/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- // acro_init - initialise acro controller static bool acro_init(bool ignore_checks) { return true; } // acro_run - runs the acro controller // should be called at 100hz or more static void acro_run() { Vector3f rate_target; // for roll, pitch, yaw body-frame rate targets // convert the input to the desired body frame rate rate_target.x = g.rc_1.control_in * g.acro_rp_p; rate_target.y = g.rc_2.control_in * g.acro_rp_p; rate_target.z = g.rc_4.control_in * g.acro_yaw_p; // To-Do: handle acro trainer here? // To-Do: handle helicopter acro_level_mix = constrain_float(1-max(max(abs(g.rc_1.control_in), abs(g.rc_2.control_in)), abs(g.rc_4.control_in))/4500.0, 0, 1)*cos_pitch_x; // set targets for body frame rate controller attitude_control.rate_stab_bf_targets(rate_target); // convert stabilize rates to regular rates attitude_control.rate_stab_bf_to_rate_bf_roll(); attitude_control.rate_stab_bf_to_rate_bf_pitch(); attitude_control.rate_stab_bf_to_rate_bf_yaw(); // call get_acro_level_rates() here? // To-Do: convert body-frame stabilized angles to earth frame angles and update controll_roll, pitch and yaw? // body-frame rate controller is run directly from 100hz loop } // stabilize_init - initialise stabilize controller static bool stabilize_init(bool ignore_checks) { // set target altitude to zero for reporting // To-Do: make pos controller aware when it's active/inactive so it can always report the altitude error? pos_control.set_alt_target(0); return true; } // stabilize_run - runs the main stabilize controller // should be called at 100hz or more static void stabilize_run() { int16_t target_roll, target_pitch; float target_yaw_rate; int16_t pilot_throttle_scaled; // if not armed or throttle at zero, set throttle to zero and exit immediately if(!motors.armed() || g.rc_3.control_in <= 0) { attitude_control.init_targets(); attitude_control.set_throttle_out(0, false); return; } // apply SIMPLE mode transform to pilot inputs update_simple_mode(); // convert pilot input to lean angles // To-Do: convert get_pilot_desired_lean_angles to return angles as floats get_pilot_desired_lean_angles(g.rc_1.control_in, g.rc_2.control_in, target_roll, target_pitch); // get pilot's desired yaw rate target_yaw_rate = get_pilot_desired_yaw_rate(g.rc_4.control_in); // get pilot's desired throttle pilot_throttle_scaled = get_pilot_desired_throttle(g.rc_3.control_in); // reset target lean angles and heading while landed if (ap.land_complete) { attitude_control.init_targets(); }else{ // call attitude controller attitude_control.angleef_rp_rateef_y(target_roll, target_pitch, target_yaw_rate); // body-frame rate controller is run directly from 100hz loop } // output pilot's throttle attitude_control.set_throttle_out(pilot_throttle_scaled, true); // refetch angle targets for reporting const Vector3f angle_target = attitude_control.angle_ef_targets(); control_roll = angle_target.x; control_pitch = angle_target.y; control_yaw = angle_target.z; // update estimate of throttle cruise #if FRAME_CONFIG == HELI_FRAME update_throttle_cruise(motors.get_collective_out()); #else update_throttle_cruise(pilot_throttle_scaled); #endif //HELI_FRAME // update take-off complete flag if (!ap.takeoff_complete) { if (pilot_throttle_scaled > g.throttle_cruise) { // we must be in the air by now set_takeoff_complete(true); } } } // althold_init - initialise althold controller static bool althold_init(bool ignore_checks) { // initialise altitude target to stopping point pos_control.set_target_to_stopping_point_z(); return true; } // althold_run - runs the althold controller // should be called at 100hz or more static void althold_run() { int16_t target_roll, target_pitch; float target_yaw_rate; int16_t target_climb_rate; // if not auto armed set throttle to zero and exit immediately if(!ap.auto_armed) { // To-Do: reset altitude target if we're somehow not landed? attitude_control.init_targets(); attitude_control.set_throttle_out(0, false); return; } // apply SIMPLE mode transform to pilot inputs update_simple_mode(); // get pilot desired lean angles // To-Do: convert get_pilot_desired_lean_angles to return angles as floats get_pilot_desired_lean_angles(g.rc_1.control_in, g.rc_2.control_in, target_roll, target_pitch); // get pilot's desired yaw rate target_yaw_rate = get_pilot_desired_yaw_rate(g.rc_4.control_in); // get pilot desired climb rate target_climb_rate = get_pilot_desired_climb_rate(g.rc_3.control_in); // check for pilot requested take-off if (ap.land_complete && target_climb_rate > 0) { // indicate we are taking off set_land_complete(false); // clear i term when we're taking off set_throttle_takeoff(); } // reset target lean angles and heading while landed if (ap.land_complete) { attitude_control.init_targets(); // move throttle to minimum to keep us on the ground attitude_control.set_throttle_out(0, false); }else{ // call attitude controller attitude_control.angleef_rp_rateef_y(target_roll, target_pitch, target_yaw_rate); // body-frame rate controller is run directly from 100hz loop // call throttle controller if (sonar_alt_health >= SONAR_ALT_HEALTH_MAX) { // if sonar is ok, use surface tracking get_throttle_surface_tracking(target_climb_rate); }else{ // if no sonar fall back stabilize rate controller pos_control.climb_at_rate(target_climb_rate); } } // refetch angle targets for reporting const Vector3f angle_target = attitude_control.angle_ef_targets(); control_roll = angle_target.x; control_pitch = angle_target.y; control_yaw = angle_target.z; } // auto_init - initialise auto controller static bool auto_init(bool ignore_checks) { return true; } // auto_run - runs the auto controller // should be called at 100hz or more static void auto_run() { Vector3f angle_target; // run way point controller // copy latest output from nav controller to stabilize controller angle_target.x = wp_nav.get_roll(); angle_target.y = wp_nav.get_pitch(); // To-Do: handle pilot input for yaw and different methods to update yaw (ROI, face next wp) angle_target.z = control_yaw; // To-Do: shorten below by moving these often used steps into a single function in the AC_AttitudeControl lib // set earth-frame angular targets attitude_control.angle_ef_targets(angle_target); // convert earth-frame angle targets to earth-frame rate targets attitude_control.angle_to_rate_ef_roll(); attitude_control.angle_to_rate_ef_pitch(); attitude_control.angle_to_rate_ef_yaw(); // convert earth-frame rates to body-frame rates attitude_control.rate_ef_targets_to_bf(); // body-frame rate controller is run directly from 100hz loop } // circle_init - initialise circle controller static bool circle_init(bool ignore_checks) { return true; } // circle_run - runs the circle controller // should be called at 100hz or more static void circle_run() { } // loiter_init - initialise loiter controller static bool loiter_init(bool ignore_checks) { if (GPS_ok() || ignore_checks) { // set target to current position // To-Do: supply zero velocity below? wp_nav.init_loiter_target(); return true; }else{ return false; } } // loiter_run - runs the loiter controller // should be called at 100hz or more static void loiter_run() { float target_yaw_rate = 0; float target_climb_rate = 0; // if not auto armed set throttle to zero and exit immediately if(!ap.auto_armed || !inertial_nav.position_ok()) { wp_nav.init_loiter_target(); attitude_control.init_targets(); attitude_control.set_throttle_out(0, false); return; } // process pilot inputs if (!failsafe.radio) { // apply SIMPLE mode transform to pilot inputs update_simple_mode(); // process pilot's roll and pitch input // To-Do: do we need to clear out feed forward if this is not called? wp_nav.set_pilot_desired_acceleration(g.rc_1.control_in, g.rc_2.control_in); // get pilot's desired yaw rate target_yaw_rate = get_pilot_desired_yaw_rate(g.rc_4.control_in); // get pilot desired climb rate target_climb_rate = get_pilot_desired_climb_rate(g.rc_3.control_in); // check for pilot requested take-off if (ap.land_complete && target_climb_rate > 0) { // indicate we are taking off set_land_complete(false); // clear i term when we're taking off set_throttle_takeoff(); } } // when landed reset targets and output zero throttle if (ap.land_complete) { wp_nav.init_loiter_target(); attitude_control.init_targets(); attitude_control.set_throttle_out(0, false); }else{ // run loiter controller wp_nav.update_loiter(); // call attitude controller attitude_control.angleef_rp_rateef_y(wp_nav.get_roll(), wp_nav.get_pitch(), target_yaw_rate); // body-frame rate controller is run directly from 100hz loop // run altitude controller if (sonar_alt_health >= SONAR_ALT_HEALTH_MAX) { // if sonar is ok, use surface tracking get_throttle_surface_tracking(target_climb_rate); }else{ // if no sonar fall back stabilize rate controller pos_control.climb_at_rate(target_climb_rate); } } // refetch angle targets for reporting const Vector3f angle_target = attitude_control.angle_ef_targets(); control_roll = angle_target.x; control_pitch = angle_target.y; control_yaw = angle_target.z; } // guided_init - initialise guided controller static bool guided_init(bool ignore_checks) { return true; } // guided_run - runs the guided controller // should be called at 100hz or more static void guided_run() { } // land_init - initialise land controller static bool land_init(bool ignore_checks) { return true; } // land_run - runs the land controller // should be called at 100hz or more static void land_run() { verify_land(); } // rtl_init - initialise rtl controller static bool rtl_init(bool ignore_checks) { return true; } // rtl_run - runs the return-to-launch controller // should be called at 100hz or more static void rtl_run() { verify_RTL(); } // ofloiter_init - initialise ofloiter controller static bool ofloiter_init(bool ignore_checks) { return true; } // ofloiter_run - runs the optical flow loiter controller // should be called at 100hz or more static void ofloiter_run() { } // drift_init - initialise drift controller static bool drift_init(bool ignore_checks) { return true; } // drift_run - runs the drift controller // should be called at 100hz or more static void drift_run() { } // sport_init - initialise sport controller static bool sport_init(bool ignore_checks) { return true; } // sport_run - runs the sport controller // should be called at 100hz or more static void sport_run() { }