AP_Math: fix some coding style mistakes

- fix alignement of &
    - remove const from bool arguments
This commit is contained in:
Lucas De Marchi 2016-05-16 15:48:06 -03:00
parent 0c31354539
commit fa6f2c6b67
3 changed files with 40 additions and 43 deletions

View File

@ -184,8 +184,7 @@ const Matrix3f AP_GeodesicGrid::_mid_inverses[10]{
{ 0.618034f, 0.000000f, -1.000000f}},
};
int AP_GeodesicGrid::section(const Vector3f& v,
const bool inclusive)
int AP_GeodesicGrid::section(const Vector3f &v, bool inclusive)
{
int i = _triangle_index(v, inclusive);
if (i < 0) {
@ -200,8 +199,7 @@ int AP_GeodesicGrid::section(const Vector3f& v,
return 4 * i + j;
}
int AP_GeodesicGrid::_neighbor_umbrella_component(int idx,
int comp_idx)
int AP_GeodesicGrid::_neighbor_umbrella_component(int idx, int comp_idx)
{
if (idx < 3) {
return _neighbor_umbrellas[idx].components[comp_idx];
@ -306,8 +304,7 @@ int AP_GeodesicGrid::_from_neighbor_umbrella(int idx,
}
}
int AP_GeodesicGrid::_triangle_index(const Vector3f& v,
const bool inclusive)
int AP_GeodesicGrid::_triangle_index(const Vector3f &v, bool inclusive)
{
/* w holds the coordinates of v with respect to the basis comprised by the
* vectors of T_i */
@ -442,7 +439,7 @@ int AP_GeodesicGrid::_triangle_index(const Vector3f& v,
int AP_GeodesicGrid::_subtriangle_index(const unsigned int triangle_index,
const Vector3f &v,
const bool inclusive)
bool inclusive)
{
/* w holds the coordinates of v with respect to the basis comprised by the
* vectors of the middle triangle of T_i where i is triangle_index */

View File

@ -123,7 +123,7 @@ public:
* the null vector or the section isn't found, which might happen when \p
* inclusive is false.
*/
static int section(const Vector3f& v, const bool inclusive = false);
static int section(const Vector3f &v, bool inclusive = false);
private:
/*
@ -235,8 +235,8 @@ private:
*
* @return The icosahedron triangle's index of the component.
*/
static int _neighbor_umbrella_component(int umbrella_index,
int component_index);
static int _neighbor_umbrella_component(int umbrella_index, int component_idx);
/**
* Find the icosahedron triangle index of the component of
* #_neighbor_umbrellas[umbrella_index] that is crossed by \p v.
@ -272,7 +272,7 @@ private:
* @return The index of the triangle. The value -1 is returned if the
* triangle isn't found, which might happen when \p inclusive is false.
*/
static int _triangle_index(const Vector3f& v, const bool inclusive);
static int _triangle_index(const Vector3f &v, bool inclusive);
/**
* Find which sub-triangle of the icosahedron's triangle pointed by \p
@ -294,5 +294,5 @@ private:
*/
static int _subtriangle_index(const unsigned int triangle_index,
const Vector3f &v,
const bool inclusive);
bool inclusive);
};