#pragma once /* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /* * AHRS View class - for creating a 2nd view of the vehicle attitude * */ #include "AP_AHRS.h" class AP_AHRS_View { public: // Constructor AP_AHRS_View(AP_AHRS &ahrs, enum Rotation rotation, float pitch_trim_deg=0); // update state void update(bool skip_ins_update=false); // empty virtual destructor virtual ~AP_AHRS_View() {} // return a smoothed and corrected gyro vector const Vector3f &get_gyro(void) const { return gyro; } // return a smoothed and corrected gyro vector using the latest ins data (which may not have been consumed by the EKF yet) Vector3f get_gyro_latest(void) const; // return a DCM rotation matrix representing our current attitude in this view const Matrix3f &get_rotation_body_to_ned(void) const { return rot_body_to_ned; } // return a Quaternion representing our current attitude in this view void get_quat_body_to_ned(Quaternion &quat) const { quat.from_rotation_matrix(rot_body_to_ned); } // apply pitch trim void set_pitch_trim(float trim_deg); // helper trig value accessors float cos_roll() const { return trig.cos_roll; } float cos_pitch() const { return trig.cos_pitch; } float cos_yaw() const { return trig.cos_yaw; } float sin_roll() const { return trig.sin_roll; } float sin_pitch() const { return trig.sin_pitch; } float sin_yaw() const { return trig.sin_yaw; } /* wrappers around ahrs functions which pass-thru directly. See AP_AHRS.h for description of each function */ bool get_position(struct Location &loc) const WARN_IF_UNUSED { return ahrs.get_position(loc); } Vector3f wind_estimate(void) { return ahrs.wind_estimate(); } bool airspeed_estimate(float *airspeed_ret) const WARN_IF_UNUSED { return ahrs.airspeed_estimate(airspeed_ret); } bool airspeed_estimate_true(float *airspeed_ret) const WARN_IF_UNUSED { return ahrs.airspeed_estimate_true(airspeed_ret); } float get_EAS2TAS(void) const { return ahrs.get_EAS2TAS(); } Vector2f groundspeed_vector(void) { return ahrs.groundspeed_vector(); } bool get_velocity_NED(Vector3f &vec) const WARN_IF_UNUSED { return ahrs.get_velocity_NED(vec); } bool get_expected_mag_field_NED(Vector3f &ret) const WARN_IF_UNUSED { return ahrs.get_expected_mag_field_NED(ret); } bool get_relative_position_NED_home(Vector3f &vec) const WARN_IF_UNUSED { return ahrs.get_relative_position_NED_home(vec); } bool get_relative_position_NED_origin(Vector3f &vec) const WARN_IF_UNUSED { return ahrs.get_relative_position_NED_origin(vec); } bool get_relative_position_NE_home(Vector2f &vecNE) const WARN_IF_UNUSED { return ahrs.get_relative_position_NE_home(vecNE); } bool get_relative_position_NE_origin(Vector2f &vecNE) const WARN_IF_UNUSED { return ahrs.get_relative_position_NE_origin(vecNE); } void get_relative_position_D_home(float &posD) const { ahrs.get_relative_position_D_home(posD); } bool get_relative_position_D_origin(float &posD) const WARN_IF_UNUSED { return ahrs.get_relative_position_D_origin(posD); } float groundspeed(void) { return ahrs.groundspeed(); } const Vector3f &get_accel_ef_blended(void) const { return ahrs.get_accel_ef_blended(); } uint32_t getLastPosNorthEastReset(Vector2f &pos) const WARN_IF_UNUSED { return ahrs.getLastPosNorthEastReset(pos); } uint32_t getLastPosDownReset(float &posDelta) const WARN_IF_UNUSED { return ahrs.getLastPosDownReset(posDelta); } // rotate a 2D vector from earth frame to body frame // in result, x is forward, y is right Vector2f rotate_earth_to_body2D(const Vector2f &ef_vector) const; // rotate a 2D vector from earth frame to body frame // in input, x is forward, y is right Vector2f rotate_body_to_earth2D(const Vector2f &bf) const; // return the average size of the roll/pitch error estimate // since last call float get_error_rp(void) const { return ahrs.get_error_rp(); } // return the average size of the yaw error estimate // since last call float get_error_yaw(void) const { return ahrs.get_error_yaw(); } float roll; float pitch; float yaw; int32_t roll_sensor; int32_t pitch_sensor; int32_t yaw_sensor; private: const enum Rotation rotation; AP_AHRS &ahrs; // body frame rotation for this View Matrix3f rot_view; // transpose of rot_view Matrix3f rot_view_T; Matrix3f rot_body_to_ned; Vector3f gyro; struct { float cos_roll; float cos_pitch; float cos_yaw; float sin_roll; float sin_pitch; float sin_yaw; } trig; float y_angle; float _pitch_trim_deg; };