using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Net; using System.Net.Sockets; namespace ArdupilotMega { static class TCPConsole { static TcpListener listener; static TcpClient client; static bool started = false; static void startup() { started = true; try { listener = new TcpListener(IPAddress.Any, 2300); listener.Start(); listener.BeginAcceptTcpClient( new AsyncCallback(DoAcceptTcpClientCallback), listener); } catch { Console.WriteLine("TCP Console fail: port 2300"); return; } } // Process the client connection. static void DoAcceptTcpClientCallback(IAsyncResult ar) { // Get the listener that handles the client request. TcpListener listener = (TcpListener)ar.AsyncState; // End the operation and display the received data on // the console. client = listener.EndAcceptTcpClient(ar); // setup for next listener listener.BeginAcceptTcpClient( new AsyncCallback(DoAcceptTcpClientCallback), listener); // Process the connection here. (Add the client to a // server table, read data, etc.) Console.WriteLine("Client connected completed"); client.Client.NoDelay = true; } public static void Write(byte thing) { if (!started) startup(); if (client == null) return; if (!client.Connected) return; try { client.GetStream().WriteByte(thing); } catch { } } } }