#include "Copter.h" /* * mode_chase.cpp - chase another mavlink-enabled vehicle by system id * * TODO: set ROI yaw mode / point camera at target * TODO: stick control to move around on sphere * TODO: stick control to change sphere diameter * TODO: "channel 7 option" to lock onto "pointed at" target * TODO: do better in terms of loitering around the moving point; may need a PID? Maybe use loiter controller somehow? * TODO: extrapolate target vehicle position using its velocity and acceleration */ #if 1 #define Debug(fmt, args ...) do {::fprintf(stderr, "%s:%d: " fmt "\n", __FUNCTION__, __LINE__, ## args); hal.scheduler->delay(1); } while(0) #else #define Debug(fmt, args ...) #endif // initialise avoid_adsb controller bool Copter::ModeChase::init(const bool ignore_checks) { // re-use guided mode return Copter::ModeGuided::init(ignore_checks); } bool Copter::ModeChase::set_velocity(const Vector3f& velocity_neu) { // check flight mode if (_copter.flightmode != &_copter.mode_chase) { return false; } return true; } void Copter::ModeChase::run_lonely_mode() { if (lonely_mode == nullptr) { if (copter.mode_loiter.init(false)) { lonely_mode = &copter.mode_loiter; } else if(copter.mode_rtl.init(false)) { lonely_mode = &copter.mode_rtl; } else { copter.mode_land.init(false); lonely_mode = &copter.mode_land; } gcs().send_text(MAV_SEVERITY_INFO, "Chase: Lonely; %s", lonely_mode->name()); } lonely_mode->run(); } void Copter::ModeChase::run() { // if not auto armed or motor interlock not enabled set throttle to zero and exit immediately if (!motors->armed() || !ap.auto_armed || !motors->get_interlock()) { zero_throttle_and_relax_ac(); return; } // re-use guided mode's velocity controller // Note: this is safe from interference from GCSs and companion computer's whose guided mode // position and velocity requests will be ignored while the vehicle is not in guided mode const uint32_t now = AP_HAL::millis(); if (now - target_last_update_ms > target_update_timeout_ms) { return run_lonely_mode(); } Vector3f to_vehicle = location_3d_diff_NED(_copter.current_loc, target_loc); Debug("to_vehicle: %f %f %f", to_vehicle.x, to_vehicle.y, to_vehicle.z); const float distance_to_vehicle = to_vehicle.length(); if (distance_to_vehicle > sphere_radius_max) { return run_lonely_mode(); } lonely_mode = nullptr; const float distance_to_stop = pos_control->get_stopping_distance_xyz() * 0.01f; const float distance_to_move = distance_to_vehicle - sphere_radius_min; Debug("distance_to_vehicle=%f move=%f stop=%f", distance_to_vehicle, distance_to_move, distance_to_stop); to_vehicle.normalize(); if (fabsf(distance_to_move) > distance_to_stop) { to_vehicle *= closure_speed * 100; // m/s to cm/s (which set_velocity takes) to_vehicle.z = -to_vehicle.z; // translate to NEU if (distance_to_move < 0) { to_vehicle = -to_vehicle; // too close! back up! } } else { to_vehicle.x = 0; to_vehicle.y = 0; to_vehicle.z = 0; } to_vehicle += target_vel; // re-use guided mode's velocity controller (takes NEU) Copter::ModeGuided::set_velocity(to_vehicle); Copter::ModeGuided::run(); } void Copter::ModeChase::mavlink_packet_received(const mavlink_message_t &msg) { if (copter.flightmode != &copter.mode_chase) { return; } if (msg.sysid != target_srcid) { return; } if (msg.msgid != MAVLINK_MSG_ID_GLOBAL_POSITION_INT) { // handle position only for now return; } mavlink_global_position_int_t packet; mavlink_msg_global_position_int_decode(&msg, &packet); target_loc.lat = packet.lat; target_loc.lng = packet.lon; target_loc.alt = packet.relative_alt / 10; // mm -> cm target_vel.x = packet.vx/100.0f; // cm/s to m/s target_vel.y = packet.vy/100.0f; // cm/s to m/s target_vel.z = packet.vz/100.0f; // cm/s to m/s target_last_update_ms = AP_HAL::millis(); }