SITL: add a simulated buzzer

This commit is contained in:
Peter Barker 2019-10-07 18:30:22 +11:00 committed by Andrew Tridgell
parent 4fbd4168b0
commit ff3ba8b05f
6 changed files with 196 additions and 0 deletions

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@ -731,6 +731,11 @@ void Aircraft::update_external_payload(const struct sitl_input &input)
external_payload_mass += sprayer->payload_mass();
}
// update buzzer
if (buzzer && buzzer->is_enabled()) {
buzzer->update(input);
}
// update grippers
if (gripper && gripper->is_enabled()) {
gripper->set_alt(hagl());

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@ -28,6 +28,7 @@
#include "SIM_Gripper_EPM.h"
#include "SIM_Parachute.h"
#include "SIM_Precland.h"
#include "SIM_Buzzer.h"
#include <Filter/Filter.h>
namespace SITL {
@ -121,6 +122,7 @@ public:
const Location &get_home() const { return home; }
float get_home_yaw() const { return home_yaw; }
void set_buzzer(Buzzer *_buzzer) { buzzer = _buzzer; }
void set_sprayer(Sprayer *_sprayer) { sprayer = _sprayer; }
void set_parachute(Parachute *_parachute) { parachute = _parachute; }
void set_gripper_servo(Gripper_Servo *_gripper) { gripper = _gripper; }
@ -272,6 +274,7 @@ private:
LowPassFilterFloat servo_filter[4];
Buzzer *buzzer;
Sprayer *sprayer;
Gripper_Servo *gripper;
Gripper_EPM *gripper_epm;

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@ -0,0 +1,133 @@
/*
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
simple buzzer simulator class
*/
#include <GCS_MAVLink/GCS.h>
#include <SITL/SITL.h>
#include "SIM_Buzzer.h"
#ifdef WITH_SITL_TONEALARM
#ifdef HAVE_SFML_AUDIO_H
#include <SFML/Audio.h>
#else
#include <SFML/Audio.hpp>
#endif
// need to namespace this or we end up with multiple definitions of
// things from Synth.hpp
namespace BuzzerSynth {
#include <AP_HAL_SITL/Synth.hpp>
};
#endif
using namespace SITL;
// table of user settable parameters
const AP_Param::GroupInfo Buzzer::var_info[] = {
// @Param: ENABLE
// @DisplayName: Buzzer enable/disable
// @Description: Allows you to enable (1) or disable (0) the simulated buzzer
// @Values: 0:Disabled,1:Enabled
// @User: Advanced
AP_GROUPINFO("ENABLE", 0, Buzzer, _enable, 0),
// @Param: PIN
// @DisplayName: buzzer pin
// @Description: The pin number that the Buzzer is connected to (start at 1)
// @Range: 0 15
// @User: Advanced
AP_GROUPINFO("PIN", 1, Buzzer, _pin, -1),
AP_GROUPEND
};
#ifdef WITH_SITL_TONEALARM
static sf::SoundBuffer xsoundBuffer;
static sf::Sound xdemoSound;
static uint32_t duration_ms = 10000;
Buzzer::Buzzer() {
AP_Param::setup_object_defaults(this, var_info);
};
void Buzzer::update(const struct sitl_input &input)
{
// prepare buzz tone
// BuzzerSynth::Synth::sEnvelope xenvelope;
if (!prep_done) {
BuzzerSynth::Synth::sEnvelope xenvelope;
xenvelope.dAttackTime = 0.000001;
xenvelope.dDecayTime = 0.000001;
xenvelope.dSustainTime = 10;
xenvelope.dReleaseTime = 0.00001;
xenvelope.dStartAmplitude = 1.0;
xenvelope.dSustainAmplitude = 1.0;
const uint32_t frequency = 2000;
BuzzerSynth::Synth::sTone tone;
tone.waveType = BuzzerSynth::Synth::OSC_SQUARE;
tone.dStartFrequency = frequency;
tone.dEndFrequency = frequency;
tone.dAmplitude = 1;
xenvelope.dSustainTime = duration_ms/1000.0f;
BuzzerSynth::Synth::generate(&xsoundBuffer, xenvelope, tone, 20000, 44100);
xdemoSound.setBuffer(xsoundBuffer);
prep_done = true;
}
const bool on = _pin >= 1 && (AP::sitl()->pin_mask.get() & (1<<_pin));
const uint32_t now = AP_HAL::millis();
if (on) {
if (!was_on) {
gcs().send_text(MAV_SEVERITY_WARNING, "%u: Buzzer on", now);
on_time = now;
was_on = true;
xdemoSound.play();
}
if (now - on_time > duration_ms/2) {
gcs().send_text(MAV_SEVERITY_WARNING, "%u: Buzzer on again", now);
on_time = now;
xdemoSound.play();
}
} else {
if (was_on) {
gcs().send_text(MAV_SEVERITY_WARNING, "%u: Buzzer off", now);
xdemoSound.stop();
was_on = false;
}
}
}
#else
using namespace SITL;
Buzzer::Buzzer() { };
void Buzzer::update(const struct sitl_input &input) {}
#endif

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@ -0,0 +1,50 @@
/*
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
simple buzzer simulation class
*/
#pragma once
#include <AP_Param/AP_Param.h>
#include "SITL_Input.h"
#include "stdint.h"
namespace SITL {
class Buzzer {
public:
Buzzer();
// update buzzer state
void update(const struct sitl_input &input);
static const struct AP_Param::GroupInfo var_info[];
bool is_enabled() const {return static_cast<bool>(_enable);}
private:
AP_Int8 _enable; // enable buzzer sim
AP_Int8 _pin;
bool was_on;
uint32_t on_time;
bool prep_done;
};
}

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@ -189,6 +189,9 @@ const AP_Param::GroupInfo SITL::var_info2[] = {
// extra delay per main loop
AP_GROUPINFO("LOOP_DELAY", 55, SITL, loop_delay, 0),
// @Path: ./SIM_Buzzer.cpp
AP_SUBGROUPINFO(buzzer_sim, "BZ_", 56, SITL, Buzzer),
AP_GROUPINFO("MAG_SCALING", 60, SITL, mag_scaling, 1),
AP_GROUPEND

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@ -4,6 +4,7 @@
#include <GCS_MAVLink/GCS_MAVLink.h>
#include <AP_Common/Location.h>
#include "SIM_Buzzer.h"
#include "SIM_Sprayer.h"
#include "SIM_Gripper_Servo.h"
#include "SIM_Gripper_EPM.h"
@ -298,6 +299,7 @@ public:
Gripper_EPM gripper_epm_sim;
Parachute parachute_sim;
Buzzer buzzer_sim;
SIM_Precland precland_sim;
};