/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- /* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /* multicopter simulator class */ #include "SIM_Multicopter.h" #include #include using namespace SITL; MultiCopter::MultiCopter(const char *home_str, const char *frame_str) : Aircraft(home_str, frame_str), frame(NULL) { frame = Frame::find_frame(frame_str); if (frame == NULL) { printf("Frame '%s' not found", frame_str); exit(1); } if (strstr(frame_str, "-fast")) { frame->init(1.5, 0.5, 85, 4*radians(360)); } else { frame->init(1.5, 0.51, 15, 4*radians(360)); } frame_height = 0.1; } // calculate rotational and linear accelerations void MultiCopter::calculate_forces(const struct sitl_input &input, Vector3f &rot_accel, Vector3f &body_accel) { frame->calculate_forces(*this, input, rot_accel, body_accel); } /* update the multicopter simulation by one time step */ void MultiCopter::update(const struct sitl_input &input) { // get wind vector setup update_wind(input); // how much time has passed? Vector3f rot_accel; calculate_forces(input, rot_accel, accel_body); update_dynamics(rot_accel); if (on_ground(position)) { // zero roll/pitch, but keep yaw float r, p, y; dcm.to_euler(&r, &p, &y); dcm.from_euler(0, 0, y); position.z = -(ground_level + frame_height - home.alt*0.01f); } // update lat/lon/altitude update_position(); }