Andrew Tridgell
25f1dbd8c2
HAL_SITL: allowed SITL to reopen uart connections
2016-08-23 09:30:17 +10:00
Murilo Belluzzo
077e03678f
Global: Adapt Stream class to be used with Ringbuffer
2016-08-03 01:44:02 -03:00
Andrew Tridgell
635a975486
HAL_SITL: use a smaller buffer for real SITL UARTs
...
better emulation of real hw
2016-05-23 23:41:02 +10:00
Lucas De Marchi
bcdc3336de
AP_HAL_SITL: replace header guard with pragma once
2016-03-16 18:40:41 +11:00
Andrew Tridgell
655f57ad01
HAL_SITL: cleanup class names
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remove SITL prefix
2016-01-10 17:43:01 +11:00
Andrew Tridgell
492c733750
HAL_SITL: added RingBuffers to UART driver
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makes for faster log download
2016-01-10 17:43:01 +11:00
Andrew Tridgell
6c064ae8bd
HAL_SITL: flow control is enabled on SITL
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faster parameter download
2016-01-06 19:16:08 +11:00
Andrew Tridgell
a5a1680fb3
HAL_SITL: added support for real UART devices
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This allows use of real UART devices in the simulator. Useful for GPS
driver work or other MAVLink peripherals
2015-11-04 11:29:04 +11:00
Gustavo Jose de Sousa
27b9d71e2c
AP_HAL_SITL: standardize inclusion of libaries headers
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This commit changes the way libraries headers are included in source files:
- If the header is in the same directory the source belongs to, so the
notation '#include ""' is used with the path relative to the directory
containing the source.
- If the header is outside the directory containing the source, then we use
the notation '#include <>' with the path relative to libraries folder.
Some of the advantages of such approach:
- Only one search path for libraries headers.
- OSs like Windows may have a better lookup time.
2015-08-11 16:28:43 +10:00
Andrew Tridgell
8ec98a5ec9
SITL: make it possible to connect two SITL instances together
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this adds --client to set uartC as a tcp client rather than a TCP
server
2015-05-10 15:36:18 +10:00
Andrew Tridgell
c81ad1d622
HAL_SITL: reformat HAL_SITL with astyle
2015-05-05 10:59:07 +10:00
Andrew Tridgell
40e3b422b5
HAL_SITL: rename HAL_AVR_SITL to HAL_SITL
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it is nothing to do with the original AVR emulation now
2015-05-05 09:45:54 +10:00