/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- #ifndef __AC_PRECLAND_COMPANION_H__ #define __AC_PRECLAND_COMPANION_H__ #include #include #include // Precision Landing backend /* * AC_PrecLand_Companion - implements precision landing using target vectors provided * by a companion computer (i.e. Odroid) communicating via MAVLink */ class AC_PrecLand_Companion : public AC_PrecLand_Backend { public: // Constructor AC_PrecLand_Companion(const AC_PrecLand& frontend, AC_PrecLand::precland_state& state); // init - perform any required initialisation of backend controller void init(); // update - give chance to driver to get updates from sensor // returns true if new data available bool update(); // get_angle_to_target - returns body frame angles (in radians) to target // returns true if angles are available, false if not (i.e. no target) // x_angle_rad : body-frame roll direction, positive = target is to right (looking down) // y_angle_rad : body-frame pitch direction, postiive = target is forward (looking down) bool get_angle_to_target(float &x_angle_rad, float &y_angle_rad) const; private: mavlink_channel_t _chan; // mavlink channel used to communicate with companion computer }; #endif // __AC_PRECLAND_COMPANION_H__