/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- // Code by Jacob Walser: jwalser90@gmail.com #include "Sub.h" #define SURFACE_DEPTH -0.05 // 5cm depends on where the external depth sensor is mounted #define DIVE_DEPTH_CONSTRAINT 0.10 // 10cm if we cannot achieve this target, we are trying to dig into the bottom #define BOTTOM_DETECTOR_TRIGGER_SEC 1.0 #define SURFACE_DETECTOR_TRIGGER_SEC 1.0 // counter to verify contact with bottom static uint32_t bottom_detector_count = 0; static uint32_t surface_detector_count = 0; static float current_depth = 0; static float start_depth = 0; // the depth when we first hit downward throttle limit // checks if we have have hit bottom or surface and updates the ap.at_bottom and ap.at_surface flags // called at MAIN_LOOP_RATE void Sub::update_surface_and_bottom_detector() { // update 1hz filtered acceleration Vector3f accel_ef = ahrs.get_accel_ef_blended(); accel_ef.z += GRAVITY_MSS; depth_accel_ef_filter.apply(accel_ef, MAIN_LOOP_SECONDS); // check that the airframe is not accelerating (not falling or breaking after fast forward flight) bool accel_stationary = (depth_accel_ef_filter.get().length() <= 1.0f); if (ap.depth_sensor_present) { // we can use the external pressure sensor for a very accurate and current measure of our z axis position current_depth = barometer.get_altitude(); set_surfaced(current_depth > SURFACE_DEPTH); // If we are above surface depth, we are surfaced // ToDo maybe we can lighten the throttle check to a less extreme value, will depend on buoyancy and effective motor force // it won't make a difference beyond informational purposes for non-auto control modes ie stabilize if (motors.limit.throttle_lower) { // We can't predict where the bottom is, unless we have a sounder if (bottom_detector_count == 0) { start_depth = current_depth; } if (current_depth > start_depth - DIVE_DEPTH_CONSTRAINT) { // If we can't descend a short distance at full throttle, we are at the bottom if( bottom_detector_count < ((float)BOTTOM_DETECTOR_TRIGGER_SEC)*MAIN_LOOP_RATE) { bottom_detector_count++; } else { set_bottomed(true); } } else { set_bottomed(false); // We are still moving down } } else { set_bottomed(false); // If we are not trying to descend at lower throttle limit, we are not at the bottom } } // else if (accel_stationary) { // if(motors.limit.throttle_upper) { // if( surface_detector_count < ((float)SURFACE_DETECTOR_TRIGGER_SEC)*MAIN_LOOP_RATE) { // surface_detector_count++; // } else { // set_surfaced(true); // } // } else if(motors.limit.throttle_lower) { // // landed criteria met - increment the counter and check if we've triggered // if( bottom_detector_count < ((float)BOTTOM_DETECTOR_TRIGGER_SEC)*MAIN_LOOP_RATE) { // bottom_detector_count++; // } else { // set_bottomed(true); // } // } else { // set_surfaced(false); // set_bottomed(false); // } // } else { // // we've sensed movement up or down so reset land_detector // set_surfaced(false); // set_bottomed(false); // } } void Sub::set_surfaced(bool at_surface) { if(ap.at_surface == at_surface) { // do nothing if state unchanged return; } ap.at_surface = at_surface; if(!ap.at_surface) { surface_detector_count = 0; Log_Write_Event(DATA_SURFACED); gcs_send_text(MAV_SEVERITY_CRITICAL, "Off Surface"); } else { Log_Write_Event(DATA_NOT_SURFACED); gcs_send_text(MAV_SEVERITY_CRITICAL, "Surfaced"); } } void Sub::set_bottomed(bool at_bottom) { if(ap.at_bottom == at_bottom) { // do nothing if state unchanged return; } ap.at_bottom = at_bottom; if(!ap.at_bottom) { bottom_detector_count = 0; Log_Write_Event(DATA_BOTTOMED); gcs_send_text(MAV_SEVERITY_CRITICAL, "Off Bottom"); } else { Log_Write_Event(DATA_NOT_BOTTOMED); gcs_send_text(MAV_SEVERITY_CRITICAL, "Bottomed"); } }