#include "AircraftUtils.h" #include Aircraft::Aircraft(int AircraftNo) { char x_str[80]; char y_str[80]; char z_str[80]; char the_str[80]; char phi_str[80]; char psi_str[80]; char gear_deploy_str[80]; char throttle_str[80]; strcpy(x_str, "sim/multiplayer/position/planeX_x"); strcpy(y_str, "sim/multiplayer/position/planeX_y"); strcpy(z_str, "sim/multiplayer/position/planeX_z"); strcpy(the_str, "sim/multiplayer/position/planeX_the"); strcpy(phi_str, "sim/multiplayer/position/planeX_phi"); strcpy(psi_str, "sim/multiplayer/position/planeX_psi"); strcpy(gear_deploy_str, "sim/multiplayer/position/planeX_gear_deploy"); strcpy(throttle_str, "sim/multiplayer/position/planeX_throttle"); char cTemp = (AircraftNo + 0x30); x_str[30] = cTemp; y_str[30] = cTemp; z_str[30] = cTemp; the_str[30] = cTemp; phi_str[30] = cTemp; psi_str[30] = cTemp; gear_deploy_str[30] = cTemp; throttle_str[30] = cTemp; dr_plane_x = XPLMFindDataRef(x_str); dr_plane_y = XPLMFindDataRef(y_str); dr_plane_z = XPLMFindDataRef(z_str); dr_plane_the = XPLMFindDataRef(the_str); dr_plane_phi = XPLMFindDataRef(phi_str); dr_plane_psi = XPLMFindDataRef(psi_str); dr_plane_gear_deploy = XPLMFindDataRef(gear_deploy_str); dr_plane_throttle = XPLMFindDataRef(throttle_str); } void Aircraft::GetAircraftData(void) { plane_x = XPLMGetDataf(dr_plane_x); plane_y = XPLMGetDataf(dr_plane_y); plane_z = XPLMGetDataf(dr_plane_z); plane_the = XPLMGetDataf(dr_plane_the); plane_phi = XPLMGetDataf(dr_plane_phi); plane_psi = XPLMGetDataf(dr_plane_psi); XPLMGetDatavf(dr_plane_gear_deploy, plane_gear_deploy, 0, 5); XPLMGetDatavf(dr_plane_throttle, plane_throttle, 0, 8); } void Aircraft::SetAircraftData(void) { XPLMSetDataf(dr_plane_x, plane_x); XPLMSetDataf(dr_plane_y, plane_y); XPLMSetDataf(dr_plane_z, plane_z); XPLMSetDataf(dr_plane_the, plane_the); XPLMSetDataf(dr_plane_phi, plane_phi); XPLMSetDataf(dr_plane_psi, plane_psi); XPLMSetDatavf(dr_plane_gear_deploy, plane_gear_deploy, 0, 5); XPLMSetDatavf(dr_plane_throttle, plane_throttle, 0, 8); }