the param_parse Python script has bugs when trying to parse all vehicles at once, so make each one at a time
use the new option so that only validation is performed
Travis has fixed the bug affecting cache's names so we don't need custom compiler names anymore
Change and reorder jobs
Also add fast finish, so that when a job fails, the build fails immediately
Update ccache to 3.2.5
Set ccache size
Display ccache statistics for each build
Disable ccache for configure phase
Export ccache bin path
travis: remove ccache stats before saving cache
PX4 isn't supported at the moment and sitltest always use GCC, so we include the only ones that build
Travis has old LLVM installed and old Clang in a strange path (not a package) which interfere with the use of clang-3.7
Now that we are build every linux board twice (one with make and one
with waf) and additionally building all examples and tests, it's taking
a long time to leave all linux boards in the same thread. Let's move
some of them to the other thread.
This currently removes around 25s from compilation time while also being
more resilient to network outages. The drawback is that when changing
the compiler we may need to clean the caches.
In order to use the container infrastructure we can't use sudo to
install packages. Now Travis has a way to install packages by specifying
them in the .travis.yml. This greatly simplifies how we install the
packages and there's no need for a separate script anymore.
This also removes several outdated packages that aren't needed anymore.
This way we can group together the builds that are fast so we pay the
"setup price" just once. Let the long PX4 build on its own VM because
it's the one that takes most of the time building NuttX.
By grouping the projects by target it's also easier to split the build
in more VMs if we want to speed up the build.
Travis build is timing out because it's taking too much time. Let's
split the build so 1) they can run concurrently and 2) we don't timeout.
We still lose some time due to multiple checkouts, but at least we don't
fail the build due to timeout.