Commit Graph

8 Commits

Author SHA1 Message Date
Andrew Tridgell 0d26252bdb AP_Terrain: don't allocate cache array when terrain not enabled
this makes it easy to save 22k of ram when running other experiments
2015-09-23 08:31:17 +10:00
Gustavo Jose de Sousa fcd1d4938a AP_Terrain: standardize inclusion of libaries headers
This commit changes the way libraries headers are included in source files:

 - If the header is in the same directory the source belongs to, so the
 notation '#include ""' is used with the path relative to the directory
 containing the source.

 - If the header is outside the directory containing the source, then we use
 the notation '#include <>' with the path relative to libraries folder.

Some of the advantages of such approach:

 - Only one search path for libraries headers.

 - OSs like Windows may have a better lookup time.
2015-08-11 16:38:24 +10:00
Andrew Tridgell 1296da56bb AP_Terrain: fixed terrain path handling 2015-06-30 15:08:10 +10:00
Víctor Mayoral Vilches f592981a60 TerrainIO: Support custom_terrain_directory 2015-06-30 14:36:43 +10:00
Lucas De Marchi 6ae2591cad AP_Terrain: use functor macros
Functor is not yet being used but let's make is macro fallback to the
previous Delegate implementation for easy of transition between the two.
2015-05-26 13:46:54 +10:00
Andrew Tridgell e6c6fe095f AP_Terrain: fixed a warning 2014-10-22 18:27:20 +11:00
Andrew Tridgell 3faafc9644 AP_Terrain: replace HAVE_AP_TERRAIN with AP_TERRAIN_AVAILABLE 2014-07-25 07:59:48 +10:00
Andrew Tridgell db506b76fa AP_Terrain: split up code into separate cpp files
this should make it a bit easier to review
2014-07-24 21:50:19 +10:00