// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: t -*- /// @file AP_MotorsMatrix.h /// @brief Motor control class for Matrixcopters #ifndef AP_MOTORSMATRIX #define AP_MOTORSMATRIX #include #include #include // ArduPilot Mega Vector/Matrix math Library #include // RC Channel Library #include // ArduPilot Mega RC Library #include #define AP_MOTORS_MATRIX_MOTOR_UNDEFINED -1 #define AP_MOTORS_MATRIX_ORDER_UNDEFINED -1 #define AP_MOTORS_MATRIX_MOTOR_CW -1 #define AP_MOTORS_MATRIX_MOTOR_CCW 1 /// @class AP_MotorsMatrix class AP_MotorsMatrix : public AP_Motors { public: /// Constructor AP_MotorsMatrix( uint8_t APM_version, APM_RC_Class* rc_out, RC_Channel* rc_roll, RC_Channel* rc_pitch, RC_Channel* rc_throttle, RC_Channel* rc_yaw, uint16_t speed_hz = AP_MOTORS_SPEED_DEFAULT) : AP_Motors(APM_version, rc_out, rc_roll, rc_pitch, rc_throttle, rc_yaw, speed_hz), instant_pwm_force01(false), instant_pwm_force23(false), instant_pwm_force67(false), _num_motors(0) {}; // init virtual void Init(); // set update rate to motors - a value in hertz or AP_MOTORS_SPEED_INSTANT_PWM for instant pwm // you must have setup_motors before calling this virtual void set_update_rate( uint16_t speed_hz ); // set frame orientation (normally + or X) virtual void set_frame_orientation( uint8_t new_orientation ); // enable - starts allowing signals to be sent to motors virtual void enable(); // get basic information about the platform virtual uint8_t get_num_motors() { return _num_motors; }; // motor test virtual void output_test(); // output_min - sends minimum values out to the motors virtual void output_min(); // add_motor using just position and prop direction virtual void add_motor(int8_t motor_num, float angle_degrees, int8_t direction, int8_t opposite_motor_num = AP_MOTORS_MATRIX_MOTOR_UNDEFINED, int8_t testing_order = AP_MOTORS_MATRIX_ORDER_UNDEFINED); // remove_motor virtual void remove_motor(int8_t motor_num); // remove_all_motors - removes all motor definitions virtual void remove_all_motors(); // setup_motors - configures the motors for a given frame type - should be overwritten by child classes virtual void setup_motors() { remove_all_motors(); }; // matrix AP_Int8 opposite_motor[AP_MOTORS_MAX_NUM_MOTORS]; // motor number of the opposite motor AP_Int8 test_order[AP_MOTORS_MAX_NUM_MOTORS]; // order of the motors in the test sequence // used for instant_pwm only bool instant_pwm_force01; bool instant_pwm_force23; bool instant_pwm_force67; protected: // output - sends commands to the motors virtual void output_armed(); virtual void output_disarmed(); // add_motor using raw roll, pitch, throttle and yaw factors virtual void add_motor_raw(int8_t motor_num, float roll_fac, float pitch_fac, float yaw_fac, int8_t opposite_motor_num = AP_MOTORS_MATRIX_MOTOR_UNDEFINED, int8_t testing_order = AP_MOTORS_MATRIX_ORDER_UNDEFINED); int8_t _num_motors; // not a very useful variable as you really need to check the motor_enabled array to see which motors are enabled float _roll_factor[AP_MOTORS_MAX_NUM_MOTORS]; // each motors contribution to roll float _pitch_factor[AP_MOTORS_MAX_NUM_MOTORS]; // each motors contribution to pitch float _yaw_factor[AP_MOTORS_MAX_NUM_MOTORS]; // each motors contribution to yaw (normally 1 or -1) }; #endif // AP_MOTORSMATRIX