# Copyright (C) 2016 Intel Corporation. All rights reserved. # # This file is free software: you can redistribute it and/or modify it # under the terms of the GNU General Public License as published by the # Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This file is distributed in the hope that it will be useful, but # WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # See the GNU General Public License for more details. # # You should have received a copy of the GNU General Public License along # with this program. If not, see . """ WAF Tool that checks cxx parameters, creating the ap_config.h header file. This tool needs compiler_cxx to be loaded, make sure you load them before this tool. Example:: def configure(cfg): cfg.load('cxx_checks') """ from waflib.Configure import conf @conf def ap_common_checks(cfg): cfg.check( compiler='cxx', fragment=''' #include int main() { return std::isfinite(1.0f); }''', define_name="HAVE_CMATH_ISFINITE", msg="Checking for HAVE_CMATH_ISFINITE", mandatory=False, ) cfg.check( compiler='cxx', fragment=''' #include int main() { return std::isinf(1.0f); }''', define_name="HAVE_CMATH_ISINF", msg="Checking for HAVE_CMATH_ISINF", mandatory=False, ) cfg.check( compiler='cxx', fragment=''' #include int main() { return std::isnan(1.0f); }''', define_name="HAVE_CMATH_ISNAN", msg="Checking for HAVE_CMATH_ISNAN", mandatory=False, ) # NEED_CMATH_FUNCTION_STD_NAMESPACE checks are needed due to # new gcc versions being more restrictive. # # Here we check if we need to add 'using std::function' to # the function. # # Without these checks, in some cases, gcc points this as # overloads or function duplication in scope. cfg.check( compiler='cxx', fragment=''' #include #include using std::isfinite; int main() { return isfinite((double)1); }''', define_name="NEED_CMATH_ISFINITE_STD_NAMESPACE", msg="Checking for NEED_CMATH_ISFINITE_STD_NAMESPACE", mandatory=False, ) cfg.check( compiler='cxx', fragment=''' #include #include using std::isinf; int main() { return isinf((double)1); }''', define_name="NEED_CMATH_ISINF_STD_NAMESPACE", msg="Checking for NEED_CMATH_ISINF_STD_NAMESPACE", mandatory=False, ) cfg.check( compiler='cxx', fragment=''' #include #include using std::isnan; int main() { return isnan((double)1); }''', define_name="NEED_CMATH_ISNAN_STD_NAMESPACE", msg="Checking for NEED_CMATH_ISNAN_STD_NAMESPACE", mandatory=False, ) cfg.check(header_name='endian.h', mandatory=False) cfg.check(header_name='byteswap.h', mandatory=False) cfg.check( compiler='cxx', fragment=''' #include int main() { const char *s = "abc"; return memrchr((const void *)s, 0, 3) != NULL; }''', define_name="HAVE_MEMRCHR", msg="Checking for HAVE_MEMRCHR", mandatory=False, ) @conf def check_librt(cfg, env): if cfg.env.DEST_OS == 'darwin': return True ret = cfg.check( compiler='cxx', fragment=''' #include int main() { clock_gettime(CLOCK_REALTIME, NULL); }''', msg='Checking for need to link with librt', okmsg='not necessary', errmsg='necessary', mandatory=False, ) if ret: return ret ret = cfg.check(compiler='cxx', lib='rt') if ret: env.LIB += cfg.env['LIB_RT'] return ret @conf def check_feenableexcept(cfg): cfg.check( compiler='cxx', fragment=''' #include int main() { return feenableexcept(FE_OVERFLOW | FE_DIVBYZERO); }''', msg="Checking for feenableexcept", define_name="HAVE_FEENABLEEXCEPT", mandatory=False, ) @conf def check_package(cfg, env, libname): '''use pkg-config to look for an installed library that has a LIBNAME.pc file''' capsname = libname.upper() cfg.env.stash() if not cfg.check_cfg(package=libname, mandatory=False, global_define=True, args=['--libs', '--cflags'], uselib_store=capsname): # Don't even try to link if check_cfg fails cfg.env.revert() return False if not cfg.check(compiler='cxx', fragment='''int main() { return 0; }''', msg='Checking link with %s' % libname, mandatory=False, use=capsname): cfg.env.revert() return False cfg.env.commit() # Add to global environment: # we always want to use the library for all targets env.LIB += cfg.env['LIB_%s' % capsname] env.INCLUDES += cfg.env['INCLUDES_%s' % capsname] env.CFLAGS += cfg.env['CFLAGS_%s' % capsname] env.LIBPATH += cfg.env['LIBPATH_%s' % capsname] return True @conf def check_lttng(cfg, env): if not cfg.options.enable_lttng: cfg.msg("Checking for 'lttng-ust':", 'disabled', color='YELLOW') return False if cfg.env.STATIC_LINKING: # lttng-ust depends on libdl which means it can't be used in a static build cfg.msg("Checking for 'lttng-ust':", 'disabled for static build', color='YELLOW') return False return check_package(cfg, env, 'lttng-ust') @conf def check_libiio(cfg, env): if cfg.env.STATIC_LINKING: # libiio depends on libdl which means it can't be used in a static build cfg.msg("Checking for 'libiio':", 'disabled for static build', color='YELLOW') return False if cfg.options.disable_libiio: cfg.msg("Checking for 'libiio':", 'disabled', color='YELLOW') return False return check_package(cfg, env, 'libiio') @conf def check_libdl(cfg, env): if cfg.env.STATIC_LINKING: # using loadable modules for a static build is not recommended cfg.msg("Checking for 'libdl':", 'disabled for static build', color='YELLOW') return False ret = cfg.check(compiler='cxx', lib='dl', mandatory=False, global_define=True, define_name='HAVE_LIBDL') if ret: env.LIB += cfg.env['LIB_DL'] return ret @conf def check_SFML(cfg, env): if not cfg.options.enable_sfml: cfg.msg("Checking for SFML graphics:", 'disabled', color='YELLOW') return False libs = ['sfml-graphics', 'sfml-window','sfml-system'] for lib in libs: if not cfg.check(compiler='cxx', lib=lib, mandatory=False, global_define=True): cfg.fatal("Missing SFML libraries - please install libsfml-dev") return False # see if we need Graphics.hpp or Graphics.h if not cfg.check(compiler='cxx', fragment='''#include \nint main() {}''', define_name="HAVE_SFML_GRAPHICS_HPP", msg="Checking for Graphics.hpp", mandatory=False): if not cfg.check(compiler='cxx', fragment='''#include \nint main() {}''', define_name="HAVE_SFML_GRAPHICS_H", msg="Checking for Graphics.h", mandatory=False): cfg.fatal("Missing SFML headers SFML/Graphics.hpp or SFML/Graphics.h") return False env.LIB += libs return True @conf def check_SFML_Audio(cfg, env): if not cfg.options.enable_sfml_audio: cfg.msg("Checking for SFML audio:", 'disabled', color='YELLOW') return False libs = ['sfml-audio'] for lib in libs: if not cfg.check(compiler='cxx', lib=lib, mandatory=False, global_define=True): cfg.fatal("Missing SFML libraries - please install libsfml-dev") return False # see if we need Audio.hpp or Audio.h if not cfg.check(compiler='cxx', fragment='''#include \nint main() {}''', define_name="HAVE_SFML_AUDIO_HPP", msg="Checking for Audio.hpp", mandatory=False): if not cfg.check(compiler='cxx', fragment='''#include \nint main() {}''', define_name="HAVE_SFML_AUDIO_H", msg="Checking for Audio.h", mandatory=False): cfg.fatal("Missing SFML headers SFML/Audio.hpp or SFML/Audio.h") return False env.LIB += libs return True