-- example for adding parameters to a lua script -- the table key must be used by only one script on a particular flight -- controller. If you want to re-use it then you need to wipe your old parameters -- the key must be a number between 0 and 200. The key is persistent in storage local PARAM_TABLE_KEY = 72 -- create a parameter table with 2 parameters in it. A table can have -- at most 63 parameters. The table size for a particular table key -- cannot increase without a reboot. The prefix "MY_" is used with -- every parameter in the table. This prefix is used to ensure another -- script doesn't use the same PARAM_TABLE_KEY. assert(param:add_table(PARAM_TABLE_KEY, "MY_", 2), 'could not add param table') -- create two parameters. The param indexes (2nd argument) must -- be between 1 and 63. All added parameters are floats, with the given -- default value (4th argument). assert(param:add_param(PARAM_TABLE_KEY, 1, 'TEST', 3.14), 'could not add param1') assert(param:add_param(PARAM_TABLE_KEY, 2, 'TEST2', 5.7), 'could not add param2') gcs:send_text(0, string.format("Added two parameters")) local param1 = Parameter("MY_TEST") local param2 = Parameter("MY_TEST2") gcs:send_text(0, string.format("param1=%f", param1:get())) gcs:send_text(0, string.format("param2=%f", param2:get()))