mirror of https://github.com/ArduPilot/ardupilot
591 lines
22 KiB
C++
591 lines
22 KiB
C++
#include "Copter.h"
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#if MODE_ZIGZAG_ENABLED == ENABLED
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/*
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* Init and run calls for zigzag flight mode
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*/
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#define ZIGZAG_WP_RADIUS_CM 300
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#define ZIGZAG_LINE_INFINITY -1
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const AP_Param::GroupInfo ModeZigZag::var_info[] = {
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// @Param: AUTO_ENABLE
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// @DisplayName: ZigZag auto enable/disable
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// @Description: Allows you to enable (1) or disable (0) ZigZag auto feature
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// @Values: 0:Disabled,1:Enabled
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// @User: Advanced
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AP_GROUPINFO_FLAGS("AUTO_ENABLE", 1, ModeZigZag, _auto_enabled, 0, AP_PARAM_FLAG_ENABLE),
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#if SPRAYER_ENABLED == ENABLED
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// @Param: SPRAYER
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// @DisplayName: Auto sprayer in ZigZag
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// @Description: Enable the auto sprayer in ZigZag mode. SPRAY_ENABLE = 1 and SERVOx_FUNCTION = 22(SprayerPump) / 23(SprayerSpinner) also must be set. This makes the sprayer on while moving to destination A or B. The sprayer will stop if the vehicle reaches destination or the flight mode is changed from ZigZag to other.
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// @Values: 0:Disabled,1:Enabled
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// @User: Advanced
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AP_GROUPINFO("SPRAYER", 2, ModeZigZag, _spray_enabled, 0),
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#endif // SPRAYER_ENABLED == ENABLED
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// @Param: WP_DELAY
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// @DisplayName: The delay for zigzag waypoint
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// @Description: Waiting time after reached the destination
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// @Units: s
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// @Range: 1 127
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// @User: Advanced
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AP_GROUPINFO("WP_DELAY", 3, ModeZigZag, _wp_delay, 1),
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// @Param: SIDE_DIST
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// @DisplayName: Sideways distance in ZigZag auto
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// @Description: The distance to move sideways in ZigZag mode
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// @Units: m
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// @Range: 0.1 100
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// @User: Advanced
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AP_GROUPINFO("SIDE_DIST", 4, ModeZigZag, _side_dist, 4),
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// @Param: DIRECTION
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// @DisplayName: Sideways direction in ZigZag auto
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// @Description: The direction to move sideways in ZigZag mode
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// @Values: 0:forward, 1:right, 2:backward, 3:left
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// @User: Advanced
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AP_GROUPINFO("DIRECTION", 5, ModeZigZag, _direction, 0),
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// @Param: LINE_NUM
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// @DisplayName: Total number of lines
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// @Description: Total number of lines for ZigZag auto if 1 or more. -1: Infinity, 0: Just moving to sideways
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// @Range: -1 32767
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// @User: Advanced
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AP_GROUPINFO("LINE_NUM", 6, ModeZigZag, _line_num, 0),
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AP_GROUPEND
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};
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ModeZigZag::ModeZigZag(void) : Mode()
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{
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AP_Param::setup_object_defaults(this, var_info);
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}
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// initialise zigzag controller
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bool ModeZigZag::init(bool ignore_checks)
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{
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if (!copter.failsafe.radio) {
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// apply simple mode transform to pilot inputs
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update_simple_mode();
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// convert pilot input to lean angles
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float target_roll, target_pitch;
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get_pilot_desired_lean_angles(target_roll, target_pitch, loiter_nav->get_angle_max_cd(), attitude_control->get_althold_lean_angle_max());
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// process pilot's roll and pitch input
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loiter_nav->set_pilot_desired_acceleration(target_roll, target_pitch);
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} else {
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// clear out pilot desired acceleration in case radio failsafe event occurs and we do not switch to RTL for some reason
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loiter_nav->clear_pilot_desired_acceleration();
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}
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loiter_nav->init_target();
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// set vertical speed and acceleration limits
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pos_control->set_max_speed_accel_z(-get_pilot_speed_dn(), g.pilot_speed_up, g.pilot_accel_z);
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pos_control->set_correction_speed_accel_z(-get_pilot_speed_dn(), g.pilot_speed_up, g.pilot_accel_z);
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// initialise the vertical position controller
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if (!pos_control->is_active_z()) {
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pos_control->init_z_controller();
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}
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// initialise waypoint state
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stage = STORING_POINTS;
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dest_A.zero();
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dest_B.zero();
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// initialize zigzag auto
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init_auto();
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return true;
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}
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// perform cleanup required when leaving zigzag mode
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void ModeZigZag::exit()
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{
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// The sprayer will stop if the flight mode is changed from ZigZag to other
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spray(false);
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}
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// run the zigzag controller
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// should be called at 100hz or more
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void ModeZigZag::run()
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{
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// set vertical speed and acceleration limits
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pos_control->set_max_speed_accel_z(-get_pilot_speed_dn(), g.pilot_speed_up, g.pilot_accel_z);
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// set the direction and the total number of lines
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zigzag_direction = (Direction)constrain_int16(_direction, 0, 3);
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line_num = constrain_int16(_line_num, ZIGZAG_LINE_INFINITY, 32767);
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// auto control
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if (stage == AUTO) {
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if (is_disarmed_or_landed() || !motors->get_interlock()) {
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// vehicle should be under manual control when disarmed or landed
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return_to_manual_control(false);
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} else if (reached_destination()) {
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// if vehicle has reached destination switch to manual control or moving to A or B
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AP_Notify::events.waypoint_complete = 1;
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if (is_auto) {
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if (line_num == ZIGZAG_LINE_INFINITY || line_count < line_num) {
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if (auto_stage == AutoState::SIDEWAYS) {
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save_or_move_to_destination((ab_dest_stored == Destination::A) ? Destination::B : Destination::A);
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} else {
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// spray off
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spray(false);
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move_to_side();
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}
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} else {
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init_auto();
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return_to_manual_control(true);
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}
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} else {
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return_to_manual_control(true);
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}
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} else {
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auto_control();
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}
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}
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// manual control
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if (stage == STORING_POINTS || stage == MANUAL_REGAIN) {
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// receive pilot's inputs, do position and attitude control
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manual_control();
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}
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}
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// save current position as A or B. If both A and B have been saved move to the one specified
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void ModeZigZag::save_or_move_to_destination(Destination ab_dest)
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{
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// get current position as an offset from EKF origin
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const Vector3f curr_pos = inertial_nav.get_position();
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// handle state machine changes
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switch (stage) {
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case STORING_POINTS:
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if (ab_dest == Destination::A) {
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// store point A
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dest_A.x = curr_pos.x;
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dest_A.y = curr_pos.y;
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gcs().send_text(MAV_SEVERITY_INFO, "ZigZag: point A stored");
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AP::logger().Write_Event(LogEvent::ZIGZAG_STORE_A);
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} else {
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// store point B
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dest_B.x = curr_pos.x;
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dest_B.y = curr_pos.y;
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gcs().send_text(MAV_SEVERITY_INFO, "ZigZag: point B stored");
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AP::logger().Write_Event(LogEvent::ZIGZAG_STORE_B);
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}
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// if both A and B have been stored advance state
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if (!dest_A.is_zero() && !dest_B.is_zero() && !is_zero((dest_B - dest_A).length_squared())) {
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stage = MANUAL_REGAIN;
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spray(false);
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} else if (!dest_A.is_zero() || !dest_B.is_zero()) {
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// if only A or B have been stored, spray on
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spray(true);
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}
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break;
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case AUTO:
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case MANUAL_REGAIN:
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// A and B have been defined, move vehicle to destination A or B
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Vector3f next_dest;
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bool terr_alt;
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if (calculate_next_dest(ab_dest, stage == AUTO, next_dest, terr_alt)) {
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wp_nav->wp_and_spline_init();
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if (wp_nav->set_wp_destination(next_dest, terr_alt)) {
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stage = AUTO;
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auto_stage = AutoState::AB_MOVING;
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ab_dest_stored = ab_dest;
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// spray on while moving to A or B
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spray(true);
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reach_wp_time_ms = 0;
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if (is_auto == false || line_num == ZIGZAG_LINE_INFINITY) {
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gcs().send_text(MAV_SEVERITY_INFO, "ZigZag: moving to %s", (ab_dest == Destination::A) ? "A" : "B");
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} else {
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line_count++;
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gcs().send_text(MAV_SEVERITY_INFO, "ZigZag: moving to %s (line %d/%d)", (ab_dest == Destination::A) ? "A" : "B", line_count, line_num);
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}
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}
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}
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break;
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}
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}
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void ModeZigZag::move_to_side()
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{
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if (!dest_A.is_zero() && !dest_B.is_zero() && !is_zero((dest_B - dest_A).length_squared())) {
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Vector3f next_dest;
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bool terr_alt;
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if (calculate_side_dest(next_dest, terr_alt)) {
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wp_nav->wp_and_spline_init();
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if (wp_nav->set_wp_destination(next_dest, terr_alt)) {
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stage = AUTO;
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auto_stage = AutoState::SIDEWAYS;
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current_dest = next_dest;
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current_terr_alt = terr_alt;
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reach_wp_time_ms = 0;
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char const *dir[] = {"forward", "right", "backward", "left"};
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gcs().send_text(MAV_SEVERITY_INFO, "ZigZag: moving to %s", dir[(uint8_t)zigzag_direction]);
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}
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}
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}
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}
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// return manual control to the pilot
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void ModeZigZag::return_to_manual_control(bool maintain_target)
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{
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if (stage == AUTO) {
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stage = MANUAL_REGAIN;
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spray(false);
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loiter_nav->clear_pilot_desired_acceleration();
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if (maintain_target) {
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const Vector3f& wp_dest = wp_nav->get_wp_destination();
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loiter_nav->init_target(wp_dest.xy());
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if (wp_nav->origin_and_destination_are_terrain_alt()) {
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copter.surface_tracking.set_target_alt_cm(wp_dest.z);
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}
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} else {
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loiter_nav->init_target();
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}
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is_auto = false;
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gcs().send_text(MAV_SEVERITY_INFO, "ZigZag: manual control");
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}
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}
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// fly the vehicle to closest point on line perpendicular to dest_A or dest_B
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void ModeZigZag::auto_control()
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{
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// process pilot's yaw input
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float target_yaw_rate = 0;
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if (!copter.failsafe.radio) {
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// get pilot's desired yaw rate
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target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());
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}
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// set motors to full range
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motors->set_desired_spool_state(AP_Motors::DesiredSpoolState::THROTTLE_UNLIMITED);
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// run waypoint controller
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const bool wpnav_ok = wp_nav->update_wpnav();
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// WP_Nav has set the vertical position control targets
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// run the vertical position controller and set output throttle
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pos_control->update_z_controller();
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// call attitude controller
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// roll & pitch from waypoint controller, yaw rate from pilot
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attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(wp_nav->get_roll(), wp_nav->get_pitch(), target_yaw_rate);
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// if wpnav failed (because of lack of terrain data) switch back to pilot control for next iteration
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if (!wpnav_ok) {
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return_to_manual_control(false);
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}
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}
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// manual_control - process manual control
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void ModeZigZag::manual_control()
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{
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float target_yaw_rate = 0.0f;
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float target_climb_rate = 0.0f;
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// process pilot inputs unless we are in radio failsafe
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if (!copter.failsafe.radio) {
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float target_roll, target_pitch;
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// apply SIMPLE mode transform to pilot inputs
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update_simple_mode();
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// convert pilot input to lean angles
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get_pilot_desired_lean_angles(target_roll, target_pitch, loiter_nav->get_angle_max_cd(), attitude_control->get_althold_lean_angle_max());
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// process pilot's roll and pitch input
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loiter_nav->set_pilot_desired_acceleration(target_roll, target_pitch);
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// get pilot's desired yaw rate
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target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());
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// get pilot desired climb rate
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target_climb_rate = get_pilot_desired_climb_rate(channel_throttle->get_control_in());
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// make sure the climb rate is in the given range, prevent floating point errors
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target_climb_rate = constrain_float(target_climb_rate, -get_pilot_speed_dn(), g.pilot_speed_up);
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} else {
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// clear out pilot desired acceleration in case radio failsafe event occurs and we
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// do not switch to RTL for some reason
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loiter_nav->clear_pilot_desired_acceleration();
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}
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// relax loiter target if we might be landed
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if (copter.ap.land_complete_maybe) {
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loiter_nav->soften_for_landing();
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}
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// Loiter State Machine Determination
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AltHoldModeState althold_state = get_alt_hold_state(target_climb_rate);
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// althold state machine
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switch (althold_state) {
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case AltHold_MotorStopped:
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attitude_control->reset_rate_controller_I_terms();
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attitude_control->reset_yaw_target_and_rate();
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pos_control->relax_z_controller(0.0f); // forces throttle output to decay to zero
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loiter_nav->init_target();
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attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(loiter_nav->get_roll(), loiter_nav->get_pitch(), target_yaw_rate);
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break;
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case AltHold_Takeoff:
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// initiate take-off
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if (!takeoff.running()) {
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takeoff.start(constrain_float(g.pilot_takeoff_alt,0.0f,1000.0f));
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}
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// get avoidance adjusted climb rate
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target_climb_rate = get_avoidance_adjusted_climbrate(target_climb_rate);
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// run loiter controller
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loiter_nav->update();
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// call attitude controller
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attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(loiter_nav->get_roll(), loiter_nav->get_pitch(), target_yaw_rate);
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// set position controller targets adjusted for pilot input
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takeoff.do_pilot_takeoff(target_climb_rate);
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break;
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case AltHold_Landed_Ground_Idle:
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attitude_control->reset_yaw_target_and_rate();
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FALLTHROUGH;
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case AltHold_Landed_Pre_Takeoff:
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attitude_control->reset_rate_controller_I_terms_smoothly();
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loiter_nav->init_target();
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attitude_control->input_thrust_vector_rate_heading(loiter_nav->get_thrust_vector(), target_yaw_rate);
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pos_control->relax_z_controller(0.0f); // forces throttle output to decay to zero
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break;
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case AltHold_Flying:
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// set motors to full range
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motors->set_desired_spool_state(AP_Motors::DesiredSpoolState::THROTTLE_UNLIMITED);
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// run loiter controller
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loiter_nav->update();
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// call attitude controller
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attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(loiter_nav->get_roll(), loiter_nav->get_pitch(), target_yaw_rate);
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// get avoidance adjusted climb rate
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target_climb_rate = get_avoidance_adjusted_climbrate(target_climb_rate);
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// update the vertical offset based on the surface measurement
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copter.surface_tracking.update_surface_offset();
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// Send the commanded climb rate to the position controller
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pos_control->set_pos_target_z_from_climb_rate_cm(target_climb_rate);
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break;
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}
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// run the vertical position controller and set output throttle
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pos_control->update_z_controller();
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}
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// return true if vehicle is within a small area around the destination
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bool ModeZigZag::reached_destination()
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{
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// check if wp_nav believes it has reached the destination
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if (!wp_nav->reached_wp_destination()) {
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return false;
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}
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// check distance to destination
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if (wp_nav->get_wp_distance_to_destination() > ZIGZAG_WP_RADIUS_CM) {
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return false;
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}
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// wait at time which is set in zigzag_wp_delay
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uint32_t now = AP_HAL::millis();
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if (reach_wp_time_ms == 0) {
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reach_wp_time_ms = now;
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}
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return ((now - reach_wp_time_ms) > (uint16_t)constrain_int16(_wp_delay, 1, 127) * 1000);
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}
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// calculate next destination according to vector A-B and current position
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// use_wpnav_alt should be true if waypoint controller's altitude target should be used, false for position control or current altitude target
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// terrain_alt is returned as true if the next_dest should be considered a terrain alt
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bool ModeZigZag::calculate_next_dest(Destination ab_dest, bool use_wpnav_alt, Vector3f& next_dest, bool& terrain_alt) const
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{
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// define start_pos as either destination A or B
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Vector2f start_pos = (ab_dest == Destination::A) ? dest_A : dest_B;
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// calculate vector from A to B
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Vector2f AB_diff = dest_B - dest_A;
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// check distance between A and B
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if (is_zero(AB_diff.length_squared())) {
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return false;
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}
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// get distance from vehicle to start_pos
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const Vector3f curr_pos = inertial_nav.get_position();
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const Vector2f curr_pos2d = Vector2f(curr_pos.x, curr_pos.y);
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Vector2f veh_to_start_pos = curr_pos2d - start_pos;
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// lengthen AB_diff so that it is at least as long as vehicle is from start point
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// we need to ensure that the lines perpendicular to AB are long enough to reach the vehicle
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float scalar = 1.0f;
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if (veh_to_start_pos.length_squared() > AB_diff.length_squared()) {
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scalar = veh_to_start_pos.length() / AB_diff.length();
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}
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// create a line perpendicular to AB but originating at start_pos
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Vector2f perp1 = start_pos + Vector2f(-AB_diff[1] * scalar, AB_diff[0] * scalar);
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Vector2f perp2 = start_pos + Vector2f(AB_diff[1] * scalar, -AB_diff[0] * scalar);
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// find the closest point on the perpendicular line
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const Vector2f closest2d = Vector2f::closest_point(curr_pos2d, perp1, perp2);
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next_dest.x = closest2d.x;
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next_dest.y = closest2d.y;
|
|
|
|
if (use_wpnav_alt) {
|
|
// get altitude target from waypoint controller
|
|
terrain_alt = wp_nav->origin_and_destination_are_terrain_alt();
|
|
next_dest.z = wp_nav->get_wp_destination().z;
|
|
} else {
|
|
// if we have a downward facing range finder then use terrain altitude targets
|
|
terrain_alt = copter.rangefinder_alt_ok() && wp_nav->rangefinder_used_and_healthy();
|
|
if (terrain_alt) {
|
|
if (!copter.surface_tracking.get_target_alt_cm(next_dest.z)) {
|
|
next_dest.z = copter.rangefinder_state.alt_cm_filt.get();
|
|
}
|
|
} else {
|
|
next_dest.z = pos_control->is_active_z() ? pos_control->get_pos_target_z_cm() : curr_pos.z;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// calculate side destination according to vertical vector A-B and current position
|
|
// terrain_alt is returned as true if the next_dest should be considered a terrain alt
|
|
bool ModeZigZag::calculate_side_dest(Vector3f& next_dest, bool& terrain_alt) const
|
|
{
|
|
// calculate vector from A to B
|
|
Vector2f AB_diff = dest_B - dest_A;
|
|
|
|
// calculate a vertical right or left vector for AB from the current yaw direction
|
|
Vector2f AB_side;
|
|
if (zigzag_direction == Direction::RIGHT || zigzag_direction == Direction::LEFT) {
|
|
float yaw_ab_sign = (-ahrs.sin_yaw() * AB_diff[1]) + (ahrs.cos_yaw() * -AB_diff[0]);
|
|
if (is_positive(yaw_ab_sign * (zigzag_direction == Direction::RIGHT ? 1 : -1))) {
|
|
AB_side = Vector2f(AB_diff[1], -AB_diff[0]);
|
|
} else {
|
|
AB_side = Vector2f(-AB_diff[1], AB_diff[0]);
|
|
}
|
|
} else {
|
|
float yaw_ab_sign = (ahrs.cos_yaw() * AB_diff[1]) + (ahrs.sin_yaw() * -AB_diff[0]);
|
|
if (is_positive(yaw_ab_sign * (zigzag_direction == Direction::FORWARD ? 1 : -1))) {
|
|
AB_side = Vector2f(AB_diff[1], -AB_diff[0]);
|
|
} else {
|
|
AB_side = Vector2f(-AB_diff[1], AB_diff[0]);
|
|
}
|
|
}
|
|
|
|
// check distance the vertical vector between A and B
|
|
if (is_zero(AB_side.length_squared())) {
|
|
return false;
|
|
}
|
|
|
|
// adjust AB_side length to zigzag_side_dist
|
|
float scalar = constrain_float(_side_dist, 0.1f, 100.0f) * 100 / safe_sqrt(AB_side.length_squared());
|
|
|
|
// get distance from vehicle to start_pos
|
|
const Vector3f curr_pos = inertial_nav.get_position();
|
|
const Vector2f curr_pos2d = Vector2f(curr_pos.x, curr_pos.y);
|
|
next_dest.x = curr_pos2d.x + (AB_side.x * scalar);
|
|
next_dest.y = curr_pos2d.y + (AB_side.y * scalar);
|
|
|
|
// if we have a downward facing range finder then use terrain altitude targets
|
|
terrain_alt = copter.rangefinder_alt_ok() && wp_nav->rangefinder_used_and_healthy();
|
|
if (terrain_alt) {
|
|
if (!copter.surface_tracking.get_target_alt_cm(next_dest.z)) {
|
|
next_dest.z = copter.rangefinder_state.alt_cm_filt.get();
|
|
}
|
|
} else {
|
|
next_dest.z = pos_control->is_active_z() ? pos_control->get_pos_target_z_cm() : curr_pos.z;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// run zigzag auto feature which is automate both AB and sideways
|
|
void ModeZigZag::run_auto()
|
|
{
|
|
// exit immediately if we are disabled
|
|
if (!_auto_enabled) {
|
|
return;
|
|
}
|
|
|
|
// make sure both A and B point are registered and not when moving to A or B
|
|
if (stage != MANUAL_REGAIN) {
|
|
return;
|
|
}
|
|
|
|
is_auto = true;
|
|
// resume if zigzag auto is suspended
|
|
if (is_suspended && line_count <= line_num) {
|
|
// resume the stage when it was suspended
|
|
if (auto_stage == AutoState::AB_MOVING) {
|
|
line_count--;
|
|
save_or_move_to_destination(ab_dest_stored);
|
|
} else if (auto_stage == AutoState::SIDEWAYS) {
|
|
wp_nav->wp_and_spline_init();
|
|
if (wp_nav->set_wp_destination(current_dest, current_terr_alt)) {
|
|
stage = AUTO;
|
|
reach_wp_time_ms = 0;
|
|
char const *dir[] = {"forward", "right", "backward", "left"};
|
|
gcs().send_text(MAV_SEVERITY_INFO, "ZigZag: moving to %s", dir[(uint8_t)zigzag_direction]);
|
|
}
|
|
}
|
|
} else {
|
|
move_to_side();
|
|
}
|
|
}
|
|
|
|
// suspend zigzag auto
|
|
void ModeZigZag::suspend_auto()
|
|
{
|
|
// exit immediately if we are disabled
|
|
if (!_auto_enabled) {
|
|
return;
|
|
}
|
|
|
|
if (auto_stage != AutoState::MANUAL) {
|
|
is_suspended = true;
|
|
return_to_manual_control(true);
|
|
}
|
|
}
|
|
|
|
// initialize zigzag auto
|
|
void ModeZigZag::init_auto()
|
|
{
|
|
is_auto = false;
|
|
auto_stage = AutoState::MANUAL;
|
|
line_count = 0;
|
|
is_suspended = false;
|
|
}
|
|
|
|
// spray on / off
|
|
void ModeZigZag::spray(bool b)
|
|
{
|
|
#if SPRAYER_ENABLED == ENABLED
|
|
if (_spray_enabled) {
|
|
copter.sprayer.run(b);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#endif // MODE_ZIGZAG_ENABLED == ENABLED
|