mirror of
https://github.com/ArduPilot/ardupilot
synced 2025-02-19 06:13:57 -04:00
Sub: Remove throw mode
This commit is contained in:
parent
4571dbc57c
commit
f10f1a0bae
@ -110,9 +110,8 @@ void Sub::set_pre_arm_rc_check(bool b)
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void Sub::update_using_interlock()
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{
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// check if we are using motor interlock control on an aux switch or are in throw mode
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// which uses the interlock to stop motors while the copter is being thrown
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ap.using_interlock = check_if_auxsw_mode_used(AUXSW_MOTOR_INTERLOCK) || (control_mode == THROW);
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// check if we are using motor interlock control on an aux switch
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ap.using_interlock = check_if_auxsw_mode_used(AUXSW_MOTOR_INTERLOCK);
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}
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void Sub::set_motor_emergency_stop(bool b)
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@ -1025,13 +1025,6 @@ const AP_Param::Info Sub::var_info[] = {
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// @Path: ../libraries/AP_Notify/AP_Notify.cpp
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GOBJECT(notify, "NTF_", AP_Notify),
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// @Param: THROW_MOT_START
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// @DisplayName: Start motors before throwing is detected
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// @Description: Used by THROW mode. Controls whether motors will run at the speed set by THR_MIN or will be stopped when armed and waiting for the throw.
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// @Values: 0:Stopped,1:Running
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// @User: Standard
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GSCALAR(throw_motor_start, "THROW_MOT_START", 0),
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// @Param: TERRAIN_FOLLOW
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// @DisplayName: Terrain Following use control
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// @Description: This enables terrain following for RTL and LAND flight modes. To use this option TERRAIN_ENABLE must be 1 and the GCS must support sending terrain data to the aircraft. In RTL the RTL_ALT will be considered a height above the terrain. In LAND mode the vehicle will slow to LAND_SPEED 10m above terrain (instead of 10m above home). This parameter does not affect AUTO and Guided which use a per-command flag to determine if the height is above-home, absolute or above-terrain.
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@ -120,7 +120,6 @@ public:
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k_param_motors = 90,
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k_param_disarm_delay,
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k_param_fs_crash_check,
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k_param_throw_motor_start,
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k_param_terrain_follow, // 94
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k_param_avoid,
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@ -380,7 +379,6 @@ public:
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AP_Float fs_ekf_thresh;
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AP_Int16 gcs_pid_mask;
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AP_Int8 throw_motor_start;
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AP_Int8 terrain_follow;
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// RC channels
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@ -371,12 +371,6 @@ private:
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int32_t nav_delay_time_max; // used for delaying the navigation commands (eg land,takeoff etc.)
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uint32_t nav_delay_time_start;
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// Throw
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bool throw_early_exit_interlock = true; // value of the throttle interlock that must be restored when exiting throw mode early
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bool throw_flight_commenced = false; // true when the throw has been detected and the motors and control loops are running
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uint32_t throw_free_fall_start_ms = 0; // system time free fall was detected
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float throw_free_fall_start_velz = 0.0f;// vertical velocity when free fall was detected
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// Battery Sensors
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AP_BattMonitor battery;
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@ -710,14 +704,6 @@ private:
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bool poshold_init(bool ignore_checks);
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void poshold_run();
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// Throw to launch functionality
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bool throw_init(bool ignore_checks);
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void throw_exit();
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void throw_run();
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bool throw_detected();
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bool throw_attitude_good();
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bool throw_height_good();
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bool rtl_init(bool ignore_checks);
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void rtl_restart_without_terrain();
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void rtl_run();
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@ -1,230 +0,0 @@
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/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
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#include "Sub.h"
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// throw_init - initialise throw controller
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bool Sub::throw_init(bool ignore_checks)
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{
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#if FRAME_CONFIG == HELI_FRAME
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// do not allow helis to use throw to start
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return false;
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#endif
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// do not enter the mode when already armed
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if (motors.armed()) {
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return false;
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}
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// this mode needs a position reference
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return true;
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}
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// clean up when exiting throw mode
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void Sub::throw_exit()
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{
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// If exiting throw mode before commencing flight, restore the throttle interlock to the value last set by the switch
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if (!throw_flight_commenced) {
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motors.set_interlock(throw_early_exit_interlock);
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}
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}
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// runs the throw to start controller
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// should be called at 100hz or more
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void Sub::throw_run()
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{
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static ThrowModeState throw_state = Throw_Disarmed;
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/* Throw State Machine
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Throw_Disarmed - motors are off
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Throw_Detecting - motors are on and we are waiting for the throw
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Throw_Uprighting - the throw has been detected and the copter is being uprighted
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Throw_HgtStabilise - the copter is kept level and height is stabilised about the target height
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Throw_PosHold - the copter is kept at a constant position and height
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*/
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// Don't enter THROW mode if interlock will prevent motors running
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if (!motors.armed() && motors.get_interlock()) {
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// state machine entry is always from a disarmed state
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throw_state = Throw_Disarmed;
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// remember the current value of the motor interlock so that this condition can be restored if we exit the throw mode before starting motors
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throw_early_exit_interlock = true;
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// prevent motors from rotating before the throw is detected unless enabled by the user
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if (g.throw_motor_start == 1) {
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motors.set_interlock(true);
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} else {
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motors.set_interlock(false);
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}
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// status to let system know flight control has not started which means the interlock setting needs to restored if we exit to another flight mode
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// this is necessary because throw mode uses the interlock to achieve a post arm motor start.
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throw_flight_commenced = false;
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} else if (throw_state == Throw_Disarmed && motors.armed()) {
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gcs_send_text(MAV_SEVERITY_INFO,"waiting for throw");
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throw_state = Throw_Detecting;
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// prevent motors from rotating before the throw is detected unless enabled by the user
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if (g.throw_motor_start == 1) {
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motors.set_interlock(true);
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} else {
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motors.set_interlock(false);
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}
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} else if (throw_state == Throw_Detecting && throw_detected()){
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gcs_send_text(MAV_SEVERITY_INFO,"throw detected - uprighting");
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throw_state = Throw_Uprighting;
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// Cancel the waiting for throw tone sequence
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AP_Notify::flags.waiting_for_throw = false;
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// reset the interlock
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motors.set_interlock(true);
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// status to let system know flight control has started which means the entry interlock setting will not restored if we exit to another flight mode
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throw_flight_commenced = true;
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} else if (throw_state == Throw_Uprighting && throw_attitude_good()) {
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gcs_send_text(MAV_SEVERITY_INFO,"uprighted - controlling height");
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throw_state = Throw_HgtStabilise;
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// initialize vertical speed and acceleration limits
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// use brake mode values for rapid response
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pos_control.set_speed_z(BRAKE_MODE_SPEED_Z, BRAKE_MODE_SPEED_Z);
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pos_control.set_accel_z(BRAKE_MODE_DECEL_RATE);
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// initialise the demanded height to 3m above the throw height
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// we want to rapidly clear surrounding obstacles
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pos_control.set_alt_target(inertial_nav.get_altitude() + 300);
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// set the initial velocity of the height controller demand to the measured velocity if it is going up
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// if it is going down, set it to zero to enforce a very hard stop
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pos_control.set_desired_velocity_z(fmaxf(inertial_nav.get_velocity_z(),0.0f));
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// Set the auto_arm status to true to avoid a possible automatic disarm caused by selection of an auto mode with throttle at minimum
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set_auto_armed(true);
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} else if (throw_state == Throw_HgtStabilise && throw_height_good()) {
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gcs_send_text(MAV_SEVERITY_INFO,"height achieved - controlling position");
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throw_state = Throw_PosHold;
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// initialise the loiter target to the curent position and velocity
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wp_nav.init_loiter_target();
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// Set the auto_arm status to true to avoid a possible automatic disarm caused by selection of an auto mode with throttle at minimum
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set_auto_armed(true);
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}
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// Throw State Processing
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switch (throw_state) {
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case Throw_Disarmed:
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// demand zero throttle (motors will be stopped anyway) and continually reset the attitude controller
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attitude_control.set_throttle_out_unstabilized(0,true,g.throttle_filt);
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break;
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case Throw_Detecting:
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// Hold throttle at zero during the throw and continually reset the attitude controller
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attitude_control.set_throttle_out_unstabilized(0,true,g.throttle_filt);
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// Play the waiting for throw tone sequence to alert the user
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AP_Notify::flags.waiting_for_throw = true;
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break;
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case Throw_Uprighting:
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// demand a level roll/pitch attitude with zero yaw rate
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attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(0.0f, 0.0f, 0.0f, get_smoothing_gain());
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// output 50% throttle and turn off angle boost to maximise righting moment
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attitude_control.set_throttle_out(500, false, g.throttle_filt);
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break;
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case Throw_HgtStabilise:
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// call attitude controller
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attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(0.0f, 0.0f, 0.0f, get_smoothing_gain());
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// call height controller
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pos_control.set_alt_target_from_climb_rate_ff(0.0f, G_Dt, false);
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pos_control.update_z_controller();
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break;
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case Throw_PosHold:
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// run loiter controller
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wp_nav.update_loiter(ekfGndSpdLimit, ekfNavVelGainScaler);
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// call attitude controller
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attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(wp_nav.get_roll(), wp_nav.get_pitch(), 0.0f, get_smoothing_gain());
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// call height controller
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pos_control.set_alt_target_from_climb_rate_ff(0.0f, G_Dt, false);
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pos_control.update_z_controller();
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break;
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}
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}
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bool Sub::throw_detected()
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{
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// Check that we have a valid navigation solution
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nav_filter_status filt_status = inertial_nav.get_filter_status();
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if (!filt_status.flags.attitude || !filt_status.flags.horiz_pos_abs || !filt_status.flags.vert_pos) {
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return false;
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}
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// Check for high speed (note get_inertial_nav methods use a cm length scale)
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bool high_speed = inertial_nav.get_velocity().length() > 500.0f;
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// check for upwards trajectory
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bool gaining_height = inertial_nav.get_velocity().z > 50.0f;
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// Check the vertical acceleraton is greater than 0.25g
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bool free_falling = ahrs.get_accel_ef().z > -0.25 * GRAVITY_MSS;
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// Check if the accel length is < 1.0g indicating that any throw action is complete and the copter has been released
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bool no_throw_action = ins.get_accel().length() < 1.0f * GRAVITY_MSS;
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// High velocity or free-fall combined with incresing height indicate a possible throw release
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bool possible_throw_detected = (free_falling || high_speed) && gaining_height && no_throw_action;
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// Record time and vertical velocity when we detect the possible throw
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if (possible_throw_detected && ((AP_HAL::millis() - throw_free_fall_start_ms) > 500)) {
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throw_free_fall_start_ms = AP_HAL::millis();
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throw_free_fall_start_velz = inertial_nav.get_velocity().z;
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}
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// Once a possible throw condition has been detected, we check for 2.5 m/s of downwards velocity change in less than 0.5 seconds to confirm
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bool throw_condition_confirmed = ((AP_HAL::millis() - throw_free_fall_start_ms < 500) && ((inertial_nav.get_velocity().z - throw_free_fall_start_velz) < -250.0f));
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// start motors and enter the control mode if we are in continuous freefall
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if (throw_condition_confirmed) {
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return true;
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} else {
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return false;
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}
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}
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bool Sub::throw_attitude_good()
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{
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// Check that we have uprighted the Sub
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const Matrix3f &rotMat = ahrs.get_rotation_body_to_ned();
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bool is_upright = (rotMat.c.z > 0.866f);
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return is_upright;
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}
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bool Sub::throw_height_good()
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{
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// Check that we are no more than 0.5m below the demanded height
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return (pos_control.get_alt_error() < 50.0f);
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}
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@ -81,7 +81,6 @@ enum aux_sw_func {
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AUXSW_RELAY2 = 34, // Relay2 pin on/off (in Mission planner set CH8_OPT = 34)
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AUXSW_RELAY3 = 35, // Relay3 pin on/off (in Mission planner set CH9_OPT = 35)
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AUXSW_RELAY4 = 36, // Relay4 pin on/off (in Mission planner set CH10_OPT = 36)
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AUXSW_THROW = 37 // change to THROW flight mode
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};
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// Frame types
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@ -120,7 +119,6 @@ enum control_mode_t {
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TRANSECT = 13, // automatic x/y velocity, automatic heading/crosstrack error compensation, automatic depth/throttle
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AUTOTUNE = 15, // not implemented in sub // automatically tune the vehicle's roll and pitch gains
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POSHOLD = 16, // automatic position hold with manual override, with automatic throttle
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THROW = 18, // throw to launch mode using inertial/GPS system, no pilot input
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MANUAL = 19 // Pass-through input with no stabilization
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};
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@ -254,15 +252,6 @@ enum LoiterModeState {
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Loiter_Landed
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};
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// Throw states
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enum ThrowModeState {
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Throw_Disarmed,
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Throw_Detecting,
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Throw_Uprighting,
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Throw_HgtStabilise,
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Throw_PosHold
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};
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// LAND state
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#define LAND_STATE_FLY_TO_LOCATION 0
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#define LAND_STATE_DESCENDING 1
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@ -81,10 +81,6 @@ bool Sub::set_mode(control_mode_t mode, mode_reason_t reason)
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break;
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#endif
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case THROW:
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success = throw_init(ignore_checks);
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break;
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case MANUAL:
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success = manual_init(ignore_checks);
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break;
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@ -188,10 +184,6 @@ void Sub::update_flight_mode()
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break;
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#endif
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case THROW:
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throw_run();
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break;
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case MANUAL:
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manual_run();
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break;
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@ -220,10 +212,6 @@ void Sub::exit_mode(control_mode_t old_control_mode, control_mode_t new_control_
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#endif // MOUNT == ENABLED
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}
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if (old_control_mode == THROW) {
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throw_exit();
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}
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// smooth throttle transition when switching from manual to automatic flight modes
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if (mode_has_manual_throttle(old_control_mode) && !mode_has_manual_throttle(new_control_mode) && motors.armed()) {
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// this assumes all manual flight modes use get_pilot_desired_throttle to translate pilot input to output throttle
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@ -241,7 +229,6 @@ bool Sub::mode_requires_GPS(control_mode_t mode) {
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case RTL:
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case CIRCLE:
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case POSHOLD:
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case THROW:
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case TRANSECT:
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return true;
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default:
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@ -268,7 +255,7 @@ bool Sub::mode_has_manual_throttle(control_mode_t mode) {
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// mode_allows_arming - returns true if vehicle can be armed in the specified mode
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// arming_from_gcs should be set to true if the arming request comes from the ground station
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bool Sub::mode_allows_arming(control_mode_t mode, bool arming_from_gcs) {
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if (mode_has_manual_throttle(mode) || mode == VELHOLD || mode == ALT_HOLD || mode == POSHOLD || mode == TRANSECT || mode == THROW || (arming_from_gcs && mode == GUIDED)) {
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if (mode_has_manual_throttle(mode) || mode == VELHOLD || mode == ALT_HOLD || mode == POSHOLD || mode == TRANSECT || (arming_from_gcs && mode == GUIDED)) {
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return true;
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}
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return false;
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@ -337,9 +324,6 @@ void Sub::print_flight_mode(AP_HAL::BetterStream *port, uint8_t mode)
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case POSHOLD:
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port->print("POSHOLD");
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break;
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case THROW:
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port->print("THROW");
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break;
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case MANUAL:
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port->print("MANUAL");
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break;
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@ -94,7 +94,7 @@ void Sub::auto_disarm_check()
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// exit immediately if we are already disarmed, or if auto
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// disarming is disabled
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if (!motors.armed() || disarm_delay_ms == 0 || control_mode == THROW) {
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if (!motors.armed() || disarm_delay_ms == 0) {
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auto_disarm_begin = tnow_ms;
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return;
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}
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