#include "Copter.h" // Traditional helicopter variables and functions #if FRAME_CONFIG == HELI_FRAME #ifndef HELI_DYNAMIC_FLIGHT_SPEED_MIN #define HELI_DYNAMIC_FLIGHT_SPEED_MIN 500 // we are in "dynamic flight" when the speed is over 5m/s for 2 seconds #endif // counter to control dynamic flight profile static int8_t heli_dynamic_flight_counter; // heli_init - perform any special initialisation required for the tradheli void Copter::heli_init() { // pre-load stab col values as mode is initialized as Stabilize, but stabilize_init() function is not run on start-up. input_manager.set_use_stab_col(true); input_manager.set_stab_col_ramp(1.0); } // heli_check_dynamic_flight - updates the dynamic_flight flag based on our horizontal velocity // should be called at 50hz void Copter::check_dynamic_flight(void) { if (motors->get_spool_state() != AP_Motors::SpoolState::THROTTLE_UNLIMITED || flightmode->is_landing()) { heli_dynamic_flight_counter = 0; heli_flags.dynamic_flight = false; return; } bool moving = false; // with GPS lock use inertial nav to determine if we are moving if (position_ok()) { // get horizontal speed const float speed = inertial_nav.get_speed_xy(); moving = (speed >= HELI_DYNAMIC_FLIGHT_SPEED_MIN); }else{ // with no GPS lock base it on throttle and forward lean angle moving = (motors->get_throttle() > 0.8f || ahrs.pitch_sensor < -1500); } if (!moving && rangefinder_state.enabled && rangefinder.status_orient(ROTATION_PITCH_270) == RangeFinder::Status::Good) { // when we are more than 2m from the ground with good // rangefinder lock consider it to be dynamic flight moving = (rangefinder.distance_cm_orient(ROTATION_PITCH_270) > 200); } if (moving) { // if moving for 2 seconds, set the dynamic flight flag if (!heli_flags.dynamic_flight) { heli_dynamic_flight_counter++; if (heli_dynamic_flight_counter >= 100) { heli_flags.dynamic_flight = true; heli_dynamic_flight_counter = 100; } } }else{ // if not moving for 2 seconds, clear the dynamic flight flag if (heli_flags.dynamic_flight) { if (heli_dynamic_flight_counter > 0) { heli_dynamic_flight_counter--; }else{ heli_flags.dynamic_flight = false; } } } } // update_heli_control_dynamics - pushes several important factors up into AP_MotorsHeli. // should be run between the rate controller and the servo updates. void Copter::update_heli_control_dynamics(void) { if (!motors->using_leaky_integrator()) { //turn off leaky_I attitude_control->use_leaky_i(false); if (ap.land_complete || ap.land_complete_maybe) { motors->set_land_complete(true); } else { motors->set_land_complete(false); } } else { // Use Leaky_I if we are not moving fast attitude_control->use_leaky_i(!heli_flags.dynamic_flight); motors->set_land_complete(false); } if (ap.land_complete || (is_zero(motors->get_desired_rotor_speed()))){ // if we are landed or there is no rotor power demanded, decrement slew scalar hover_roll_trim_scalar_slew--; } else { // if we are not landed and motor power is demanded, increment slew scalar hover_roll_trim_scalar_slew++; } hover_roll_trim_scalar_slew = constrain_int16(hover_roll_trim_scalar_slew, 0, scheduler.get_loop_rate_hz()); // set hover roll trim scalar, will ramp from 0 to 1 over 1 second after we think helicopter has taken off attitude_control->set_hover_roll_trim_scalar((float) hover_roll_trim_scalar_slew/(float) scheduler.get_loop_rate_hz()); } bool Copter::should_use_landing_swash() const { if (flightmode->has_manual_throttle() || flightmode->mode_number() == Mode::Number::DRIFT) { // manual modes always uses full swash range return false; } if (flightmode->is_landing()) { // landing with non-manual throttle mode always uses limit swash range return true; } if (ap.land_complete) { // when landed in non-manual throttle mode limit swash range return true; } if (!ap.auto_armed) { // when waiting to takeoff in non-manual throttle mode limit swash range return true; } if (!heli_flags.dynamic_flight) { // Just in case we are unsure of being in non-manual throttle // mode, limit swash range in low speed and hovering flight. // This will catch any non-manual throttle mode attempting a // landing and driving the collective too low before the land // complete flag is set. return true; } return false; } // heli_update_landing_swash - sets swash plate flag so higher minimum is used when landed or landing // should be called soon after update_land_detector in main code void Copter::heli_update_landing_swash() { motors->set_collective_for_landing(should_use_landing_swash()); } // convert motor interlock switch's position to desired rotor speed expressed as a value from 0 to 1 // returns zero if motor interlock auxiliary switch hasn't been defined float Copter::get_pilot_desired_rotor_speed() const { RC_Channel *rc_ptr = rc().find_channel_for_option(RC_Channel::AUX_FUNC::MOTOR_INTERLOCK); if (rc_ptr != nullptr) { rc_ptr->set_range(1000); return (float)rc_ptr->get_control_in() * 0.001f; } return 0.0f; } // heli_update_rotor_speed_targets - reads pilot input and passes new rotor speed targets to heli motors object void Copter::heli_update_rotor_speed_targets() { static bool rotor_runup_complete_last = false; // get rotor control method uint8_t rsc_control_mode = motors->get_rsc_mode(); switch (rsc_control_mode) { case ROTOR_CONTROL_MODE_SPEED_PASSTHROUGH: // pass through pilot desired rotor speed from the RC if (get_pilot_desired_rotor_speed() > 0.01) { ap.motor_interlock_switch = true; motors->set_desired_rotor_speed(get_pilot_desired_rotor_speed()); } else { ap.motor_interlock_switch = false; motors->set_desired_rotor_speed(0.0f); } break; case ROTOR_CONTROL_MODE_SPEED_SETPOINT: case ROTOR_CONTROL_MODE_OPEN_LOOP_POWER_OUTPUT: case ROTOR_CONTROL_MODE_CLOSED_LOOP_POWER_OUTPUT: // pass setpoint through as desired rotor speed. Needs work, this is pointless as it is // not used by closed loop control. Being used as a catch-all for other modes regardless // of whether or not they actually use it // set rpm from rotor speed sensor if (motors->get_interlock()) { #if RPM_ENABLED == ENABLED float rpm = -1; rpm_sensor.get_rpm(0, rpm); motors->set_rpm(rpm); #endif motors->set_desired_rotor_speed(motors->get_rsc_setpoint()); }else{ motors->set_desired_rotor_speed(0.0f); } break; } // when rotor_runup_complete changes to true, log event if (!rotor_runup_complete_last && motors->rotor_runup_complete()){ AP::logger().Write_Event(LogEvent::ROTOR_RUNUP_COMPLETE); } else if (rotor_runup_complete_last && !motors->rotor_runup_complete()){ AP::logger().Write_Event(LogEvent::ROTOR_SPEED_BELOW_CRITICAL); } rotor_runup_complete_last = motors->rotor_runup_complete(); } // heli_update_autorotation - determines if aircraft is in autorotation and sets motors flag and switches // to autorotation flight mode if manual collective is not being used. void Copter::heli_update_autorotation() { #if MODE_AUTOROTATE_ENABLED == ENABLED // check if flying and interlock disengaged if (!ap.land_complete && !motors->get_interlock()) { if (!flightmode->has_manual_throttle() && g2.arot.is_enable()) { // set autonomous autorotation flight mode set_mode(Mode::Number::AUTOROTATE, ModeReason::AUTOROTATION_START); } // set flag to facilitate both auto and manual autorotations heli_flags.in_autorotation = true; } else { heli_flags.in_autorotation = false; } // sets autorotation flags through out libraries heli_set_autorotation(heli_flags.in_autorotation); if (!ap.land_complete) { motors->set_enable_bailout(true); } else { motors->set_enable_bailout(false); } #else heli_flags.in_autorotation = false; motors->set_enable_bailout(false); #endif } #if MODE_AUTOROTATE_ENABLED == ENABLED // heli_set_autorotation - set the autorotation flag throughout libraries void Copter::heli_set_autorotation(bool autorotation) { motors->set_in_autorotation(autorotation); } #endif #endif // FRAME_CONFIG == HELI_FRAME