/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- // // functions to support precision landing // #include "Sub.h" #if PRECISION_LANDING == ENABLED void Sub::init_precland() { sub.precland.init(); } void Sub::update_precland() { int32_t height_above_ground_cm = current_loc.alt; // use range finder altitude if it is valid, else try to get terrain alt if (rangefinder_alt_ok()) { height_above_ground_cm = rangefinder_state.alt_cm; } else if (terrain_use()) { current_loc.get_alt_cm(Location_Class::ALT_FRAME_ABOVE_TERRAIN, height_above_ground_cm); } sub.precland.update(height_above_ground_cm); // log output Log_Write_Precland(); } #endif