Lucas De Marchi
ba3325ffd3
AP_Math: rename rotation
...
The rotations are supposed to follow the name of the enum, in order. The
ROTATION_YAW_293_PITCH_68_ROLL_90 was added with the name of an
intrinsic 321 rotation, but the matrix is actually a 123 rotation,
following the other rotations already present.
Change the name to follow the other names.
2015-12-30 20:22:27 -02:00
Jonathan Challinger
9e5a30d5ba
AP_Math: change ROTATION_YAW_293_PITCH_68_ROLL_180 to ROLL_90
2015-01-02 17:15:18 +09:00
Randy Mackay
3d2c9910b3
AP_Math: add yaw 293, pitch 68, roll 180 rotation
2014-11-22 14:09:16 +09:00
Andrew Tridgell
a295a01bbc
AP_Math: added missing 90 degree rotations
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this ensures we can handle all 90 degree rotations of the compass and
main board. A test in examples/rotations shows that we have them all.
2013-08-30 13:01:33 +10:00
Andrew Tridgell
8c49ed78a5
AP_Math: make the rotation numbers easier to find
2013-07-08 12:17:59 +10:00
Andrew Tridgell
38062bbb6d
AP_Math: support some more rotation combinations
2013-01-13 17:32:48 +11:00
uncrustify
9bb0b42f28
uncrustify libraries/AP_Math/rotations.h
2012-08-21 19:03:34 -07:00
Andrew Tridgell
58a68c89d9
Math: added a function to combine standard rotations
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this will allow us to have an overall board rotation plus a per-sensor
rotation
2012-03-19 17:29:02 +11:00
Andrew Tridgell
289c64c0b9
Math: added vector3.rotate() and matrix3.rotation() methods
...
these operate on a "enum Rotation" which defines a set of standard
rotations. These are much faster than our previous method, plus use
less memory
2012-03-11 15:37:07 +11:00