#pragma once #include #include #include "mode.h" class RC_Channel_Copter : public RC_Channel { public: protected: void init_aux_function(aux_func_t ch_option, AuxSwitchPos) override; bool do_aux_function(aux_func_t ch_option, AuxSwitchPos) override; private: void do_aux_function_change_mode(const Mode::Number mode, const AuxSwitchPos ch_flag); void do_aux_function_change_air_mode(const AuxSwitchPos ch_flag); void do_aux_function_change_force_flying(const AuxSwitchPos ch_flag); // called when the mode switch changes position: void mode_switch_changed(modeswitch_pos_t new_pos) override; }; class RC_Channels_Copter : public RC_Channels { public: bool has_valid_input() const override; RC_Channel *get_arming_channel(void) const override; RC_Channel_Copter obj_channels[NUM_RC_CHANNELS]; RC_Channel_Copter *channel(const uint8_t chan) override { if (chan >= NUM_RC_CHANNELS) { return nullptr; } return &obj_channels[chan]; } // returns true if throttle arming checks should be run bool arming_check_throttle() const override; protected: int8_t flight_mode_channel_number() const override; };