Plane: improved soaring exit options

This commit is contained in:
Tom Pittenger 2019-06-05 13:04:20 -07:00 committed by Andrew Tridgell
parent f397c168e8
commit fd4b7c823e

View File

@ -77,9 +77,14 @@ void Plane::update_soaring() {
switch (previous_mode->mode_number()) {
case Mode::Number::FLY_BY_WIRE_B: {
switch (loiterStatus) {
case SoaringController::LoiterStatus::ALT_TOO_HIGH:
case SoaringController::LoiterStatus::ALT_TOO_HIGH: {
const bool homeIsSet = AP::ahrs().home_is_set();
const bool headingLinedupToHome = homeIsSet && plane.mode_loiter.headingLinedUp(false, next_WP_loc, AP::ahrs().get_home());
if (!homeIsSet || headingLinedupToHome) {
gcs().send_text(MAV_SEVERITY_INFO, "%s%s", strTooHigh, mode_fbwb.name());
set_mode(mode_fbwb, ModeReason::SOARING_ALT_TOO_HIGH);
}
}
break;
default:
case SoaringController::LoiterStatus::ALT_TOO_LOW:
@ -91,6 +96,7 @@ void Plane::update_soaring() {
set_mode(mode_fbwb, ModeReason::SOARING_THERMAL_ESTIMATE_DETERIORATED);
break;
} // switch louterStatus
} // case FBWB
break;
case Mode::Number::CRUISE: {
@ -114,7 +120,7 @@ void Plane::update_soaring() {
cruise_state = cruise;
set_target_altitude_current();
break;
}
} // case Cruise
case Mode::Number::AUTO:
switch (loiterStatus) {
@ -127,19 +133,26 @@ void Plane::update_soaring() {
gcs().send_text(MAV_SEVERITY_INFO, "%s%s", strTooLow, mode_auto.name());
set_mode(mode_auto, ModeReason::SOARING_ALT_TOO_LOW);
break;
case SoaringController::LoiterStatus::THERMAL_WEAK:
case SoaringController::LoiterStatus::THERMAL_WEAK: {
//Get the lat/lon of next Nav waypoint after this one:
AP_Mission::Mission_Command next_nav_cmd;
const bool nextWpisValid = mission.get_next_nav_cmd(mission.get_current_nav_index() + 1, next_nav_cmd);
const bool headingLinedupToWP = nextWpisValid && plane.mode_loiter.headingLinedUp(false, next_WP_loc, next_nav_cmd.content.location);
if (!nextWpisValid || headingLinedupToWP) {
gcs().send_text(MAV_SEVERITY_INFO, "%s%s", strTooWeak, mode_auto.name());
set_mode(mode_auto, ModeReason::SOARING_THERMAL_ESTIMATE_DETERIORATED);
}
}
break;
} // switch loiterStatus
break;
default:
default: // all other modes
break;
} // switch previous_mode
break;
} // loiter case
}} // switch control_mode
} // case loiter
} // switch control_mode
if (control_mode == &mode_loiter) {