#include "mode.h" #include "Rover.h" #define MODE_AHRS_GPS_ERROR_MAX 10 // accept up to 10m difference between AHRS and GPS Mode::Mode() : ahrs(rover.ahrs), g(rover.g), g2(rover.g2), channel_steer(rover.channel_steer), channel_throttle(rover.channel_throttle), mission(rover.mission), attitude_control(rover.g2.attitude_control) { } void Mode::exit() { // call sub-classes exit _exit(); lateral_acceleration = 0.0f; } // these are basically the same checks as in AP_Arming: bool Mode::enter_gps_checks() const { const AP_GPS &gps = AP::gps(); if (gps.status() < AP_GPS::GPS_OK_FIX_3D) { gcs().send_text(MAV_SEVERITY_CRITICAL, "Bad GPS Position"); return false; } //GPS update rate acceptable if (!gps.is_healthy()) { gcs().send_text(MAV_SEVERITY_CRITICAL, "GPS is not healthy"); } // check GPSs are within 50m of each other and that blending is healthy float distance_m; if (!gps.all_consistent(distance_m)) { gcs().send_text(MAV_SEVERITY_CRITICAL, "GPS positions differ by %4.1fm", (double)distance_m); return false; } if (!gps.blend_health_check()) { gcs().send_text(MAV_SEVERITY_CRITICAL, "GPS blending unhealthy"); return false; } // check AHRS and GPS are within 10m of each other const Location gps_loc = gps.location(); Location ahrs_loc; if (ahrs.get_position(ahrs_loc)) { float distance = location_3d_diff_NED(gps_loc, ahrs_loc).length(); if (distance > MODE_AHRS_GPS_ERROR_MAX) { gcs().send_text(MAV_SEVERITY_CRITICAL, "GPS and AHRS differ by %4.1fm", (double)distance); return false; } } return true; } bool Mode::enter() { const bool ignore_checks = !hal.util->get_soft_armed(); // allow switching to any mode if disarmed. We rely on the arming check to perform if (!ignore_checks) { if (requires_gps() && !enter_gps_checks()) { return false; } } return _enter(); } void Mode::get_pilot_desired_steering_and_throttle(float &steering_out, float &throttle_out) { // no RC input means no throttle and centered steering if (rover.failsafe.bits & FAILSAFE_EVENT_THROTTLE) { steering_out = 0; throttle_out = 0; return; } // apply RC skid steer mixing switch ((enum pilot_steer_type_t)rover.g.pilot_steer_type.get()) { case PILOT_STEER_TYPE_DEFAULT: default: { // by default regular and skid-steering vehicles reverse their rotation direction when backing up // (this is the same as PILOT_STEER_TYPE_DIR_REVERSED_WHEN_REVERSING below) throttle_out = rover.channel_throttle->get_control_in(); steering_out = rover.channel_steer->get_control_in(); break; } case PILOT_STEER_TYPE_TWO_PADDLES: { // convert the two radio_in values from skid steering values // left paddle from steering input channel, right paddle from throttle input channel // steering = left-paddle - right-paddle // throttle = average(left-paddle, right-paddle) const float left_paddle = rover.channel_steer->norm_input(); const float right_paddle = rover.channel_throttle->norm_input(); throttle_out = 0.5f * (left_paddle + right_paddle) * 100.0f; const float steering_dir = is_negative(throttle_out) ? -1 : 1; steering_out = steering_dir * (left_paddle - right_paddle) * 4500.0f; break; } case PILOT_STEER_TYPE_DIR_REVERSED_WHEN_REVERSING: throttle_out = rover.channel_throttle->get_control_in(); steering_out = rover.channel_steer->get_control_in(); break; case PILOT_STEER_TYPE_DIR_UNCHANGED_WHEN_REVERSING: { throttle_out = rover.channel_throttle->get_control_in(); const float steering_dir = is_negative(throttle_out) ? -1 : 1; steering_out = steering_dir * rover.channel_steer->get_control_in(); break; } } } // set desired location void Mode::set_desired_location(const struct Location& destination, float next_leg_bearing_cd) { // record targets _origin = rover.current_loc; _destination = destination; _desired_speed = g.speed_cruise; // initialise distance _distance_to_destination = get_distance(_origin, _destination); _reached_destination = false; // set final desired speed _desired_speed_final = 0.0f; if (!is_equal(next_leg_bearing_cd, MODE_NEXT_HEADING_UNKNOWN)) { // if not turning can continue at full speed if (is_zero(next_leg_bearing_cd)) { _desired_speed_final = _desired_speed; } else { // calculate maximum speed that keeps overshoot within bounds const float curr_leg_bearing_cd = get_bearing_cd(_origin, _destination); const float turn_angle_cd = wrap_180_cd(next_leg_bearing_cd - curr_leg_bearing_cd); const float radius_m = fabsf(g.waypoint_overshoot / (cosf(radians(turn_angle_cd * 0.01f)) - 1.0f)); _desired_speed_final = MIN(_desired_speed, safe_sqrt(g.turn_max_g * GRAVITY_MSS * radius_m)); } } } // set desired location as an offset from the EKF origin in NED frame bool Mode::set_desired_location_NED(const Vector3f& destination, float next_leg_bearing_cd) { Location destination_ned; // initialise destination to ekf origin if (!ahrs.get_origin(destination_ned)) { return false; } // apply offset location_offset(destination_ned, destination.x, destination.y); set_desired_location(destination_ned, next_leg_bearing_cd); return true; } // set desired heading and speed void Mode::set_desired_heading_and_speed(float yaw_angle_cd, float target_speed) { // handle initialisation _reached_destination = false; // record targets _desired_yaw_cd = yaw_angle_cd; _desired_speed = target_speed; } void Mode::calc_throttle(float target_speed, bool nudge_allowed) { // add in speed nudging if (nudge_allowed) { target_speed = calc_speed_nudge(target_speed, g.speed_cruise, g.throttle_cruise * 0.01f); } // call throttle controller and convert output to -100 to +100 range float throttle_out = 100.0f * attitude_control.get_throttle_out_speed(target_speed, g2.motors.limit.throttle_lower, g2.motors.limit.throttle_upper, g.speed_cruise, g.throttle_cruise * 0.01f); // send to motor g2.motors.set_throttle(throttle_out); } // performs a controlled stop with steering centered bool Mode::stop_vehicle() { // call throttle controller and convert output to -100 to +100 range bool stopped = false; float throttle_out = 100.0f * attitude_control.get_throttle_out_stop(g2.motors.limit.throttle_lower, g2.motors.limit.throttle_upper, g.speed_cruise, g.throttle_cruise * 0.01f, stopped); // send to motor g2.motors.set_throttle(throttle_out); // do not attempt to steer g2.motors.set_steering(0.0f); // return true once stopped return stopped; } // estimate maximum vehicle speed (in m/s) float Mode::calc_speed_max(float cruise_speed, float cruise_throttle) { float speed_max; // sanity checks if (cruise_throttle > 1.0f || cruise_throttle < 0.05f) { speed_max = cruise_speed; } else { // project vehicle's maximum speed speed_max = (1.0f / cruise_throttle) * cruise_speed; } // constrain to 30m/s (108km/h) and return return constrain_float(speed_max, 0.0f, 30.0f); } // calculate pilot input to nudge speed up or down // target_speed should be in meters/sec // cruise_speed is vehicle's cruising speed, cruise_throttle is the throttle (from -1 to +1) that achieves the cruising speed // return value is a new speed (in m/s) which up to the projected maximum speed based on the cruise speed and cruise throttle float Mode::calc_speed_nudge(float target_speed, float cruise_speed, float cruise_throttle) { // return immediately if pilot is not attempting to nudge speed // pilot can nudge up speed if throttle (in range -100 to +100) is above 50% of center in direction of travel const int16_t pilot_throttle = constrain_int16(rover.channel_throttle->get_control_in(), -100, 100); if (((pilot_throttle <= 50) && (target_speed >= 0.0f)) || ((pilot_throttle >= -50) && (target_speed <= 0.0f))) { return target_speed; } // sanity checks if (cruise_throttle > 1.0f || cruise_throttle < 0.05f) { return target_speed; } // project vehicle's maximum speed const float vehicle_speed_max = calc_speed_max(cruise_speed, cruise_throttle); // return unadjusted target if already over vehicle's projected maximum speed if (target_speed >= vehicle_speed_max) { return target_speed; } const float speed_increase_max = vehicle_speed_max - fabsf(target_speed); float speed_nudge = ((static_cast(abs(pilot_throttle)) - 50.0f) * 0.02f) * speed_increase_max; if (pilot_throttle < 0) { speed_nudge = -speed_nudge; } return target_speed + speed_nudge; } // calculated a reduced speed(in m/s) based on yaw error and lateral acceleration and/or distance to a waypoint // should be called after calc_lateral_acceleration and before calc_throttle // relies on these internal members being updated: lateral_acceleration, _yaw_error_cd, _distance_to_destination float Mode::calc_reduced_speed_for_turn_or_distance(float desired_speed) { // this method makes use the following internal variables const float yaw_error_cd = _yaw_error_cd; const float target_lateral_accel_G = lateral_acceleration; const float distance_to_waypoint = _distance_to_destination; // calculate the yaw_error_ratio which is the error (capped at 90degrees) expressed as a ratio (from 0 ~ 1) float yaw_error_ratio = constrain_float(fabsf(yaw_error_cd / 9000.0f), 0.0f, 1.0f); // apply speed_turn_gain parameter (expressed as a percentage) to yaw_error_ratio yaw_error_ratio *= (100 - g.speed_turn_gain) * 0.01f; // calculate absolute lateral acceleration expressed as a ratio (from 0 ~ 1) of the vehicle's maximum lateral acceleration const float lateral_accel_ratio = constrain_float(fabsf(target_lateral_accel_G / (g.turn_max_g * GRAVITY_MSS)), 0.0f, 1.0f); // calculate a lateral acceleration based speed scaling const float lateral_accel_speed_scaling = 1.0f - lateral_accel_ratio * yaw_error_ratio; // calculate a pivot steering based speed scaling (default to no reduction) float pivot_speed_scaling = 1.0f; if (rover.use_pivot_steering(yaw_error_cd)) { pivot_speed_scaling = 0.0f; } // scaled speed float speed_scaled = desired_speed * MIN(lateral_accel_speed_scaling, pivot_speed_scaling); // limit speed based on distance to waypoint and max acceleration/deceleration if (is_positive(distance_to_waypoint) && is_positive(attitude_control.get_accel_max())) { const float speed_max = safe_sqrt(2.0f * distance_to_waypoint * attitude_control.get_accel_max() + sq(_desired_speed_final)); speed_scaled = constrain_float(speed_scaled, -speed_max, speed_max); } // return minimum speed return speed_scaled; } // calculate the lateral acceleration target to cause the vehicle to drive along the path from origin to destination // this function update lateral_acceleration and _yaw_error_cd members void Mode::calc_steering_to_waypoint(const struct Location &origin, const struct Location &destination, bool reversed) { // Calculate the required turn of the wheels // negative error = left turn // positive error = right turn rover.nav_controller->set_reverse(reversed); rover.nav_controller->update_waypoint(origin, destination); lateral_acceleration = rover.nav_controller->lateral_acceleration(); if (reversed) { _yaw_error_cd = wrap_180_cd(rover.nav_controller->target_bearing_cd() - ahrs.yaw_sensor + 18000); } else { _yaw_error_cd = wrap_180_cd(rover.nav_controller->target_bearing_cd() - ahrs.yaw_sensor); } if (rover.use_pivot_steering(_yaw_error_cd)) { if (_yaw_error_cd >= 0.0f) { lateral_acceleration = g.turn_max_g * GRAVITY_MSS; } else { lateral_acceleration = -g.turn_max_g * GRAVITY_MSS; } } // call lateral acceleration to steering controller calc_steering_from_lateral_acceleration(reversed); } /* calculate steering output given lateral_acceleration */ void Mode::calc_steering_from_lateral_acceleration(bool reversed) { // add obstacle avoidance response to lateral acceleration target if (!reversed) { lateral_acceleration += (rover.obstacle.turn_angle / 45.0f) * g.turn_max_g; } // constrain to max G force lateral_acceleration = constrain_float(lateral_acceleration, -g.turn_max_g * GRAVITY_MSS, g.turn_max_g * GRAVITY_MSS); // send final steering command to motor library float steering_out = attitude_control.get_steering_out_lat_accel(lateral_acceleration, g2.motors.have_skid_steering(), g2.motors.limit.steer_left, g2.motors.limit.steer_right, reversed); g2.motors.set_steering(steering_out * 4500.0f); }