSTRA_STATE_NOT_REQUIRED;
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}
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// no avoidance required if fence is disabled
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if (!polygon_fence_enabled()) {
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return DIJKSTRA_STATE_NOT_REQUIRED;
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}
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// check for fence updates
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if (check_polygon_fence_updated()) {
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_polyfence_with_margin_ok = false;
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_polyfence_visgraph_ok = false;
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_shortest_path_ok = false;
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}
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// create inner polygon fence
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if (!_polyfence_with_margin_ok) {
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_polyfence_with_margin_ok = create_polygon_fence_with_margin(_polyfence_margin * 100.0f);
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if (!_polyfence_with_margin_ok) {
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return DIJKSTRA_STATE_ERROR;
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}
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}
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// create visgraph for inner polygon fence
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if (!_polyfence_visgraph_ok) {
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_polyfence_visgraph_ok = create_polygon_fence_visgraph();
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if (!_polyfence_visgraph_ok) {
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_shortest_path_ok = false;
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return DIJKSTRA_STATE_ERROR;
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}
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}
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// rebuild path if destination has changed
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if (!destination.same_latlon_as(_destination_prev)) {
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_destination_prev = destination;
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_shortest_path_ok = false;
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}
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// calculate shortest path from current_loc to destination
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if (!_shortest_path_ok) {
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_shortest_path_ok = calc_shortest_path(current_loc, destination);
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if (!_shortest_path_ok) {
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return DIJKSTRA_STATE_ERROR;
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}
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// start from 2nd point on path (first is the original origin)
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_path_idx_returned = 1;
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}
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// path has been created, return latest point
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Vector2f dest_pos;
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if (get_shortest_path_point(_path_idx_returned, dest_pos)) {
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// for the first point return origin as current_loc
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Vector2f origin_pos;
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if ((_path_idx_returned > 0) && get_shortest_path_point(_path_idx_returned-1, origin_pos)) {
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// convert offset from ekf origin to Location
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Location temp_loc(Vector3f(origin_pos.x, origin_pos.y, 0.0f));
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origin_new = temp_loc;
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} else {
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// for first point use current loc as origin
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origin_new = current_loc;
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}
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// convert offset from ekf origin to Location
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Location temp_loc(Vector3f(dest_pos.x, dest_pos.y, 0.0f));
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destination_new = destination;
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destination_new.lat = temp_loc.lat;
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destination_new.lng = temp_loc.lng;
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// check if we should advance to next point for next iteration
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const bool near_oa_wp = current_loc.get_distance(destination_new) <= 2.0f;
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const bool past_oa_wp = current_loc.past_interval_finish_line(origin_new, destination_new);
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if (near_oa_wp || past_oa_wp) {
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_path_idx_returned++;
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}
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return DIJKSTRA_STATE_SUCCESS;
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}
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return DIJKSTRA_STATE_ERROR;
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}
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// returns true if polygon fence is enabled
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bool AP_OADijkstra::polygon_fence_enabled() const
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{
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const AC_Fence *fence = AC_Fence::get_singleton();
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if (fence == nullptr) {
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return false;
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}
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if (!fence->is_polygon_valid()) {
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return false;
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}
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return ((fence->get_enabled_fences() & AC_FENCE_TYPE_POLYGON) > 0);
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}
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// check if polygon fence has been updated since we created the inner fence. returns true if changed
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bool AP_OADijkstra::check_polygon_fence_updated() const
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{
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// exit immediately if polygon fence is not enabled
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const AC_Fence *fence = AC_Fence::get_singleton();
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if (fence == nullptr) {
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return false;
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}
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return (_polyfence_update_ms != fence->get_boundary_update_ms());
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}
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// create a smaller polygon fence within the existing polygon fence
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// returns true on success
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bool AP_OADijkstra::create_polygon_fence_with_margin(float margin_cm)
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{
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// exit immediately if polygon fence is not enabled
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const AC_Fence *fence = AC_Fence::get_singleton();
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if (fence == nullptr) {
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return false;
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}
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// get polygon boundary
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uint16_t num_points;
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const Vector2f* boundary = fence->get_boundary_points(num_points);
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if ((boundary == nullptr) || (num_points < 3)) {
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return false;
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}
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// expand fence point array if required
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if (!_polyfence_pts.expand_to_hold(num_points)) {
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return false;
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}
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// for each point on polygon fence
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// Note: boundary is "unclosed" meaning the last point is *not* the same as the first
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for (uint8_t i=0; i<num_points; i++) {
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// find points before and after current point (relative to current point)
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const uint8_t before_idx = (i == 0) ? num_points-1 : i-1;
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const uint8_t after_idx = (i == num_points-1) ? 0 : i+1;
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Vector2f before_pt = boundary[before_idx] - boundary[i];
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Vector2f after_pt = boundary[after_idx] - boundary[i];
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// if points are overlapping fail
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if (before_pt.is_zero() || after_pt.is_zero() || (before_pt == after_pt)) {
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return false;
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}
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// scale points to be unit vectors
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before_pt.normalize();
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after_pt.normalize();
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// calculate intermediate point and scale to margin
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Vector2f intermediate_pt = (after_pt + before_pt) * 0.5f;
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float intermediate_len = intermediate_pt.length();
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intermediate_pt *= (margin_cm / intermediate_len);
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// find final point which is inside the original polygon
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_polyfence_pts[i] = boundary[i] + intermediate_pt;
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if (Polygon_outside(_polyfence_pts[i], boundary, num_points)) {
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_polyfence_pts[i] = boundary[i] - intermediate_pt;
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if (Polygon_outside(_polyfence_pts[i], boundary, num_points)) {
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// could not find a point on either side that was within the fence so fail
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// this can happen if fence lines are closer than margin_cm
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return false;
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}
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}
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}
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// update number of fence points
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_polyfence_numpoints = num_points;
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// record fence update time so we don't process this exact fence again
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_polyfence_update_ms = fence->get_boundary_update_ms();
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return true;
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}
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// create a visibility graph of the polygon fence
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// returns true on success
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// requires create_polygon_fence_with_margin to have been run
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bool AP_OADijkstra::create_polygon_fence_visgraph()
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{
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// exit immediately if no polygon fence (with margin)
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if (_polyfence_numpoints == 0) {
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return false;
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}
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// exit immediately if polygon fence is not enabled
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const AC_Fence *fence = AC_Fence::get_singleton();
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if (fence == nullptr) {
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return false;
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}
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// get polygon boundary
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uint16_t num_points;
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const Vector2f* boundary = fence->get_boundary_points(num_points);
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if ((boundary == nullptr) || (num_points < 3)) {
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return false;
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}
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// fail if more than number of polygon points algorithm can handle
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if (num_points >= OA_DIJKSTRA_POLYGON_SHORTPATH_NOTSET_IDX) {
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return false;
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}
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// clear polygon visibility graph
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_polyfence_visgraph.clear();
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// calculate distance from each polygon fence point to all other points
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for (uint8_t i=0; i<_polyfence_numpoints-1; i++) {
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const Vector2f &start1 = _polyfence_pts[i];
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for (uint8_t j=i+1; j<_polyfence_numpoints; j++) {
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const Vector2f &end1 = _polyfence_pts[j];
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Vector2f intersection;
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// ToDo: calculation below could be sped up by removing unused intersection and
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// skipping segments we know are parallel to our fence-with-margin segments
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if (!Polygon_intersects(boundary, num_points, start1, end1, intersection)) {
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// line segment does not intersect with original fence so add to visgraph
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_polyfence_visgraph.add_item({AP_OAVisGraph::OATYPE_FENCE_POINT, i},
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{AP_OAVisGraph::OATYPE_FENCE_POINT, j},
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(_polyfence_pts[i] - _polyfence_pts[j]).length());
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}
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}
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}
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return true;
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}
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// updates visibility graph for a given position which is an offset (in cm) from the ekf origin
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// to add an additional position (i.e. the destination) set add_extra_position = true and provide the position in the extra_position argument
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// requires create_polygon_fence_with_margin to have been run
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// returns true on success
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bool AP_OADijkstra::update_visgraph(AP_OAVisGraph& visgraph, const AP_OAVisGraph::OAItemID& oaid, const Vector2f &position, bool add_extra_position, Vector2f extra_position)
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{
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// exit immediately if no polygon fence (with margin)
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if (_polyfence_numpoints == 0) {
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return false;
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}
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// exit immediately if polygon fence is not enabled
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const AC_Fence *fence = AC_Fence::get_singleton();
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if (fence == nullptr) {
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return false;
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}
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// get polygon boundary
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uint16_t num_points;
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const Vector2f* boundary = fence->get_boundary_points(num_points);
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if ((boundary == nullptr) || (num_points < 3)) {
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return false;
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}
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// clear visibility graph
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visgraph.clear();
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// calculate distance from extra_position to all fence points
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for (uint8_t i=0; i<_polyfence_numpoints; i++) {
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Vector2f intersection;
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if (!Polygon_intersects(boundary, num_points, position, _polyfence_pts[i], intersection)) {
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// line segment does not intersect with original fence so add to visgraph
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visgraph.add_item(oaid, {AP_OAVisGraph::OATYPE_FENCE_POINT, i}, (position - _polyfence_pts[i]).length());
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}
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// ToDo: store infinity when there is no clear path between points to allow faster search later
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}
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// add extra point to visibility graph if it doesn't intersect with polygon fence
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if (add_extra_position) {
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Vector2f intersection;
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if (!Polygon_intersects(boundary, num_points, position, extra_position, intersection)) {
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visgraph.add_item(oaid, {AP_OAVisGraph::OATYPE_DESTINATION, 0}, (position - extra_position).length());
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}
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}
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return true;
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}
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// update total distance for all nodes visible from current node
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// curr_node_idx is an index into the _short_path_data array
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void AP_OADijkstra::update_visible_node_distances(node_index curr_node_idx)
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{
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// sanity check
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if (curr_node_idx > _short_path_data_numpoints) {
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return;
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}
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// get current node for convenience
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const ShortPathNode &curr_node = _short_path_data[curr_node_idx];
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// for each visibility graph
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const AP_OAVisGraph* visgraphs[] = {&_polyfence_visgraph, &_destination_visgraph};
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for (uint8_t v=0; v<ARRAY_SIZE(visgraphs); v++) {
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// skip if empty
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const AP_OAVisGraph &curr_visgraph = *visgraphs[v];
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if (curr_visgraph.num_items() == 0) {
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continue;
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}
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// search visibility graph for items visible from current_node
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for (uint8_t i=0; i<curr_visgraph.num_items(); i++) {
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const AP_OAVisGraph::VisGraphItem &item = curr_visgraph[i];
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// match if current node's id matches either of the id's in the graph (i.e. either end of the vector)
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if ((curr_node.id == item.id1) || (curr_node.id == item.id2)) {
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AP_OAVisGraph::OAItemID matching_id = (curr_node.id == item.id1) ? item.id2 : item.id1;
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// find item's id in node array
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node_index item_node_idx;
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if (find_node_from_id(matching_id, item_node_idx)) {
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// if current node's distance + distance to item is less than item's current distance, update item's distance
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const float dist_to_item_via_current_node = _short_path_data[curr_node_idx].distance_cm + item.distance_cm;
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if (dist_to_item_via_current_node < _short_path_data[item_node_idx].distance_cm) {
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// update item's distance and set "distance_from_idx" to current node's index
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_short_path_data[item_node_idx].distance_cm = dist_to_item_via_current_node;
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_short_path_data[item_node_idx].distance_from_idx = curr_node_idx;
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}
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}
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}
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}
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}
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}
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// find a node's index into _short_path_data array from it's id (i.e. id type and id number)
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// returns true if successful and node_idx is updated
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bool AP_OADijkstra::find_node_from_id(const AP_OAVisGraph::OAItemID &id, node_index &node_idx) const
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{
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switch (id.id_type) {
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case AP_OAVisGraph::OATYPE_SOURCE:
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// source node is always the first node
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if (_short_path_data_numpoints > 0) {
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node_idx = 0;
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return true;
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}
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break;
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case AP_OAVisGraph::OATYPE_DESTINATION:
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// destination is always the 2nd node
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if (_short_path_data_numpoints > 1) {
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node_idx = 1;
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return true;
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}
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break;
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case AP_OAVisGraph::OATYPE_FENCE_POINT:
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// must be a fence node which start from 3rd node
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if (_short_path_data_numpoints > id.id_num + 2) {
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node_idx = id.id_num + 2;
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return true;
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}
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break;
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}
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// could not find node
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return false;
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}
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// find index of node with lowest tentative distance (ignore visited nodes)
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// returns true if successful and node_idx argument is updated
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bool AP_OADijkstra::find_closest_node_idx(node_index &node_idx) const
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{
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node_index lowest_idx = 0;
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float lowest_dist = FLT_MAX;
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// scan through all nodes looking for closest
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for (node_index i=0; i<_short_path_data_numpoints; i++) {
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const ShortPathNode &node = _short_path_data[i];
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if (!node.visited && (node.distance_cm < lowest_dist)) {
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lowest_idx = i;
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lowest_dist = node.distance_cm;
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}
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}
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if (lowest_dist < FLT_MAX) {
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node_idx = lowest_idx;
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return true;
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}
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return false;
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}
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// calculate shortest path from origin to destination
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// returns true on success
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// requires create_polygon_fence_with_margin and create_polygon_fence_visgraph to have been run
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// resulting path is stored in _shortest_path array as vector offsets from EKF origin
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bool AP_OADijkstra::calc_shortest_path(const Location &origin, const Location &destination)
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{
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// convert origin and destination to offsets from EKF origin
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Vector2f origin_NE, destination_NE;
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if (!origin.get_vector_xy_from_origin_NE(origin_NE) || !destination.get_vector_xy_from_origin_NE(destination_NE)) {
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return false;
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}
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// create origin and destination visgraphs of polygon points
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update_visgraph(_source_visgraph, {AP_OAVisGraph::OATYPE_SOURCE, 0}, origin_NE, true, destination_NE);
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update_visgraph(_destination_visgraph, {AP_OAVisGraph::OATYPE_DESTINATION, 0}, destination_NE);
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// expand _short_path_data if necessary
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if (!_short_path_data.expand_to_hold(2 + _polyfence_numpoints)) {
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return false;
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}
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// add origin and destination (node_type, id, visited, distance_from_idx, distance_cm) to short_path_data array
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_short_path_data[0] = {{AP_OAVisGraph::OATYPE_SOURCE, 0}, false, 0, 0};
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_short_path_data[1] = {{AP_OAVisGraph::OATYPE_DESTINATION, 0}, false, OA_DIJKSTRA_POLYGON_SHORTPATH_NOTSET_IDX, FLT_MAX};
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_short_path_data_numpoints = 2;
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// add fence points to short_path_data array (node_type, id, visited, distance_from_idx, distance_cm)
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for (uint8_t i=0; i<_polyfence_numpoints; i++) {
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_short_path_data[_short_path_data_numpoints++] = {{AP_OAVisGraph::OATYPE_FENCE_POINT, i}, false, OA_DIJKSTRA_POLYGON_SHORTPATH_NOTSET_IDX, FLT_MAX};
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}
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// start algorithm from source point
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node_index current_node_idx = 0;
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// update nodes visible from source point
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for (uint8_t i=0; i<_source_visgraph.num_items(); i++) {
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node_index node_idx;
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if (find_node_from_id(_source_visgraph[i].id2, node_idx)) {
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_short_path_data[node_idx].distance_cm = _source_visgraph[i].distance_cm;
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_short_path_data[node_idx].distance_from_idx = current_node_idx;
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} else {
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return false;
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}
|
|
}
|
|
// mark source node as visited
|
|
_short_path_data[current_node_idx].visited = true;
|
|
|
|
// move current_node_idx to node with lowest distance
|
|
while (find_closest_node_idx(current_node_idx)) {
|
|
// update distances to all neighbours of current node
|
|
update_visible_node_distances(current_node_idx);
|
|
|
|
// mark current node as visited
|
|
_short_path_data[current_node_idx].visited = true;
|
|
}
|
|
|
|
// extract path starting from destination
|
|
bool success = false;
|
|
node_index nidx;
|
|
if (!find_node_from_id({AP_OAVisGraph::OATYPE_DESTINATION,0}, nidx)) {
|
|
return false;
|
|
}
|
|
_path_numpoints = 0;
|
|
while (true) {
|
|
// fail if out of space
|
|
if (_path_numpoints >= _path.max_items()) {
|
|
if (!_path.expand()) {
|
|
break;
|
|
}
|
|
}
|
|
// fail if newest node has invalid distance_from_index
|
|
if ((_short_path_data[nidx].distance_from_idx == OA_DIJKSTRA_POLYGON_SHORTPATH_NOTSET_IDX) ||
|
|
(_short_path_data[nidx].distance_cm >= FLT_MAX)) {
|
|
break;
|
|
} else {
|
|
// add node's id to path array
|
|
_path[_path_numpoints] = _short_path_data[nidx].id;
|
|
_path_numpoints++;
|
|
|
|
// we are done if node is the source
|
|
if (_short_path_data[nidx].id.id_type == AP_OAVisGraph::OATYPE_SOURCE) {
|
|
success = true;
|
|
break;
|
|
} else {
|
|
// follow node's "distance_from_idx" to previous node on path
|
|
nidx = _short_path_data[nidx].distance_from_idx;
|
|
}
|
|
}
|
|
}
|
|
// update source and destination for by get_shortest_path_point
|
|
if (success) {
|
|
_path_source = origin_NE;
|
|
_path_destination = destination_NE;
|
|
}
|
|
|
|
return success;
|
|
}
|
|
|
|
// return point from final path as an offset (in cm) from the ekf origin
|
|
bool AP_OADijkstra::get_shortest_path_point(uint8_t point_num, Vector2f& pos)
|
|
{
|
|
if ((_path_numpoints == 0) || (point_num >= _path_numpoints)) {
|
|
return false;
|
|
}
|
|
|
|
// get id from path
|
|
AP_OAVisGraph::OAItemID id = _path[_path_numpoints - point_num - 1];
|
|
|
|
// convert id to a position offset from EKF origin
|
|
switch (id.id_type) {
|
|
case AP_OAVisGraph::OATYPE_SOURCE:
|
|
pos = _path_source;
|
|
return true;
|
|
case AP_OAVisGraph::OATYPE_DESTINATION:
|
|
pos = _path_destination;
|
|
return true;
|
|
case AP_OAVisGraph::OATYPE_FENCE_POINT:
|
|
// sanity check polygon fence has the point
|
|
if (id.id_num < _polyfence_numpoints) {
|
|
pos = _polyfence_pts[id.id_num];
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// we should never reach here but just in case
|
|
return false;
|
|
}
|