If a library were to send on a channel for which we have not allocated a GCS_MAVLINK this could lead to a nullptr dereference. We do some odd things in uAvionix in terms of which channel to send on, so worth a check.
It's been argued that callers should always be checking for nullptr anyway. This is the method which is best qualified to work out whether the channel actually corresponds to a link, so it makes sense for the check to be here
AP_MotorsHeli: fix runup from idle bug
AP_MotorsHeli: don't let rotor_runup_output go below critical speed in autorotation
AP_MotorsHeli: set autorototate flag false after landing
-enables faster re-spool(user settable timer) after power engagement
-flare&touchdown controllers;
-rangefinder for distance from ground evaluation;
-higher refresh rate for rangefinder;
-attitude targets implementation for "guided" autorotation;
-retrieve zero lift collective position
clang reports this could be a problem when compiling under some EABIs. Remove it from most places as it is just noise, replace with class where we want to avoid including Location.h
clang reports this could be a problem when compiling under some EABIs. Remove it from most places as it is just noise, replace with class where we want to avoid including Location.h
clang reports this could be a problem when compiling under some EABIs. Remove it from most places as it is just noise, replace with class where we want to avoid including Location.h
clang reports this could be a problem when compiling under some EABIs. Remove it from most places as it is just noise, replace with class where we want to avoid including Location.h
clang reports this could be a problem when compiling under some EABIs. Remove it from most places as it is just noise, replace with class where we want to avoid including Location.h
clang reports this could be a problem when compiling under some EABIs. Remove it from most places as it is just noise, replace with class where we want to avoid including Location.h
clang reports this could be a problem when compiling under some EABIs. Remove it from most places as it is just noise, replace with class where we want to avoid including Location.h